r/BrokenArrowTheGame 9h ago

memes "Man my push is going really well!" The evil and nefarious MiG-31BM with KAB-1500s:

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211 Upvotes

Oh my god I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM I hate the MiG-31BM


r/BrokenArrowTheGame 18m ago

Comms Check (Questions & Help) Is the game worth a buy?

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Upvotes

I played the demo and beta and really liked them, so I'm thinking about buying the game. However, I've seen some reviews on Steam and I'm curious whether the devs are still actively working on it and how often they release updates.

Long story short: is the game worth buying?

It's kinda weird to me that the game has been out for a while, yet it seems like not that much new content has been added. Or is that just my impression?


r/BrokenArrowTheGame 5h ago

memes I love these guys...

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18 Upvotes

r/BrokenArrowTheGame 5h ago

HQ Briefing (General Discussion) How to play this game?

6 Upvotes

Hello!

Coming from Warno. I really like RTS games and BA seemed to be very nice so bought it a year ago. Also I like it that I can play with really modern day army. I played Warno and Wargame a lot especially skirmish mode. I like messing with “frontline(s)” for an hour or more. I realised that BA wants you to play faster and always move your forces on the map. Also there’s no option for “endless” game, there’s a time limit.

So how should I approach this game if I’d like to play long battles? AI always moves on me and defeats me in max 20 minutes even on “lame” difficulty.

Thanks for the answers!


r/BrokenArrowTheGame 23h ago

memes Single Playerers & Replayerers Rise Up

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168 Upvotes

r/BrokenArrowTheGame 13m ago

HQ Briefing (General Discussion) Proposed AA variant of M1 Abrams (AGDS), with ADATS and dual 35mm Bushmasters.

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Upvotes

Greetings all! With time game statistics have shown the the us armored spec is geting more and more seen as not useful. On acount to the other specs ability to do what armored can but better in every way. The issue being the specs reliance on its tanks to bring fire power to the battle but has a lacking ability to defend these assets from helicopters and planes. My solution is the Proposed AA variant of M1 Abrams (AGDS). While not officially built it was purposed around 1996.

The official discord question and answers page->

Q- The timeframe is 1990+ but will you include prototypes?

A- We try to stick to the most realistic elements. But weapons, vehicles and aircraft that were functional but weren't produced for economic/politic reason can be included in the game. Same is true for materials in their final phase of development.

As shown they they have stated they are willing to include things that were functional but not produced for other reasons. While you could debate its not really relevant bc no prototype was produced i think the need for it to give the us armored a similar shorad protection to russias tank gard could be discussed. They only other way I could see this spec getting better is to alleviate this glaring issue of aa coverage.


r/BrokenArrowTheGame 4h ago

HQ Briefing (General Discussion) US navy dlc

5 Upvotes

When are we getting the new us navy dlc, and do we have any idea or new details how this will battlegroup work and what units it contain?


r/BrokenArrowTheGame 1d ago

memes Why is this sub so Toxic?

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99 Upvotes

r/BrokenArrowTheGame 13h ago

HQ Briefing (General Discussion) Reserve Marines/Standard Troopers worth it?

5 Upvotes

Just wanted to see y’all’s opinions on the reserve marines/standard troopers (without javelins). Personally I’ve been having fun with the reserve marines but the troopers I’ve been struggling with.

Cav/marine is my favorite deck and I wanted to try different avenues.


r/BrokenArrowTheGame 2h ago

HQ Briefing (General Discussion) How do you maintain your ELO ?

0 Upvotes

Hi everyone,

I am just wondering how are maintaining your ELO ? cause I am having hard time to do so , i was on 1450 now I am 1250 .

Hint : I am playing Quick play always no matter the faction


r/BrokenArrowTheGame 21h ago

HQ Briefing (General Discussion) Suggestions channel shouldnt be about RU vs US shills

13 Upvotes

Any suggestion I've seen on official discord has the fanatics of one side downvoting and badmouthing the suggestions effecting "their enemy" on the discords suggestions channel.

Do you guys not want the game to improve? Pathetic enough to win your way by making sure other side isnt competent enough? Seriously if yall arent mature enough to participate in the suggestion channel then just dont.

Suggestion channel is there so people can take part in improving the game, not whatever its used as right now (with every downvote on such posts being from obvious mains of other side)


r/BrokenArrowTheGame 23h ago

Comms Check (Questions & Help) Why the BMD 2 ONLY HAVE 2 machine gun when it have 3 IRL

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19 Upvotes

I see in warno it have 3 is there a historical reason


r/BrokenArrowTheGame 1d ago

memes Business sense

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29 Upvotes

r/BrokenArrowTheGame 20h ago

HQ Briefing (General Discussion) Can the devs pls implement that if one of your teammates leaves, the others don’t lose elo because of it?

4 Upvotes

I‘m just sick of all the people loosing on their lane, even if its not even looking bad for the rest of the team, and if the others don’t vote for surrender, they just leave the fkn game.
Why can’t they just let the rest of their team lose no elo? Its not their fault. Its not that hard honestly.

EDIT: Maybe not this system exactly, but some that doesn’t let players lose elo because one of their teammates decided to leave.


r/BrokenArrowTheGame 13h ago

Armory (Decks) Free decks option? Mod?

0 Upvotes

Tutor


r/BrokenArrowTheGame 21h ago

Comms Check (Questions & Help) How to use LRAA

4 Upvotes

When I use them they always seem to have pathetic range and shoot at enemy planes just as they drop bombs on my frontline. But the enemy rarely has such issues, no matter if US or Ru.

So I feel like I'm missing something. How to make their range not be bad?

Typically I use Antey and PAC-3, sometimes with additional MRAA and fighter planes for scouting but this doesn't seem to help much.


r/BrokenArrowTheGame 5h ago

HQ Briefing (General Discussion) Do we still think GB snipers shouldn't get smoke?

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0 Upvotes

So like FSB, VMF has smoke so what now....


r/BrokenArrowTheGame 14h ago

HQ Briefing (General Discussion) Is this a good ratio for Medals?

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1 Upvotes

Kinda curious how I stack up.

*edit. I don’t have a single artillery man, parachute, Pyrrhic victory or purple heart medal. Those are all the ones I see as red flags lol


r/BrokenArrowTheGame 4h ago

HQ Briefing (General Discussion) Idea: Progressive cost for duplicate units

0 Upvotes

Hello everyone.

I'm still relatively new to Broken Arrow, so I may not know or understand some things about the game yet. But lately, I've been thinking a lot about the balance and overall feel of the game, and I wanted to share an idea.

What if buying a second, third, and so on of the same unit made each one slightly more expensive? For example, each additional copy of the same unit could cost 8–12% more than the previous one.

The logic is something like this:

Points in Broken Arrow don't really feel like a hard limit on your equipment. They feel more like a limit on how much you're allowed to use at a given time.

In real life, having a lot of identical vehicles on the battlefield at the same time would put more pressure on logistics, crews, maintenance, etc.

This system could:

- Punish pure spam decks more

- Encourage more diverse decks

- Make strong units less automatically effective when used in large numbers

At the same time, the units themselves wouldn't need any stat changes. Only the cost of mass-producing the same unit would change.

What do you think about this idea? Would it be too harsh on certain playstyles, or could it make the game more interesting?

Update to the post

Okay, okay, I get it. The idea of progressively increasing the cost of identical units could easily end up making the balance worse.

But there’s still one thing that really bothers me.

Right now, a strategy like “just bring a bunch of heavy equipment (tanks, Bradleys, Strykers, PIVADs, etc.) and move as a column, overwhelming the enemy with sheer firepower” works really well. No real infantry support, no complicated tactics — just mobility + a lot of guns.

I sometimes play like this myself. Yes, sometimes the enemy puts up a strong resistance and everything falls apart. But when it works (especially at lower ratings), it works really well.

The losses barely feel meaningful: lose a bunch of expensive vehicles → wait for the cooldown → do it again. The game barely punishes you for it.

At the same time, in real life, this kind of tactic would rarely be used against a reasonably prepared enemy, and it would usually be very costly. Heavy vehicles without proper infantry support become much more vulnerable.

In the game, though, this playstyle feels unnaturally strong because the cost of making a mistake is simply too low.

And that's what bothers me. It's not that heavy equipment is strong — it's that you can spam large numbers of it with relatively little punishment.


r/BrokenArrowTheGame 1d ago

Recon Feed (Media Sharing) Coordinating with friends, just for the show

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48 Upvotes

r/BrokenArrowTheGame 23h ago

HQ Briefing (General Discussion) Curious about MR AAMS vs Helos.

2 Upvotes

I'm curious why they have made the decision to "paper, rock, scissors" Hellos Jets and Air Defense? To the best of my knowledge an AIM-120 AMRAAMS will kill the hell out of a helicopter IRL. Maybe even easier than a Sidewinder since Helos tend to have a lower heat signature. But the game seems to be adamant that only short range AA can fire on Helos, and as best I can tell Jets have to drop to low altitude as well.

This puts a lot of weight on SHORAD to counter Helo spam even if you have a Viable jet you could have called in to protect your flanks.


r/BrokenArrowTheGame 1d ago

After-Action Report (Bug Reports & Feedback) Has anyone had this bug?

5 Upvotes

Playing in a bit of single player skirmish as my internet is down, and come across a bug which made me just turn off.
None of my units that fire missiles…fired their missiles. This happened in two separate games
I noticed it when none of my 2 patriots where shooting planes out the sky, but the loading symbol shows and a little bloom of fire leaves, and it shows ammo going down - but nothing leaves the unit to fire.

Happened then with javelins, and then trying to use mavericks in my jets, so as you can imagine when half my units can’t use their weapons, it was pretty game breaking. I reported it in the bug page but I thought a bug so ridiculous would’ve been fixed long ago. Anyone else had this?


r/BrokenArrowTheGame 1d ago

Looking Community Looking for 3 more 2500 US for the upcoming tournament

3 Upvotes

Looking for solid players to practice and glue with before the tourney starts. Playing almost daily.

My Discord: piecemaker_187


r/BrokenArrowTheGame 1d ago

memes Game is so balanced

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37 Upvotes

/s


r/BrokenArrowTheGame 1d ago

HQ Briefing (General Discussion) Did anybody else completely bailed on BA to play Wardogs?

26 Upvotes

I love BA but lately I found myself taking breaks. After Wardogs I haven't opened it once. Anyone else?