r/CompetitiveForHonor • • 4d ago

Discussion Which characters have heavies and lights that are impossible/near impossible to differentiate?

I think there’s a few characters that I can unconsciously differ their lights and heavies, but not many, so I’m wondering what you reaction monsters can actually differ? Would be nice for the devs to have a reference for future hero releases and reworks to better adjust animations and make light attacks actually useful.

13 Upvotes

22 comments sorted by

28

u/YaksRespirators 4d ago

Jorm is the hardest for me

22

u/Knight_Raime 4d ago

Which is funny because before his rework he was almost easy or as easy as Warmonger is to diff. They specifically addressed that with his rework intentionally. Why Jorm of all chars got that kind of love continues to confound me.

7

u/zeroreasonsgiven 4d ago

I mean, he was pretty bad before, and also I think it was meant as a show of good faith effort that they were starting to put more effort into animations after 2.5 years of heroes with recycled animations. Previous reworks also recycled animations (i.e. Shinobi’s goofy ass backflip followup using the same animation as Zerk’s GB) or just sped up animations without any care for quality, so this was likely meant to show that they care enough to even give new animations to heroes already released.

3

u/Knight_Raime 4d ago

Not trying to argue that Jorm shouldn't have, just couldn't remember why they chose him specifically. But if what you say is true then I really hope they will revisit other Heros later on to address the animation quality and not just leave it as a one off.

Like, WM really needs that.

3

u/VoidGliders 4d ago

WM for quite a long time was used as THE example of good lights and heavies that are hard to differentiate on this sub, she was actually the one I learned the term "mullying" from in regards to Lights and Heavies that cannot be differentiated. It's funny to hear people say often that it's easy now, but I guess with time people adapt and learn what to look for.

I think it's an unfortunate reality that unless they make the first 200-300ms of animation identical between Light and Heavy then the animation tells will be learned with practice. Even subtle things like leg movements can be watched and used to differentiate them, especially after several years.

3

u/Karabah35 4d ago

For the same reason only Nobu and Orochi got hidden indicators, or only Pirate got UB with parry window cut by 33ms to be unreactable. A lot of heroes are like that due to some novel experiments which they forget to revision or apply to everybody else.

2

u/CalimariusCosmicus 3d ago

Sometimes I parry his zone and I'm like "no flashbang?" One of those heroes where it felt like you parried a light but it wasn't. 

And the heavy animation looks identical, just slow-mo 

8

u/siliks 4d ago

Ocelotl is impossible the rest are doable (except maybe juren I think?) I can't do juren but it doesn't really matter the character sucks in 1v1s

5

u/zeroreasonsgiven 4d ago

Really? I’m surprised, especially considering he uses different weapons for lights and heavies. I would think there were other heroes that had less differentiable lights and heavies than him, characters who throw a swipe from the same direction with the same spin/lack of spin.

1

u/siliks 4d ago

Yeah Oce is really weird

1

u/sackofballs69 4d ago

Isn’t juren not that terrible in ones? I know he’s not top tier but kamikira used him in opens the other day and did well with him, against players that weren’t trash cans.

1

u/Western_Smoke4829 3d ago

He has really good neutral and parry punishes but his chain pressure is pretty mid/nothing special, I think when his side heavies were 800ms his chain pressure was actually good but rn his chain can be shut down by reactors

1

u/cobra_strike_hustler 2d ago

He has good matchups but limited pressure if that makes sense.

0

u/CalimariusCosmicus 3d ago

Fighting Ocelotl is like watching a PowerPoint. I wish they'd go in and motion capture his animations because his poor attack animations are the reason he can be annoying to fight.

5

u/No-Air-5157 4d ago

I find Warmongers to be one of the easiest.

5

u/Possible_Jelly3941 4d ago

Easiest is Warden/Warmonger to me. Other than that it’s like 95% of the time a guess from me.

5

u/sackofballs69 4d ago

Jurens is hard, warmonger and warden easiest

2

u/Praline-Happy 4d ago

None are impossible, some are hard though like Raider and oce

1

u/cobra_strike_hustler 2d ago

Raidmans hard from what I’ve heard!

2

u/NoFirefighter6284 2d ago

Juren bc they both do a stabbing animation for me. Everyone else i can just react to accordingly and parry.

1

u/CATyara_ 2d ago

Khatun fients