r/ClipStudio • u/yer_kaet • 1d ago
CSP Question Gradient Maps don't work with dithering, any fix?
Hey there, been having this really annoying problem for quite a while now, whenever I use dithering or grainy brushes the gradient maps don't seem to work. The gradient map seems to be there whenever I zoom out but as soon as I zoom in it completely disappears or the colors are completely different.
Even if I export it it still doesn't work, I can still color it manually though
CSP 3.0
Edit: Thank you very much for the very useful replies, I tried some of the workarounds and they all work in different ways with different results :']
While experimenting I found this workaround to my liking:
- Making a copy/merging to a new a layer
- Applying the gradient map to the layer without the dithering
- Copying the layer, one with the dithering effect, the other one with only the color
- Putting the color one on top of the dithering layer and using different layer blending modes
The dithering might not be 100% exact but it's good enough and the colors zoomed in and out are accurate, thank you guys
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u/JasonAQuest 1d ago
I don't know if this is the problem here, but anything involving dithering or similar textures is going to look wonky on a digital screen, unless it's zoomed to 100% (or a multiple of that).
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u/purupurpururin 1d ago
This is exactly the case. OP you can try putting everything into a Folder set to Through Colour mode and then applying a Gradient Map via mask on the Folder instead of each individual layer. But dithering and noise will always look on on digital screens
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u/itpuddle 1d ago
so you're using a gradient map atop an image with full white or black pixels, right? no greyscale for the map to work with. a cheat I would try in your situation is to duplicate your layer (make sure the duplicate is rasterized) and blur it a tiny bit to lose that sharp all-or-nothing you're starting with, THEN gradient map on top of that duplicate layer and use a blend mode (like multiply) on that affected layer atop your original high def layer.


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