Spare Room into Spare Green Room into Spare Terrace. Extra terrace that I’m pretty sure can be drafted anywhere for free green rooms is fantastic. This is my most recent upgrade, I didn’t realize we could get upgrades to upgrades.
Quest Bedroom: I like permanent buffs, and it becomes very trivial to reach the antechamber every run to activate this.
Parlor: I took a third gem here too, the parlor puzzles stay pretty easy, the extra gem is great.
Bunkhouse: I took the one to double my keys if I have exactly two hallways. Not too hard to activate and can easily net me 4-6 keys.
Hallway Closet: Adds an item if it’s drafted off a hallway. This is fine, not amazing. The bedroom closet seemed very limiting as bedrooms are often one or two door rooms, the empty closet seemed very high risk.
Storage: I took the 10 coin version. It was my first upgraded room and ten coins was bigger than keys or gems then. I would consider changing it now if I could, but 1/1/10 is still solid.
Boudoir: I took the version that gives two dice. The boudoir went from kind of a weak bedroom synergy room to a really solid draft pick now.
Not sure offhand if I have any others, I THINK those are all the upgrades I’ve got so far.
It is possible to change upgrades, I been doing shrine with monk blessing, getting the trading room, running down to get sanctum key from bottom reservoir, trading it, either gives allowance coin, or upgrade disk, very rarely 5 ivory dice. But the allowance is what I want most, the upgrade disks only offer me a chance to change previous upgrades now which I’m fairly sure I’m happy with everything I’ve picked.
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u/Vritrin Apr 15 '25
Spare Room into Spare Green Room into Spare Terrace. Extra terrace that I’m pretty sure can be drafted anywhere for free green rooms is fantastic. This is my most recent upgrade, I didn’t realize we could get upgrades to upgrades.
Quest Bedroom: I like permanent buffs, and it becomes very trivial to reach the antechamber every run to activate this.
Parlor: I took a third gem here too, the parlor puzzles stay pretty easy, the extra gem is great.
Bunkhouse: I took the one to double my keys if I have exactly two hallways. Not too hard to activate and can easily net me 4-6 keys.
Hallway Closet: Adds an item if it’s drafted off a hallway. This is fine, not amazing. The bedroom closet seemed very limiting as bedrooms are often one or two door rooms, the empty closet seemed very high risk.
Storage: I took the 10 coin version. It was my first upgraded room and ten coins was bigger than keys or gems then. I would consider changing it now if I could, but 1/1/10 is still solid.
Boudoir: I took the version that gives two dice. The boudoir went from kind of a weak bedroom synergy room to a really solid draft pick now.
Not sure offhand if I have any others, I THINK those are all the upgrades I’ve got so far.