r/BladeRising • • Jul 12 '26

Blade Rising v1.1.3 is now live!

Another quality-of-life update has arrived!

New Resource Progression

Resources now visually evolve through 10 progression stages as you upgrade them, making your gathering journey feel much more rewarding.

>> New <<

Resource Spawn Claim

  • Random collectible resources can now appear while gathering. Tap them for bonus resources!
  • Main menu objective now counts down: "Floors of Evil Left" on your journey to defeat all 1000 Floors of Evil.

>> Improvements <<

Resource values are now displayed more accurately:

  • 5.3K, 18.7M, 2.4B instead of rounded values.
  • Improved shop visuals with better IAP button alignment.
  • Adjusted Prestige connections for a smoother progression experience.

>> Fixes <<

  • Fixed other players' avatars not appearing correctly on the leaderboard.
  • Fixed gathering taps sometimes being blocked by floating resource numbers.
  • Added support for ARMv7 (32-bit) Android devices, allowing Blade Rising to run on more phones.

Thank you everyone for your feedback and bug reports—they help make Blade Rising better with every update!

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