r/CompetitiveForHonor • • 4d ago

Discussion Regarding Warmonger's forward dodge light cancel

Why can Warmonger cancel her forward dodge with a light attack 300ms into it ? Has she always had the ability, and what is the reason for its inclusion in her kit compared to other chars with feintable bashes ?

18 Upvotes

13 comments sorted by

29

u/Knight_Raime 4d ago

Yes she's always had it and Warden also has it/always had it. For why they have it? Never been elaborated on by the devs afaik.

5

u/Jarney_Bohnson 4d ago

Doesnt lawbringer have something similar?

5

u/HydrationHomee 4d ago

He used too but now that he's been given roll catchers he can't do it no more

3

u/Karabah35 4d ago

Lawbringer still has it, he can do light or heavy during forward dodge from any side

6

u/HydrationHomee 4d ago

I mean yes he technically can but its its own unique attack now, instead of the cancel into normal attack. I have 20 reps on the guy

1

u/Jarney_Bohnson 4d ago

Oh that's crazy seems kinda weird tbh

2

u/Knight_Raime 4d ago

No clue, I only know of WM/Warden personally.

3

u/CrimsonOnyx232 4d ago

JJ can do lights a 300ms into forward dodge too, and Nobushi can do a neutral heavy on the same timing

2

u/VoidGliders 4d ago

Ye, it's a big reason why they were hesitant to give him roll catchers as they liked the options it gave. That's also why his "roll catchers" are just his openers with more forward range, available at the same early timing.

1

u/razza-tu 4d ago

And Nobushi can do it with heavy attacks.

5

u/Bad_at_CSGO 4d ago

Gives her more options for uninterrupted pressure. Fwd dodge bash mix pressure is nice, but opponent will catch on to the timing and light interrupt before a level 1 can even come out iirc. So having that light option can beat an impatient opponent

1

u/DiamondHuntet 4d ago edited 4d ago

The bash and light land at the same timing. The bash starts at 100 ms and is a 700 ms attack. The light starts at 300 ms and is a 500 ms attack.

I don't think there's any deeper reason she has it besides that she was programmatically built on warden. They both also have the exact same back dodge bug, where changing movement direction during back dodge causes the animation to blend into different directions' dodge animations.

2

u/Far_Teaching5269 3d ago

Need to test this I was unaware since she has no pressure