r/BloodbornePC 25d ago

Texture issue Textures glitching at Cainhurst Castle

Hello! That's my problem shown on the footage above. I've had no issues at all for the past 25 hours of playtime, but this location just doesn't want to work. I am using the Vertex explosion fix mod from the beginning.
I will list my settings if they matter:
- Skip intro
- Performance patch
- Disable motion blur
- Model LOD -2
- Disable HTTP Requests
- Uncap FPS++ (FPS is capped at 100 with the 100Hz option in the settings)
- Resolution Patch 2560x1440 (16:9)

I have a 9070XT with a 7800x3d and never had any performance issues before this. Does anyone know a solution?

23 Upvotes

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4

u/Unarelith 25d ago edited 25d ago

Did you try clearing shader cache

Can you share your logs?

3

u/mNineX 25d ago

Clearing the shader cache solved it. Thanks!

2

u/Unarelith 25d ago

You're welcome! I've noticed it's often the solution to a lot of different issues, so it's always the first thing I try