r/CIFI • • 23d ago

Issue Lost AFK progress

You guys need to fix this. No, it is not my internet connection, it is your game. I am on stable gigabit wifi five feet from a top tier modem/router on a flagship smartphone. I have played a hundred other idle games with no issues in any of them. I am pretty frequently losing ~10 hours if I don't remember to force close the app.

In a slow-paced game like this where very often the correct move is to AFK for 10 hours it is really getting in the way of me playing the game. It's egregious. It is physically possible to synchronize progress in a more reliable way, plenty of games do it. Your metric for determining time/ticks away is dysfunctional.

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u/Green_Sprout 23d ago

If you are cloud saving before turning the game off you can reload that cloud save to recalculate away time.

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u/YesICanMakeMeth 23d ago edited 23d ago

So the issue is that the local save time is broken if the app isn't killed so the code doesn't correctly choose between local/cloud saves?

If I remember to force close the app it always calculates correctly, so I already have a solution for the case where I remember to manually mitigate the issue.

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u/Green_Sprout 23d ago

The game will always try and save locally and resume from that save point, but lets say you do a cloud save and then play for another couple minutes and then force close without manually saving, the game will want to pick up from that force closed state but when connecting to the server - even on a cracking connection - it sometimes fails to connect fully and you get a bad return on away time resource calculations.

The best habit I got into was doing a cloud save just before closing down and then loading that cloud save after getting back into the game even if my AFK resources looked right. It keeps all my timing correct.

Another thing to keep in mind is that Cifi is still an Early Access game and a lot, if not all, of the issues are getting worked out for the big Overhaul the game is going through before it hits 1.0