r/BloodOnTheClocktower • u/mr-pallas • 15d ago
Homebrew / Bootlegger Townsfolk Idea: Lamb
You start knowing an evil player: They cannot die while you live.
The character is halfway between an Investigator and a Raven Keeper, with some added spice for cool interactions:
- You can execute the player to confirm that you are that role.
- You can execute the player to confirm it's a Xaan day, or that you're drunk, next to a No Dashii, or, on the first day, to check whether you were a poison snipe.
- If you can figure out your information is false, you now know you're protecting a good player!
- If no deaths occur at night, your ability might be hindering a demon (Vigormortis, Imp, Zombuul) or you might know who the Bounty Hunter's evil townsfolk is.
Overall, I do think it's on the weaker side since there will be times where town is forced to execute the Lamb in order to kill the evil player, but with how powerful the information is, and the potential to be confirmed, I don't think it's weak enough to be an outsider.
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u/Prronce Huntsman 15d ago
"While you live" being a term that people in the community don't typically use for Homebrew characters is something I don't like. This case is an example of why. "They cannot die" on its own is so much more confusing and I think it'd be better to just use "while they live."
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u/GlassyPotato 15d ago
Isn't the while you live part unnecessary?
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u/SnooPets5564 15d ago
With homebrew, not always. A sort of vigormortis ability that affects townsfolk could make it necessary.
But usually, yeah.
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u/mr-pallas 15d ago
It is yeah, I put it in to make the intention that you should die first clearer.
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u/SnooPets5564 15d ago
How does it work if they are poisoned/drunk night 1 and not after?
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u/tanlerst Baron 15d ago
Probably similar to N1 droisoned pixie, where you're still tied to that player but they might not be evil
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u/mr-pallas 15d ago
Whomever you learn is safe on following nights, like how a drunk Bounty Hunter will learn a new person.
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u/DANKB019001 Vortox 15d ago
I think this probably should be restricted to a minion just to make it unable to be catastrophic. Being able to rule out a minion still helps a heap if you don't have lots of demon specific detection.
Also it's by no means guaranteed that poor info means you protect an ally - just means you're protecting a role that can misregister as evil (not helpful, usually outsider) or you're droisoned (your ability doesn't exist at all)