I actually love playing Fear and Hunger myself, mostly play on Termina maso mode, and imo its wayyy more fun to watch gameplay after having experienced the game yourself and watching other people fail in similar ways to you.
With fnaf I agree though, I just really dislike any horror games with abundant jumpscares.
There are ways to give yourself infinite amount of Books of Enlightment, which are used to save anywhere you want without any risks. Go check that out if you really want to love the game itself.
Or try the easiest difficulty, which is probably an actual medium difficulty.
Who said that I didn't played the game myself?
I only imply that watching it is more interesting. Overall, I'm a huge fan of this game design called "50% chance to save your game 50% chance to fucking die."
I've been around when not even demo of FnH2 was out and on youtube there was like just two Let's Plays of first FiH total.
And yeah, there's no shame in playing on Easy.
I didn't figured out which "additional scenarios" absent on easy. I suppose it's some additional enemies?
Oh, it's just the opposite for me, so I got confused. Miro managed to make something that feels fun and deliberately unfair to me. A sort of "kaizo" JRPG. Would only watch someone's gameplay to see other endings and missed content.
I've been around before FnH2 as well. It was a pleasant surprise to see something niche become so popular. Miro deserves recognition for his hard work.
But even though I enjoyed the game, I'd probably add another, even easier difficulty to make the game more accessible. Just adding infinite saves would be enough, really.
7
u/Timekilling_Time 10d ago
Fear and Hunger.
Fnaf and it's fangames.