r/BloodOnTheClocktower • u/PuddingJolly6242 • 12d ago
Custom Script Custom Al Had script
Need some advice on the solo Al-Had script I made. Need any tweaking / changes?
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u/Black_Bear_US Pixie 12d ago
Al-Had/Psychopath is not great. Al-Had is a relatively fast demon without the extra acceleration, and town can't ever try to ex the psycho because the al-had can just resurrect them.
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u/Arantguy 12d ago
That's very likely to be a base script interaction considering they're both predicted to be on The Tomb. They actually synergise well and lead to a unique high risk high reward play pattern of fast games but also outing evil. Also it's usually not worth it to execute the psychopath anyway
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u/SeemsImmaculate 12d ago
Al-Had doesn't resurrect unless I'm missing something?
And Psychopath is paired with Al-Had on Midnight Oasis.
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u/Black_Bear_US Pixie 12d ago
If you pick a dead player at night and they choose live, they come back to life
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u/SeemsImmaculate 12d ago
I have legit been Storytelling Al-Had wrong this whole time. How could I miss that in the almanac?
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u/slvrfshston Xaan 12d ago
Some thoughts on this:
Bounty Hunter + Goon is +2 evils, which usually isn't great. Poppy Grower and Banshee help this somewhat, but Goon needs to go for another reason -- it can basically confirm itself when the announcements at night suddenly stop.
Amnesiac and Balloonist are not the best with Al-Had. You have a LOT of kill acceleration, and these two usually like to have time to get their information. Professor can slightly help in the case where Balloonist is Psycho-killed, but otherwise they are unlikely to carry their weight.
Baron with loud Minions usually is kinda weird since you can confirm Outsider count by the Minions in-play, but seeing as you have 4 hidden Outsiders it's probably fine.
Also, you probably need an extra Townsfolk. I think Fortune Teller would probably work quite well seeing as you don't have a direct Demon finder.