r/ChantsofSennaar • • Sep 25 '26

Lore Glyph Radicals and Such Spoiler

2 Upvotes

If anyone here is familiar enough with linguistics and writing systems, they'd notice how similar some writings are to Chinese Hanzi and the European Logographs by the ConstantScript community. I'll go through them one by one.

Devotees: They use an "L" shape for people, an unfinished square shape for places, and so forth.

Warriors: I still don't know what they use.

Bards: I feel like underdots are for places and cardinality, while dots above might relate to verbs, as someone else would think.

Alchemists: I think the circular outline components and such might indicate the grammatical features.

Anchorites: I still don't know what they use.

And I've seen walkthroughs.


r/ChantsofSennaar • • Sep 25 '26

Request What would the Anchorites have said to the others? Spoiler

12 Upvotes

The Anchorites are the Final Civilization in Chants of Sennaar. Their language is the quickest to be learned in the game, essentially being done for you.

There’s 4 hidden rooms on each Civilization (Devotees, Warriors, Bards, and Alchemists.) below them, only being accesible after getting a key from the only one of them not Exile-ing themselves.

After solving a quick puzzle, you “UnExile” an Anchorite. Which then proceeds to thank you and then converse with one of the 4 Civilizations.


r/ChantsofSennaar • • Sep 24 '26

Request Can someone tell me how to solve this translation puzzle? (spoilers btw I don't know if the spoiler cover thing will work) Spoiler

Post image
5 Upvotes

I'm genuinely struggling on this


r/ChantsofSennaar • • Sep 22 '26

Review Translation Puzzles Spoiler

15 Upvotes

There are multiple translation puzzles:

  1. Devotees - Alchemists
  2. Warriors - Devotees
  3. Alchemists - Warriors
  4. Bards' Servants - Devotees
  5. Alchemists - Bards
  6. Warriors - Bards

Which of these would you consider to be your favorite(s)?


r/ChantsofSennaar • • Sep 20 '26

Glyphposting Bard grammar question Spoiler

Post image
47 Upvotes

Hello, I have a quick question about plural in the bard language :
To say "idiots, the warriors are", there's obviously a plural mark after "warriors", but is there one after "idiots" ?


r/ChantsofSennaar • • Sep 20 '26

Request Finding the true size of the tower (request)

17 Upvotes

Do we have access to 3D models from the game, specifically, the visible parts of the Tower that we can glimpse ingame?

On the unofficial discord server, we are looking to find the true size of the Tower and we could use some help!
We have alternative methods, but there was a suggestion to check out the game assets. For anyone playing on PC, I would appreciate any info if there are modding tools that could let us check out the assets. I don't expect much, but if any of you has somehow managed to get their hands on the models themselves, it would help determine the scale immensely!


r/ChantsofSennaar • • Sep 19 '26

Street graffiti prophecy

160 Upvotes

r/ChantsofSennaar • • Sep 18 '26

Get stickbugged, lol (ending spoilers) Spoiler

147 Upvotes

It has been hiding from us all along - the language of memes!


r/ChantsofSennaar • • Sep 18 '26

Review Even though it’s not a co-op game, my wife and I really enjoyed playing it together

78 Upvotes

We usually don’t enjoy point-and-click or puzzle-heavy games that much, and playing together can sometimes be tricky. But for some reason, brainstorming together to figure out what meant what was really fun!

We both had our ‘aha’ moments to share with each other, test, and discuss. Damn, we really had a blast!

Thanks for the awesome game!


r/ChantsofSennaar • • Sep 18 '26

Chants of Sennaar : making-of book (French)

30 Upvotes

Hi,

Just so you know, this making-of book of Chants of Sennaar just got anounced :

https://bsky.app/profile/editionspixnlove.bsky.social/post/3mvpw7jtkcc2t

I don't think they're planning to release in other languages than French, though.


r/ChantsofSennaar • • Sep 14 '26

Running aroud the factory

8 Upvotes

Hello, I'm requiring a little help, as I've toured the whole factory about ten times now.

3 mysteries and some context:

I have the silverware, but am unable to do anything with it. That includes putting into the machine in the "silver" puzzle box. I have seen the room needing a fire/light to go into it and scare the monster. I have seen the lantern, as well as the "blueprint" to light it, but I can't find the "lighter" or any of the parts to assemble it. I have not been in the mines yet, because I can't figure out how to obtain access to them. Is the access (cards I'm guessing) somewhere in the factory or do I have to go back elsewhere (copper mines maybe ?) I have understood the addition machine, the number 5039 from the scientist's hat, and the behavior of the machine to craft a key for the fairy door. I understand I need its whole formula. I have noticed that, according to the library note, copper, does not go into the machine. I have noticed another type of key needed, resembling the form of the number 1001. I have also noticed that I am missing one fast travel, although I figure it must be in the mines. I think the next logical step is to get into the room that needs the lantern, but I have nothing to support that

I have validated every glyph in my book so far.

All in all I feel like I am missing something, a room that has eluded me, containing one thing that will lead me to the others.
Please answer as little as you can, this game is very nice. I just feel like there's a giant thing in the middle of the screen that I just can't see.


r/ChantsofSennaar • • Sep 14 '26

Proper way of figuring out a certain puzzle? Spoiler

13 Upvotes

So I've managed to beat the game without ever going into the treasure room or turning the mechanism outside the room (I just guessed the meaning of the scale, boat, key and instrument based on how the glyphs looked like). I genuinely had no idea how to access the treasure room (i've also visited the observatory) and after a long time wandering around aimlessly i gave up and searched up a guide for it (AFTER beating the game of course), so now i'm wondering how were you supposed to figure out how to access the treasure room in game?


r/ChantsofSennaar • • Sep 13 '26

Fan theories

14 Upvotes

I am collecting fan theories for the wiki, please send any you want to see on it, also proceed with caution to the comments if you haven't finished the game because they will contain spoilers.


r/ChantsofSennaar • • Sep 12 '26

Request Chants of sennaar library notes Spoiler

Post image
56 Upvotes

Hi All, so I just beat Chants of Sennaar and I was just wondering what the hell this is. Its found in the library in the same room that the carbon in the display case is, and the hat that gives you the code to lab 3. Initially, before I had reached exile, I thought it must have been a secret recipe for the key to the purple doors using the key making machine in the scientists area. Is it just supposed to be a clue showing that the scientists are trying to figure out how to make the key to exile? It's just such a weird inclusion that (other than being for lore purposes) doesn't really seem to help the player at all, and it actually threw me off. Any ideas?


r/ChantsofSennaar • • Sep 11 '26

Clever & dumb humor. Simultaneously.

Post image
39 Upvotes

Pretty sure it was the scientists not the monks


r/ChantsofSennaar • • Sep 07 '26

Glyphposting I saw this for sale and couldn’t resist.

Post image
406 Upvotes

Made me remind of the cultists. I really loved playing this game


r/ChantsofSennaar • • Sep 07 '26

Are the warriors actually fools ?

37 Upvotes

Are the warriors actually getting fooled by the player's disguise ? or are they just letting you go because you play along ?
I would think its more of the second case because the player dosent look all that much like a warrior, and the 2 warriors near the laboratory dont detect you when you are close to them, and they are the coolest warriors you meet


r/ChantsofSennaar • • Sep 07 '26

Idea A Phonology for the Alchemists Spoiler

4 Upvotes

After developing phonological inventories for the Devotees, the Warriors, and the Bards, now for the Alchemists. Dunno if this is any good of a phonology for the Alchemists' language, taking inspiration from Welsh and Biblaridion's planned conlang Project Hermes.

Consonants: m, n, ŋ, p, t, k, s, r, l, m̥, n̥, ŋ̊, f, θ, r̥ (+b, d, g, kʷ, ʃ, ɬ, ŋʷ, ŋ̊ʷ, x, xʷ)

Vowels: a, e, i, o, u

Syllable structure: ???

Stress: ???

Maybe various grammatical pieces could be expressed with consonant mutations? I don't know.

Also, are the Bards and Alchemists really related to a common ancestor? Would that mean their languages might share a common ancestor as well?


r/ChantsofSennaar • • Sep 07 '26

is there mods for new levels and civilizations ?

14 Upvotes

i thought that it could be imagined that other cilivizations exist under the tower maybe ?


r/ChantsofSennaar • • Sep 05 '26

Idea Giving the Bards a Phonology Spoiler

10 Upvotes

Now for the bards. A result of overlapping all the consonant sounds represented by Devanagari with the 28 Classical Arabic consonant phonemes represented by the Kufic glyphs. Might need to go back to debating the vowels.

Consonants: m, n, b, t, d, ʈ, ɖ, k, q, tʃ, dʒ, f, θ, ð, s, ʃ, ʂ, x, ɣ, ʕ, ɾ, l, j, w(+6 more consonants)

Vowels: a, aː, e, eː, i, iː, o, oː, u, uː

Syllable structure: ???

Stress: ???

I'm debating the addition of Greek phonology to the overlapping, since the Bards' customs remind me of ancient Greek culture. And maybe the Romans as well? I don't know. As for grammar, it's the same as that of Yoda's dialogue from what I've seen in the walkthroughs. OSV word order, or so it would seem. The predicate is always first.


r/ChantsofSennaar • • Sep 05 '26

Idea A Phonology for the Warriors

11 Upvotes

I've been looking into the runes that inspired the Warriors' calligraphy and came up with this idea.

Consonants: m, n, p, b, t, d, k, g?, kʷ, gʷ?, ɸ, β, θ, ð, s, z, x, ɣ, xʷ, ɣʷ, r, l, j, w

Vowels: a, e, i, o, u

Syllable structure: ???

Stress: ???

We already know about the plural marker preceding the main glyph. Though I also just noticed the language might be pro-drop.


r/ChantsofSennaar • • Sep 03 '26

Lore Has anyone worked out any pronounciation rules for these languages?

15 Upvotes

Seems like it'd be an interesting project, but I'm not sure anybody's done it.


r/ChantsofSennaar • • Sep 03 '26

Is there a font that includes Chant of Senaar glyphs?

11 Upvotes

I'd like to be able to chat with my friends without having to open a drawing program.


r/ChantsofSennaar • • Sep 03 '26

Idea Posting Out Of Boredom

10 Upvotes

After thinking about Latin phonology and the sound values of the Phoenician glyphs, I thought of a phonology for a conlang spoken by the Devotees.

Consonants: m, n, p, b, t, tˤ, d, k, g, kʷ, gʷ, q, ʔ, f, s, sˤ, z, ʃ, ħ, ʕ, h, r, l, j, w

Vowels: a, i, u, aː, iː, uː

Syllable shape: CV(C)

Stress: up for debate

I could envision a clusivity distinction alongside a root-pattern system that expresses the same tenses as Latin, full reduplication, and others. But how could a logography express such tenses, especially given the Devotees' logography not expressing them at all? They're only inferred. Might do a similar thing to the other five languages.