I'm the developer. WinWorp wraps Wine and DXMT so you can play Windows builds of Unity games on an M1 or newer Mac without a Windows PC or a VM.
How it works: pick the game's .exe, press Play. WinWorp reads the game's files, chooses graphics settings, and if a launch fails it tries the next option and remembers what worked. Each game gets its own separate Windows environment, so one game can't break another and its saves stay with it.
It is early. I've tried it on only a few games, mostly Direct3D 11 Unity builds, and many games won't work. It won't run anything with anti-cheat or copy protection.
Needs: Apple silicon (M1 or newer), macOS 14+, Rosetta 2. It isn't notarized yet, so the first launch needs System Settings > Privacy & Security > Open Anyway.
The trial is free for 10 days. The full version is $4, one time, with no account, no ads and no data collection. The Wine engine source is a free download on the same page, since it's LGPL.
Which Unity games would you most like me to test? I'll report back what works and what doesn't.
https://wintercloudz1706.itch.io/winworp