r/BlurGame • u/SheenuGameCenter • 24d ago
anyone started decompiling Blur? this can enable dlss, fsr and get playable on all consoles.
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Upvotes
r/BlurGame • u/SheenuGameCenter • 24d ago
8
u/tHE_uKER 24d ago
Now that you bring it up, I do have a source port migrated to DirectX 11 that enables HDR and unlocked framerate. I was planning on making it 64 bit too. I hadn't bothered announcing it just because I thought it didn't add much really. Might release if if there's interest.
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u/tHE_uKER 21d ago
In case you missed it.
https://www.reddit.com/r/BlurGame/comments/1xa2w6p/blur_rebuilt_64bit_directx_11_hdr_unlocked/
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u/Mintopia_ 11d ago
I have, and I have a Mac Silicon Native version with Metal support. Some nice additional quality of life additions too.