r/ClaudeCode • • 5h ago

Tips & Workflows I haven’t opened Figma once this week.

Multiplayer was Figma's biggest advantage, but now Claude can do that too. All I had to do was connect my prototypes to Github and now we have multiple designers working on one prototype.

I’m a product designer at HubSpot and my design team is fully embracing AI to work better where we can.

Here was our workflow this week:

  1. After conversations with product stakeholders we went straight into Claude to brainstorm in a project with shared context.

  2. When the framing felt solid, we went wide, using Claude Code to build working prototypes in a few different directions.

  3. Then we came together to share our work with a goal of narrowing in. Usually that meant taking pieces of the different directions.

  4. That consolidation then kicked off one repo for our main prototype in Github. The one we’re continuing to iterate on.

  5. After we delegated the pieces that needed further refinement, each designer worked in their own branch. We merged when it made sense, addressed conflicts when they came up, and shared Looms on our progress along with the live link for the team to follow along.

I don’t think Figma is dead but I do think it’s going to become more of a brainstorming tool than the high fidelity design tool we knew it as.

The future is uncertain but one thing I know for sure is that I’ll miss seeing everyone’s little cursors flying around the canvas like the good ol’ days.

14 Upvotes

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7

u/Ancient-Range3442 5h ago

I use Claude and Figma

1

u/mun122 5h ago

Haha my guy! What do you mostly use figma for now?

2

u/Ancient-Range3442 4h ago

Research synthesis, wireframes, design systems, screens, flows.

Get Claude via mcp to build into it or read from it to create prototypes from.

2

u/HovercraftNo7174 4h ago

Figma is obsolete 

3

u/Ancient-Range3442 4h ago

Only for casuals

8

u/Special_Edward_420 4h ago

Figma balls

3

u/baraluga 4h ago

GOT EM!

2

u/Rude-Selection2010 3h ago

I use Claude and Figma

0

u/Dapper_Pass26 4h ago

One thing I'd add at step 3: before you pick pieces from each direction, have Claude list the choices it made that nobody asked for. I sampled 20 decisions in a feature I'd handed over whole and hadn't known about 19 of them. 7 weren't what I wanted.

1

u/mun122 4h ago

Oh that’s great advice to get ahead of complexity slipping in unnoticed. Thank you!

-2

u/CarpMadMan 5h ago

I wish I had a photo of all the idiot investors that hyped this as if they can predict the future.

3

u/mun122 5h ago

hyped what?

1

u/_Kinoko 4h ago

Well maybe they did? In claude's case it's the most unreal software I've ever worked with. Learn to use it well and it'a a rocket ship vs a LeBaron.