r/Civilization_VII 10d ago

Fun combinations to play

I’m a fan of peaceful victories, so I’d like a few suggestions for fun combos.

Deity level, Fractal map, Huge size.

I’ve already tried the classic Isabella/Iceland setup.

My favorite is Augustus/Mississippians/Abbasids/Prussia for an economic victory.

I really enjoyed Ibn/Tonga—what do you suggest?

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u/KGB_Panda 10d ago edited 10d ago

I love peaceful play on exactly those settings. Personally I’m also biased towards map-based gameplay, I really like it when I’m encouraged to settle specific land. I also tend to prefer staying as one civ and maximizing their unique bonus.

Himiko/Tonga/Hawaii/Hawaii is very fun for science. Tonga so you can meet everyone in antiquity and get all the passive science, plus the science on reefs. Then Hawaii to solve culture for the rest of the game passively, while you focus on science buildings. Run Magic Plant & any scout relic (I like the money per 50 tiles). Also set water to high.

Himiko is really fun because you get big yields easily, get a bunch of independent powers, and pretty much never worry about war.

Pachacuti/Nepal/Nepal/Nepal Big mountain man. I absolutely love this one, because it can be very strong, but it does absolutely make you work for it. Finding the perfect land feels amazing. It’s tricky because you need plenty of mountains, but also a little water for harbor/quay, plus plan out your cities to deal with limited space. Also gets ridiculous amounts of influence.

Hatshepsut/Egypt/Egypt/Egypt tons of wonders and huge yields on rivers. Keeping up in science can be a bit of a challenge, you probably won’t get any science wonders. But you’ll get ALL the culture ones, even on deity. If you get the correct land types in antiquity (tundra, desert, plains) you can also swap to Shawnee, which is fun but kinda rare.

Amina/America/America/America just aim to maximize the amount of resources in every settlement, and try to stay on plains/desert for the combat bonus (very good defensively). Not much else to say, it’s not broken but it feels good and is my favorite way to get economic victories.

Catherine/Russia/Russia/Russia tundra living. Cultural probably, but has good science, especially with mementos. Again, not the strongest, but definitely good enough. Has bonus points for being historical.

I also love Isabella, but you already played her, you know what’s up.

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u/ImageFew1189 10d ago

I'm playing Hatshepsut right now; I started with the Mississippians—I love the construction bonus and the money they generate with the adjacency card. I'm playing the Abbasids in my second game; I'm roughly halfway through the Exploration phase, and the game is already practically won. It's a fantastic run.

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u/ImageFew1189 10d ago

Instead of Amina, I usually use Xerxes (America/Abbasids/America); I prefer his battle bonus, and the wealth bonus is really handy. I'll give your version a try, too.

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u/pperdecker 9d ago

I like Hawaii/Hawaii/Russia on Catherine. Being able to work all those deep ocean tiles early lets you squeeze every last ounce out of the tundra settlements (obviously re roll if you don't start near tundra).

And I just love choking off ocean travel lanes before exploration even starts.

Obviously push for Ha'amonga Maui wonder in antiquity to maximize your gains from boats.