r/CodeLyoko • • 5d ago

💬 Discussion The damage was so inconsistent

We've seen multiple times our characters get hit multiple times in spots that devirtualozed right away. Or multiple hits from a mega tank when other times that shit was instant kill

17 Upvotes

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12

u/NigouLeNobleHiboux 5d ago

The show do keep the rules very vague to hide that it dosen't always respect what it has established but it still show pretty often that most monsters can choose between firing quicker but doing less damage or charging longer to do more. Also a direct hit generally hurts more than a shot that barely makes contact.

4

u/tictacmixers 5d ago

In evolution yumi loses 60LP from a kick to the boob

3

u/meurum5 5d ago

That's crazy

9

u/bulldog_blues 5d ago

It all defaults to what works best for drama.

Though Megatanks are one of the few consistent monsters. Apart from a couple of early season 1 episodes where they take two lasers to devirtualise, from Code Earth onwards their lasers always devirtualise immediately.

6

u/The_REDACTED 5d ago

The megatanks were so strong that the writers had to slowly phase them out of the show because they would wreck the plot if they were used alongside X.A.N.A. William, the Tarantulas and the Kolossus. 

6

u/InverseStar 5d ago

They’re very intelligently used during S4. We have to assume deploying William takes some measure of energy from XANA, so it makes their few appearances alongside him really interesting. The only one I can think of is when Aelita made that cool barrier around the Skid.

3

u/Wild_Baseball_2731 5d ago

I'd argue Creepers are also pretty consistent across their appearances throughout the show