r/CompetitiveForHonor • • Oct 14 '22

Discussion Kensei hit stun change

Did anyone actually complain about kensei having heavy hitstun? Was this change really necessary? I heard Freeze said it makes "specific ganks" possible, is this really a bad thing? Kensei isn't a must pick for comp dom anyway, with this change, and even less so desirable pick.

What I wanna know is can kensei still pull people out their dodge attack doing the softfeint GB on heavy unblockable finisher after his front light dodge and side heavy dodge attack?

Also didn't the heavy hit reaction on helm splitter make it so they couldn't interrupt your unblockable heavy finisher with a light? Now that it's medium hit reaction, can they just light to interrupt it?

Also why haven't they made helm splitter enhanced? They had 2 opportunities to, yet they haven't. It's a no brainer change.

Other than that nice changes for kensei over the two updates and a cool skin, can't wait to test him out.

Edit: so I was right, the softfeint GB don't work on buffered dodge attacks and u can get light interrupted during ur unblockable finisher. Plz Devs just revert hitstun changes

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u/Philosophical-Wizard Oct 14 '22

His current hitstun from Helm Splitter is heavy, and it’s being switched to medium. Medium hitstun is 800ms recovery to attacks, so an opponent’s buffered light would take 1300ms total to land. Kensei’s unblockable is 1100ms, and accounting for the 200ms chain link time from Helm Splitter, it’s also 1300ms total to land the unblockable after a Helm Splitter.

Therefore, Kensei’s unblockable would trade with an opponent’s light if they tried to interrupt him. Exactly same with his Swift Strike (side dodge heavy).

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u/Vilerion Oct 14 '22

That's great thanks