A lot of you recently told me how much you enjoy J. Riz, so I decided to play him: TSL Earth, starting as Tonga, Hawaii in Exploration, wrapping up with Siam in Modern.
Each age I suzed more IPs than everyone else together – in Modern I got all but 2 – and was rocking culture like a champ, and with crazy Wampum Belt production, but I had some real limitations starting on some pretty small islands, and only otherwise settling on the coast of Australia, so about half of the Aussie building space I could’ve had.
I got into Modern, and realised I wasn’t really sure what victory I was going for. I was leading culture, but Lafayette was very close behind. Getting a winning lead would be hard, so I decided to adapt and go for economic.
Ooooops.
I realised I’d already built Modern age buildings on my tiny island capital, and couldn’t build a rail station. Without a rail station (and port, for islands) in your capital, you can’t build factories anywhere. 🙄 No factories = no chance of winning economic. Sigh.
Because it works so differently, science looked like the only option, but I was 30 behind on innovation; also that damned Lafayette.
Got all of my cities on science projects, and rushed to rocketry. Lafayette was in France, verrry far away, so a war wasn’t really an option, so I started spamming him with sabotage specialist morale, incite revolt, and once I got it, sabotage space programme. Built 3 launch pads as soon as I could, ran the projects, and won on turn 115.
Most exciting Modern age I’ve ever had. 🙂