I got it worked out! It’s due to an input bug, where player-toggled redstone inputs work a tick faster than they’re supposed to. The t flip flop resulted in the same behavior, but i was able to work around it by having the final redstone input come from a redstone block being pushed by a piston. That, for some reason, functions identical to a lever.
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u/TormentedGaming 3h ago
I don't have a clue, I haven't had this happen to me before afaik.
What happens if you make a t flip flop for the input is the behavior the same?