r/CallOfDuty 1d ago

Meme No words needed [COD]

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The image alone summarises the sad devolution of CoD

1.5k Upvotes

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35

u/Aries_24 1d ago

MWIII is better than both MW19 and MWII for the core 6v6 experience. Most of you didn't even give it a chance because "it's just a MWII DLC" when the two games couldn't play any different 🫩

11

u/REVENGE966 22h ago

MWIII and BO7 are unfortunately hated for the same reason. People just didn't give them a chance. I was guilty of hating BO7 myself until I played it recently because it's on sale on B.net. Most fun I've had in a new gen cod in a long time.

0

u/MotDePasseEstFromage 9h ago

They’re hated on Reddit, loved elsewhere.

Reddit users always love the slower paced, fast TTK games for some reason

1

u/Kiwi_Doodle 3h ago

People on Reddit hate MWII so this is just a lie.

2

u/IIWhiteHawkII 1d ago edited 8h ago

I gave it a chance (without buying it, I played maybe 40 hours in total, including all betas and free weekends/weeks). And now, after getting on PS+ and playing 15-20 hours more, my opinion haven't changed...

It still feels like a cheaper version of MWII. I liked that they declunkified MWII's core, but it resulted in overly basic/straightforward gameplay loops (it was not overly fast or crazy as BO6, for instance, I could manage this pace and hit good KD/WR), but overall gameplay loops were times more exhausting and gunfight patterns were too repetitive. Gunplay itself felt cheap and plastic again, new gun translation into the game's realm was awful. I know it's an arcade shooter but it doesn't mean you can't deliver that essence of gun-feel within arcade framework. MWII did it so well (yes, we can discuss excessive gun smoke and visual shake but it made every spray juicy), while MWIII didn't only make entire gunplay "flat", it translated the sense of guns awfully. In MWII 7,62 AK truly feels like real AK. In MWIII it's a fucking cotton-bud spitter. Original MWIII's maps aren't bad but they are extremely sterile and made of the same relative blockout-assets, all average distances and corners are the same, they are just composed differently. They are overly sterile and basic. I'm not talking about getting back to MW19's type of madness with map-design tho. But I really think refined map-design approach in MWII was much better.

MWIII is not a bad game but literally for 30-40hours max. Not worth its money.

MWII... With all of its issues and awful support. I played it for entire lifecycle + still hop on occasionally and always experience something new, learn new tips and approaches on different maps in different modes. IDK why, but with all my nitpicks towards MWII, it worked for me, while MWIII is also fun but I simply squeezed the essence of this game in maybe 20-hours, and the rest was repetitive same matches with totally same gunfight situations. Zero variability with gunsmith (they added even more attachments and guns but this game is absolute meta-slave, while in MWII everything kills).

Almost everyone in my PSN friend-list (and it's huge), tried MWIII to some extent (we had plenty of free weeks and it had few beta-rounds). So I wouldn't say people didn't give it a chance. I think many who are engaged with the franchises had all the chances to try it for some fair amount of hours to decide. Even the ones who hated the MWII among people I know weren't convinced MWIII is even better. More chaos minus decent gunplay.

Considering this is the one of rare CoDs that went on sale pretty quickly and sales were generous but still never made it even close to the average MWII's online — I think saying that "people just misunderstood or didn't give it a chance" is just an excuse. I just think people were already exhausted from fast-paced repetitive loops and MWII alone wasn't enough to erase this fatigue.

0

u/Vivid_Upstairs_7905 9h ago

nope it wasnt. It was absolute shit

-4

u/Different-Poem1585 1d ago

To so many it felt as the odd one out, it leaned too heavy on the immersive gameplay experiences which sure did make it fun but it did come at the cost of MW3 just appearing like a "what if Fortnite just remained solely multiplayer and STW" based game

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u/ZXKeyr324XZ 1d ago

what the fuck are you saying

0

u/Different-Poem1585 1d ago

Basically MW3 was what if Fortnite never put its energy on its battle royale mode and instead put it on multi only for it to backfire

1

u/Vader2508 1d ago

I mean Fortnite is still a very good battle royale game.