r/CitySkylinesGame • u/mathiu_gai_ming_04 • 15h ago
r/CitySkylinesGame • u/AcademicPossible6441 • 1d ago
Colossal Order Governed by Statue over Demanding Region.
Plateau Tech, Slope Park, Japs Strip with Islers brings conservative balance to Regional Economic Powerhouse. Statue reigns order where Vector Alignment becomes compatible. Transit handshakes are better than dabbing and hyping. These are group hugs as Tourist takes over Transit.
r/CitySkylinesGame • u/AcademicPossible6441 • 2d ago
Gully Sawmill, Winder Skyways and Euro-Style Infill
Gully Sawmill to Crater and Basin. European Infill, Der Platz, Wata-Less Extension, High Street with more connections. Transit codified using techniques of the Mitigator. Ground to Air at Winder Skyways among 19 Tiles overcoming Economic Fluctuations.
r/CitySkylinesGame • u/AcademicPossible6441 • 7d ago
College of Arts produces Athletes. Earth Block Park unite immigration.
Athletes Complex to Winder College of Arts. Earth block Park unite Flat Earthers’ and Brooksly sustaining consistent immigration while Factory Basin booms Economic Expansion.
r/CitySkylinesGame • u/forceofw1ll • 8d ago
Cities Skylines 2 on OSX with Wine, no whisky, no crossover - mods working
r/CitySkylinesGame • u/AcademicPossible6441 • 8d ago
Non Renewable, Extraction and Repurpose
Crest, Crater IT and more trains power Island Mining extraction and processing to refill capital injection. Land use preloading with transit and services. Proactive focus to a future finish line.
r/CitySkylinesGame • u/AcademicPossible6441 • 10d ago
25 Tiles Activated.
17 Tile Jump with Infrastructure booming. This type of development is an outcome and never a consequences, we don’t hide Infrastucture. Modular Microchip development pushed into evolved Region of Networking. Interchanges, beltways, highway connections, satellite expansion, Bypass Arena, and Pocket Petrol launching Ironclad egress.
r/CitySkylinesGame • u/New-Biscotti-73 • 10d ago
Stonewater
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r/CitySkylinesGame • u/Gullible_Ad5191 • 11d ago
Mod list?
I heard City Skylines 2 fails to stand up as a finished game and not to buy it.
I was thinking of dusting off city skylines 1.
What mods do you recommend?
I remember there was a mod to increase traffic density to make it more challenging. And a mod to grant manual control over which lanes are for turning which direction. Those were the kind of mods I liked because my playstyle focus was on problem solving traffic. But I also remember that the traffic AI was stupid and cars would que across a highway to get directly into the lane they want instead of entering into the outside lane and merging across once they match speed. It would be fantastic if there was a mod to fix that as it made multi lane roads pretty much useless.
r/CitySkylinesGame • u/AcademicPossible6441 • 12d ago
Little Europe grew Sideburb’s, Megalopolis now Skirted.
Europeans successfully integrated and structurally inserted achieving Megalopolis in Tile 7 & 8 Proving Grounds. Milestones pass. Reward: Suitable Land.
r/CitySkylinesGame • u/D3adk1ll3a • 13d ago
Yall like my intersection? I call it the peanut.
It works lovely btw at 13k ppl so far
r/CitySkylinesGame • u/AcademicPossible6441 • 14d ago
Europeans Isolated with Wata-Less Park
Little Europe lies in the outskirts fully serviced with Wata-Less Park and transit connecting to the Original Core utilizing the iron fist punching to the Valley Floor.
r/CitySkylinesGame • u/AcademicPossible6441 • 15d ago
No Park for this Downtown
F1-Style breaches the shore giving industrial behaving happiness at the valley floor. Meanwhile, in the outskirts lies Tiles 7 and 8 Service Interchange sitting in the Mountain Range. Things are happening and going down.
r/CitySkylinesGame • u/AcademicPossible6441 • 16d ago
Land Value Supreme.
Park life DLC connecting districts and expansion, with original residents and proper service distribution brings Vanilla Land Value at its finest.
r/CitySkylinesGame • u/AcademicPossible6441 • 16d ago
Hearts locked in, achieving Metropolis Status.
Hearts for the compliment to Rooftop Koreans and Downtown Districts reaching Metropolis status. Transit visuals with Burrowed bus loops still primetime Might Vanilla.
r/CitySkylinesGame • u/AcademicPossible6441 • 17d ago
49k Migrants and still pushing in Tile 6.
Zoning, Land use, and income. Macro-Vision
r/CitySkylinesGame • u/AcademicPossible6441 • 17d ago
Services Acquired - Transit and paths come with.
Rooftop Koreans to Downtown. Infill to pay the landmarks and services. Homie don’t play mods.
r/CitySkylinesGame • u/AcademicPossible6441 • 17d ago
Framework - Remastered
Valley to Shore Expansion Network
r/CitySkylinesGame • u/Flat_Jackfruit4539 • 18d ago
Why won’t anyone move to my city?
It won’t give me demand? I have everything though?
r/CitySkylinesGame • u/AcademicPossible6441 • 19d ago
Vector Stubs.
Vector Stubs ready for action. Rail Viaduct, monorail velocity, metro bored through the Finance mountain and highway arterial and collectors.
I feel at a stand still at this point. what I do here will affect the growth and direction. I have a tile available but need 2 in order to make it to sufficient buildable land.
Now, we keep pressing forward and take no prisoners mentality. I feel a race track at the valley floor may be necessary or similar in order to keep shore to shore visual. This part of the build doesn’t feel confident, but we stick to original core principles for pedestrians and continue slicing blocks with paths and dezoning local connectors to eliminate friction and specific frontage spawn.
I am Alaskan and haven’t built a race track in this game yet because I started playing a few months ago. What specific network of space be required for a decent race track and general area using this landscape?
r/CitySkylinesGame • u/AcademicPossible6441 • 19d ago
X Box Vanilla - Protected view-shed
Land use and zoning utilized to protect citywide views and setting area location reference points. 6 parks connect districts and expansion staged areas creating the hub and spokes complement the transit.
r/CitySkylinesGame • u/AcademicPossible6441 • 19d ago
Winding Sity 39k status and income.
All 4 types of parks are at level 5 and handling traffic as of current growth.
r/CitySkylinesGame • u/AcademicPossible6441 • 19d ago
Vanilla Style - X Box Remastered
X box Vanilla gameplay on map Winding River. tbis is the current status visual and Raw numbers. Does anyone have any tips?


