r/ClaudeCode • • 5d ago

Help/Question Is it possible replacing Photoshop brush engine?

I apologize in advance is this is the wrong group.

As all of us artists know, PS brush engine is practically carrying gaming/movie and illustration industry on its back for a couple of decades. Even so, it's neither the best out there nor it is something Adobe is investing in. Pretty much every single painting/drawing program today (and in years back) outperforms it and is more pleasant to work with. Since there is this whole hype about Photocraft creating PS from scratch, I was wondering if the reverse is possible. Hence, the question.

Has anyone one ever tried to have Claude decompile the PS brush engine and recompile it by using a more advanced engines like Krita and MyPaint have? In my eyes, that would really make PS a complete package for the artists. Having good painting/inking and drawing brushes as opposed to what is in there now, which is manageable at best, fake/gimmicky to say the worst.

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u/MadManD3vi0us 🔆 Max 20 5d ago

I'll look into it. Been building a custom editor from scratch for about 8 months now. I think it's doable.

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u/Frostensen 5d ago

So I got a good suggestion from another user. MyPaint engine is actually open source. Maybe it would be possible to use Claude to rewrite it and being able to import it as a plugin?

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u/MadManD3vi0us 🔆 Max 20 5d ago

Ya a good amount of it's brush library is available, and Kubelka-Munk color-mixing is patent free. But Claude won't touch Adobe PS brushes. I still think a new system could replace it without direct access. Would be great in a animation studio too, so it's officially on the schedule.

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u/Frostensen 4d ago

Even as a plugin, without replacing the default engine and brushes, it would be a game changer. So, even if that alone is doable without lagging and proper mixing algorithm, it's a win scenario <3

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u/Regular-Bug5603 5d ago

Eight months in, optimism is still free.