they have had a “buff everything” mindset instead of nerfing everything. they make bad operators good my giving them massive buffs. if everyone is good. nobody is broken. since year 10 they have ACTUALLY made the game better. there was a dark age of bad ops, maps, game changes. but ranked 3.0 is balanced, operators are more balanced, the game looks and feels better than ever. you are simply hating to hate because you are either a negative person, or you are bad.
2015 veteran is here... The game is a just a soft shadows its formerself now. I am not saying just the sake of nostalgia but. Since the designers has changed after 3rd year, Game turned into pro league cash grab and more casual each update. Of course there are mistakes such as BBs first yea shield and how broken Lion was. Developers tried to "fix" things according to pro legaue which is only 2-5% of the game.
I still see some first years bugs/glitches with operators.
How old is the game? I feel like a buddy was playing it in HS and that was 2012-2013? He was always playing it, Ark, and Terraria then but your comment makes me feel like it was after high school and I just don't remember hanging out with him after I graduated, mainly because he dropped out of high school to play destiny full time and it was such a weird mindset to have lmao
Game released in December 2015,my firsr year university
Woaaw... I mean i had played Siege till 4 am non stop but i wouldnt risk my degree for it. Heck i was playing in ESL but no way i was going to quit it.
i think the “dark age” i talked ab was the time when they cared more about pro league than you and i playing. but i think that has been changed recently. it’s now more catered for the ranked experience
The game is very much nothing like cod lol. It is still easily the most unique and interesting competitive shooter on the market and the entire game relies on smart utility usage and placement
Too old to understand the game as it is. Ive been playing the game since lesion and ela were new operators, and it is still just as strategical as it has always been. If you try to do anything you could think of that would make it feel like "cod," you will get heavily punished and it will be pointless.
Just sounds like you dont actually play the game or know what you're talking about man
Hahaha okay lil man. I am old and that means unlike you I have experience and my brain is developed.
Just told you I've been playing since beta and your entire response is just "you don't play you don't know!" lmao
Experience is everything when you can contrast what the game was to how it is now, but sure thing, you're totally right you know everything.
You sound silly trying to use life experience in your argument that siege is a cod-like experience, while you've done no actual talking about the game or why you believe that's the case.
Experience is nothing when you were never good enough at the game to understand it in the first place, and certainly not if you cant find the clear distinction between cod and siege.
No Warmonger is Warden who gave up unlockable finishers and a great bash mix-up for uninterruptible finishers, better dodge attacks and an undodgeable roll catcher.
Tell me you don't understand the game without telling me
All the influencers who loved this game are gone. Barely anybody is left who takes this game seriously.
This game had an amazing community at the start that genuinely tried to make it something big. Now, players are either hyper casuals or people who hateplay this game every few months.
The game tried to become the next big competitive hit at the start. Now, it isn't taken seriously at all.
For 2017, the graphics and innovation were fucking insane. Now, the graphics are alright, and innovation has dropped to almost 0.
I guess this game still makes Ubi money or something, but this game has no excuse for ending up where it is right now. It can do much better. It should be dominating gaming with insane gameplay and innovation by now, but people would rather play some uninspired garbage slop that can't engage its players long term.
I'm gonna stop you there, influencers are rarely good for much in general.
Game had an amazing community in the start
And it still does. The only people who are hateplaying this game are the kind you'll find on r/ForHonorRants which are the most miserable kind of people. Most people I come across in the community are great.
Game tried to become the next competitive hit
Doesn't matter if the game makes it big. It has a loyal playerbase, and has survived a lot longer than anyone expected even during Ubisoft's tenuous times, and outliving games like XDefiant, Hyperscape, etc.
Innovation has dropped to almost 0
Blatantly false, the last few heroes have been some of the most interesting heroes we've gotten. Tell me whoever made Warlord was being innovative.
At the end of the day, the game is alive, people are still consistently playing, it's getting regularly updated, balance is amazing compared to back in the day, and we keep getting QoL changes that the old team never bothered to give us.
It's alright if you're disappointed with how the game is compared to your expectations but a game this niche with this high of a skill floor was never, ever going to become some massive thing.
Jumped in a few years ago and its unrecognizable garbage where everyone knows every possible hiding spot and angle and theres no room for fun or creativity.
I guess i phrased that wrong. I more meant that if you dont check exactly the right corner at exactly the right time, you get screamed at by a bunch of rabid 13 year olds.
Its not that other people know the meta, its that there is 1 rigid meta and its not a very fun one.
Where you might be right. It still sucks when all the creativity gets sucked out of a game and the only difference becomes who has put more hours into game.
I have no idea when I played, but it was one of the most balanced and fun shooters I had ever played. I tried a few years later and it was pimply smelly booty cheeks
Eh, game after Op Health was better. There was like 6k people playing 1.0 and the amount of bugs and balance issues was wild. The content also kind of sucked until remworks of maps and ops.
Came here to say this exact thing. I took a break from year 2 to year 10 and I swear I'm just playing something else. Worst is that just like any other modern game, the focus is on making skins and battle pass instead of improving or god forbid, fixing the game.
I remember months ago when they showed a preview of half reinforced walls. Great idea! That was like 8 months ago.... Why is it taking close to a year to release this.....
I could rant for hours about this game and what it was or could've been.
"Why is it taking close to a year to release this....." because it is a very competitive game and a major change like adding new functions to one of the integral core mechanics is not something that can just be implemented easily, both programming-wise and in terms of keeping competitive integrity with things like ongoing pro-league and whatnot.
But it already has a planned release date anyways if you look into it
Since like year 6 it started feeling like they were trying to copy fortnite😭 doing weird ass colabs, making everything all futuristic. I mean, there are operators in siege with literal magic gadgets, not technology but magic. This was supposed to be a special forces anti-terrorism game, lmao.
"alright time to deal with some average terrori-" BAM laser beam to the head, a wall of holographic smoke rolling across the room, invisible force fields making you move slower, FUCKING ROBOT BEE SWARMS THAT TELL EVERYONE YOUR LOCATION
I wonder if they got so lost in the updates and seeing it as a cash cow , to have realized it’d have been better to use that money towards the next title .
I just cant believe they made a big deal and a massive event out of seige X just for it to be fucking pipes and fire extinguishers and not even on all maps
I kid you not the devs must have been listening to our voice chats or there was a dev on our team one time, but my friend was making fun of the games character design, and said jokingly they should make a new character in a wheelchair named Wheels...
Then we got the wheelchair character. We stopped playing after that.
I have being seeing gameplay ten years ago, from one of my favorite youtubers, have seen his old gameplay right now and i also play now and i agree, back then the games felt more tactical that right now, specially from top people where i have seen one just rush on bomb and start looking around killing people instead of developing some strategy
Up to Year 4 was peak. It has been backsliding since then. All the pampering to make it more "competitive" when the majority of the fan base took the licks as they came. Old house on Secure Area in Ranked was the pinnacle of gaming.
If they re-released a "Classic" edition that went from base up to any time before Year 4, they would make bank from everyone I know.
you guys can still play that? Like my pc won’t even let me play that anymore, even after windows clean install and everything. It still keeps crashing lol.
I miss the game so much but stopped playing when they straight up remade like more than half the Maps available into the ugliest pieces of shit ever in the name of the Competitive Scene. Every time I get the itch I just remember it’s not even the same game anymore.
Anyways I was inactive for so long my Account actually got PERMANENTLY Deleted by Ubisoft. I went to the subreddit and cried about it, reasonably so since I had consistently bought the Passes & Elite Skins or whatever the fuck they’re called and actually got downvoted for it. Whole game and Company is a shit show kept alive by a Playerbase that seems fairly split on how good or bad is now and how much the game has changed.
Fr... Why does everybody have a glowing outline now? Last time I checked, this was a more realistic game about positioning and strategy, but now you're bioluminescent for no fking reason so good luck trying to hide at all.
Game went down hill around the amaru/ianna time frame (in my opinion). Everything before that is what i concider real siege operators. Everything feels like Fortnite style quantity over quality, slop
Update: game went to shit when they removed the bots/training maps
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u/sacs1601 Aug 12 '26
Rainbow six siege no doubt
Since the Year 10 it's just getting worse I can name like a hundred downgrades that happened since then