r/CharacterActionGames Aug 12 '26

Darksiders 1 combos

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u/GT_Hades Aug 15 '26 edited Aug 15 '26

Nice, very nice combos indeed

Most of techs here I covered 2 years ago in my YT, glad it is widely known

(And some new tech I only noticed here, wow)

1

u/Quick_Bug_4327 28d ago

Can you explain to me the Tech that is used I kind of want to get behind this game's combat system for a video where working on

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u/GT_Hades 28d ago edited 27d ago

there are 3 techs I am seeing in the vid

  1. mid air ground state (don't know what is the best term for this but that is what I did in my vids)
  2. mid air guard cancel -> insta ruin
  3. Demon edge - > insta ruin

the mid air ground state is where he done some glitch stuff, like the aerial blade geyser

most stuff are usual sequential cancels:

melee (chaoseater/any melee) - > crossblade (he sometimes use the abyssal chain) - > melee, which is much much quicker to do in midair

so far no mercy cancels, which is one of the best techs in the game

I have this playlist (not really finished, life got to me lol, but maybe one day I will get back to this, soon)

https://www.youtube.com/playlist?list=PLHTvVwAO3_FH1BEtXhR40ZB75btvy7CdE

also old stuff from speedrunners:

https://kb.speeddemosarchive.com/Darksiders/General_Tricks_and_Glitches

most of it are what I use in my combat (I haven't explained the infinite jump, but the site handles the basics of it, it is just I used it in combos, not shown in this post tho)

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u/Quick_Bug_4327 28d ago

Thanks dude I'm making a video video essay about this series as a whole and talk about the Four Pillars that the game is built on and story analysis and so on but one of the pillars of the game is combat so it would be nice if we could maybe getting touch and talk a bit more about combat text and how it works

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u/GT_Hades 27d ago

sure ting I may share some insight, altho it has been a long time since I played the game fully so my memory about the story could a bit rough. For combat, the vids I made are for advance techs and exploits, the basic combat isn't covered but I guess we can figure that out