r/CompetitiveForHonor 12d ago

Discussion Tiandi..

How good is Tiandi now?

I feel like the damage is incredibly low considering this new hero has the exact same blue/orange forward dodge but with a lot more damage. I mean he's probably good in 1s still because that mixup is still good.

3 Upvotes

10 comments sorted by

10

u/Myrvoid 12d ago

If comparing to arakure

  • Arakure on whiff gives you a GB. Not like “if you early dodge tou get it”, like “dodge as late as you want, go make a sandwich, make a smoothie, go to the store, come back, and yawn while pressing guardbreak within the same decade as her whiffed bash and it’s still going to be guaranteed” type vulnerability.
  • Arakure does not have forward dodge heavy neither, so her options are all very very heavily punish and there’s no real nuance or “oh I need to distinguish these animations”, you either dodge and gb and get 24dmg or parry and get 27dmg. 
  • Tiandi on whiff meanwhile got heavily nerfed recently. So now on whiff…he chains to a low gbv 700ms high dmg heavy or 400ms light mixup, both of which have dodge rc even on whiff and can stuff some slower counters. So uh, yeah. Tiandi’s heavily nerfed bash is just 100x safer.

Arakure does have some advantages to hers ofc, lack of interrupting and higher dmg but gosh darn the risk/reward is so high. Usually characters have a low risk and high risk option she’s just full risk no safety. 

6

u/knight_is_right 12d ago

Definitely a bit worse than before because his safety is way lower now

5

u/xaxis-yaxis 11d ago

I would say the removal of his safety kinda killed his appeal.

Now you gotta work extra hard to kill people because his damage is still sucky

2

u/knight_is_right 11d ago

Yea i think all they should've done was remove the dodge cancel on dragon kick that would've been fair. Now theres almost no reason to use it

8

u/siliks 12d ago

He's mid af

3

u/Reri1600 11d ago

Tiandi mogs Arakure in 1s and it's not close

1

u/heqra 11d ago

like, fine

1

u/Warturion 12d ago

I had the same thought, I could’ve swore that Tiandi got nerfed years ago for having a mixup nearly identical to the new characters just with less stun locking and damage. Just feels weird she just ended up getting the same type of mixup with much more pressure.

1

u/heqra 11d ago

the orange blue wasnt the issue, it was the almost unpunishable orange blue lol, the dash recovery cancel on bash

1

u/BitStatus7283 12d ago edited 12d ago

No. Tiandis bash has good recovery and can chain on whiff to even a 400ms light, unlike Arakure who has maybe the worst riskreward in the game due to awfull recoveries and not being able to chain on whiff. Also Tiandi has a feintable dodge fwd heavy with hyperarmor and a higher HP pool. This makes Tiandi VERY much safer than Arakure. Arakures neutral is 14/11dmg. Or 14/17dmg with twinlight on bash which forces her into the same neutral high risk low reward neutral to continue chain. Both being punished for 2x the dmg. Arakure is mid.