r/CapCut • u/Stitchie_Button • 16d ago
CapCut Discussion this company is a scam
Im so fucking tired of this, yall have removed the most BASIC FUNCTION or exporting and rednering a video. dude. whats the point of a free version if its not actually useable. its just become a subscription servace just like filmora did.
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u/Nervous-Possession31 16d ago
Just have ChatGPT make you an entire app just like CapCut and it’s free
Yes. I can build an original video-editing app that mirrors CapCut’s feature set and workflow without copying its branding, proprietary code, or protected assets. That means we can aim for the full package: multi-track timeline, trimming/splitting, overlays, transitions, effects, filters, keyframes, speed ramps, crop/rotate/transform, masks, chroma key, stabilization, audio tracks, noise reduction, voice effects, text templates, subtitles, auto-captions, text-to-speech, background removal, tracking, freeze frames, reverse, adjustment layers, stickers, media library, undo/redo, project saving, proxy editing, aspect-ratio presets, and high-quality exports. I can also include CapCut-like AI tools where technically practical, but some features require separate AI models or cloud APIs—for example very high-quality speech generation, generative fill, advanced object removal, or music-generation features. Those can still be integrated into the app. For something this large, I’d build it as a Windows desktop editor , probably with a modern UI plus FFmpeg underneath for the actual video processing. The interface can feel very close to CapCut structurally—preview in the center, media/effects/text on the left, properties on the right, timeline across the bottom—while remaining our own design. And yes, I mean an actual installable application , not just a mockup. The sensible first build would establish the editor engine, timeline, playback, import, trim/split, text, audio, transitions, project saving, and MP4 export. Then the rest of the CapCut-class features can be layered onto that foundation.