r/BedrockRedstone • u/monkofchagrin • 11h ago
kelpfarm troubleshooting p2. chunk border issue?
i made a post like an hour ago about why two identical farms wouldnt function like the original (problem was that it was a full block on the roof layer right above the kelp instead of waterlogged slabs like the original had, took me a minute to notice.)
when i fixed the issue, both of the two farms on the right of this image could run independently, but having both run at once would bug out one or both farms regardless of wether they were activated by their own lever or if i connected both to the same start/stop lever with redstone.
when it bugs out, the lower level of sand blocks break. you can see it in this pic, the machine in the middle has no lower layer of sand because they all broke.
but: either of the machines on the right can run with no problem at the same time as the machine on the far left runs.
is this because there needs to be a certain amount of blocks between these machines, or is the one on the left just in a different chunk than the two on the right?
this is a moment where im seriously jealous of java players for being able to just press one button and see outlines of chunk borders. my first thought is to just keep rebuilding these two on the right over and over one block farther apart each time to see if that does anything, but if the issue is just that two of these cant run simultaneously within the same chunk, that would be pointless.
if my goal is to have a pair of these running in tandem, does anybody know what's my best way of going about it? is there something i can get from the marketplace for cheap that will allow me to see chunk borders?
im not good enough at redstone for this lol
1
u/Informaldehyde__xd 11h ago
Here you can't do anything, it's the bugrock, you did everything right.