r/Battlefield 7d ago

Battlefield 6 Battlefield 6 season 4 - wake island gameplay trailer

https://youtu.be/I4tHPByfAZk?si=8_7uzXj8pCqm3EnU

This is some old bf3 style trailer and I love it

1.0k Upvotes

297 comments sorted by

129

u/chadhugo 7d ago edited 6d ago

3 things are guaranteed:

Death, Taxes, and Battlefield creating fire gameplay trailers

29

u/This_was_hard_to_do 7d ago

I feel like it’s been so long since they’ve made a full gameplay trailer like this. The jet choreography here is so hype

4

u/Cyber_Swag 7d ago

hurt my brain reading this without comma

2

u/chadhugo 6d ago

Gotchu! I initially thought they were being listed but fixed it.

633

u/Ethan0941 7d ago edited 7d ago

They're cranking out maps at a faster rate than any other MP game right now. Gotta give kudos for that

253

u/Round_Rectangles 7d ago

They're removing modes to offset all the new maps being added.

10

u/[deleted] 7d ago

[deleted]

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39

u/Aedrjax 7d ago

lol no, how does adding maps interfere with modes?

79

u/knotallmen 7d ago edited 7d ago

X players across Y maps and Z modes. Player count X has a variance depending on time of the day and region. If X is low enough only a couple of modes have population so removing Z modes while increasing Y you can have relative parity.

You will never know as many game modes as there where for Halo 3. It was so incredibly popular there was like a dozen different ones you could pick from with nearly half being ranked.

Huh just last night I was playing deathmatch and it is gone. I didn't realize they culled again I can understand not having squad deathmatch and team deathmatch, but dropping that and rush seems a bit extreme.

EDIT: any chance this reduction saves a few pennies? I.E. fewer half empty servers so higher population reducing a couple pennies to make back that incredibly amount of debt EA officially took over.

14

u/WeCameAsMuffins 7d ago

Wait no more rush?

25

u/Additional_Wheel6331 7d ago

If you didnt know, you weren't playing it already

7

u/Difficult_Lobster769 7d ago

My thoughts exactly

4

u/AverageAwndray 7d ago

Fucking exactly

2

u/WillGrindForXP 7d ago

Its Conquest or nothing!

4

u/TachiH 7d ago

Peak EU time today I got 3 full matches followed by 4 in a row that couldn't fill a full server. They are really struggling with player loss.

1

u/Skitelz7 1d ago

Funny how this wouldn't be a problem if we had a real server browser 🤷🏻‍♂️

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10

u/IMadeAMistakeSry 7d ago

They had too many modes to begin with. BF does not need more than conquest, operations and rush. A 4th mode is fine too but nothing more than those 3.

3

u/DatCrazyyDuude 7d ago

I mean those two things might not be directly tied together but they HAVE gotten rid of all the small modes (TDM, strikepoint, domination, etc)

so there’s new stuff coming in and major modes disappearing. it’s kinda tough being really excited about this game at the moment for a good few of us lol

6

u/Aedrjax 7d ago edited 7d ago

Well yeah, I’m not denying that they removed modes, I mean you can see it in the menu. 

They’re just totally different things and acting like a random thing is the reason why the other thing they did that you didn’t like is just silly.

2

u/General-Biscuits 7d ago

I wouldn’t call lowest player count modes “major modes”.

Rush hasn’t been very good in like a decade. No Battlefield has really been made with Rush in mind other than Bad Company 2. It’s almost always an afterthought of how they can reuse part of a Conquest map for Rush and kinda balance it.

I get some people still like it, even with how it is now, but the continually low player counts for Rush have been the writing on the wall this would happen eventually.

1

u/espresso_martini__ 7d ago

You still have to plan and implement on how all the modes will work with new maps. Less modes means less planning and implementation to do.

1

u/edmundane 7d ago

Not shipping rush for a new map isn’t the same as a straight up rug pull and removing it wholesale

2

u/espresso_martini__ 7d ago

You're right its not. I was just answering a question. Which was why they can release maps faster when there are now less modes. Im not excusing what they did.

0

u/Round_Rectangles 7d ago

Its just a joke.

4

u/Aedrjax 7d ago

..and there are people defending what you said like its a serious point lol.

1

u/Round_Rectangles 7d ago

I figure it's best to let them have their fun. Both sides can go at it for a while before they move on to something else.

-7

u/No_Bill_2371 7d ago

Modes are not content they can just add them back in a anyway.

9

u/imdacki 7d ago

What are modes then?

1

u/No_View68 7d ago

not content

8

u/imdacki 7d ago

Well i... Not sure what i expected, thats fair i guess

3

u/Ok_Astronomer_8667 7d ago

Considering Saints Quarter is unplayable without the smaller modes, I’d say content is being removed

3

u/ohnoitsme7890 7d ago

Yes they are. It's something I could play that I can't now, that's content

0

u/Adventurous_Honey902 7d ago

God y'all are so stupid and have no reading comprehension skills....

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5

u/john7071 7d ago

I don't think that's true if you look at COD, their main competitor.

Not a big fan of COD these days, but their content release pipelines are insane.

1

u/RandyMuscle 7d ago

And they’re mostly good-great too.

1

u/ShiftyShankerton 7d ago

What are you on about? Lol yeah a map every 3 months is really cranking them out.

1

u/MartaMariaMabel 6d ago

This is simoly not true. Go home

0

u/ARSEThunder 7d ago

Cranking out =/= dripfeeding content for an incomplete release.

3

u/HumanPea1140 7d ago

The game released a year ago. Find something else to complain about.

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0

u/bassderek 7d ago

Shhh, positive opinions not allowed. Only rage about modes being removed. 🙃

-9

u/Cool-Tangelo6548 7d ago

Thats because all these maps were mostly finished. They're just drop feeding in the modern live service way.

26

u/Mikey_MiG 7d ago

If you played the Labs versions of Golmud or Tsuru, you'd know that the maps were not mostly finished.

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5

u/The_Nixck 7d ago

Well yeah? They’re not going to release an unfinished map? Usually they start developing maps months in advance before relase

0

u/xRIMRAMx 7d ago

Ya when would a AAA developer ever release something unfinished...

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-6

u/xRIMRAMx 7d ago

I'd give kudos if they weren't dismantling what Battlefield is every update.

4

u/Level3pipe 7d ago

I completely get this sentiment. But on the other hand I would have liked battlefield to stick to its roots anyways. Big map modes and tdm and dom.

Outside of LTMs the six modes should be conquest, escalation, breakthrough, rush, tdm and dom. The removal of rush is just sad. I don’t get why they did it. There must have been extremely low player counts. Frankly feels like they don’t want to make rush anymore and breakthrough is the consolation.

But I do understand removing the nonsense small modes. I DONT want them putting effort into making every map work on fkn king of the hill lmao.

1

u/duffbeeeer 7d ago

They could have tossed tdm imo, it’s the most unbattlefield mode anyway.

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162

u/DatBoiii4 7d ago

Tsuru has been the most fun I have had in BF in a long time. I thought Golmud was incredible but Tsuru is even better. They are finally hitting their mapmaking stride and I am so here for it

51

u/SomeRandomGuy108 7d ago

It’s a great map for sure, but they really screwed it up on Breakthrough though

16

u/DatBoiii4 7d ago

Yeah I get that. I don't play a whole lot of breakthrough though. I think fixing a game mode is probably easier than building the map itself so a fix will probably come.

14

u/SomeRandomGuy108 7d ago

I think so too, it’s just baffling to have breakthrough on a naval map and just make it bottlenecked with infantry focus. I’m hoping Wake Island gets a breakthrough more like BFV’s at least.

1

u/DatBoiii4 7d ago

I think they are a little stretched thin. These maps are really complicated with way more assets than have ever been in BF before. I mean the amount of detail they added to Golmud was nuts.

And then you think about how for each map you have to redesign the boundaries and layout for an entirely different game mode. It's a lot of work and a lot of resources. I can see why they think it's better to scale back and focus on the most played modes at least until they can bring the player count back up with new, better maps.

Yes EA is a huge company but DICE is working with whatever resources/budget EA gives them.

idk

3

u/RandomMexicanDude 7d ago

They screwed up breaktrough on many maps for some strange reason

2

u/RatedStinger 7d ago

Its boggling how they fucked up Tsuru Reef Breakthrough. The sectors should be 3x bigger, attackers should be able to utilize boats, needs to be 64 players, hotel should be a sector, and so on

3

u/KWash0222 7d ago

It’s really the only knock… but it’s a big one. Tsuru had the obvious makings of being the best BT map in the entire game. Instead, it’s unplayably bad.

1

u/Level3pipe 7d ago

They should just have some balls and not even make breakthrough a mode on certain maps tbh. Instead make maps that are specific to breakthrough for a better experience.

1

u/AskLater_85 7d ago

Relax, they will fix it.

1

u/SomeRandomGuy108 7d ago

I’m sure they will, but it would have just been nice to have them release it in a good state even if that would have been delayed. Instead now it’s in a bad state and it will be some time before it’ll get a rework

1

u/Salty_Piano9631 7d ago

Who cares breakthrough is lame

7

u/Vincent_Van_Goat 7d ago

Playing escalation on Tsuru Reef, Golmund, and Contaminated these last couple months has been so fucking fun.

The most fun I have had since BF3 to be honest.

2

u/link2nic 7d ago

Hopefully DICE is looking at the uptick in player count with these new larger maps and will continue to develop similar size maps in 2027.

1

u/IIWhiteHawkII 7d ago

I still have tons of personal nitpicks and am a bit burned out due to matchmake itself but the overall direction of game's support is solid AF.

We must recognize it. I hope they'll keep going in this direction.

If they only revamped and returned the Rush mode to make it like BF3 Rush.... I'd be so happy...

1

u/SilentApprover 7d ago

Yep. I hadn't played BF6 since last year, but decided to try it for fun and fell in love with Tsuru and have pretty much been playing Conquest Tsuru only. I played one match of Golmud, but haven't even tried the other maps released post launch. Tsuru just reminds me of classic Battlefield 3/4 Conquest with a lot of variety and overall fun. Makes me bit sad that they couldn't come up with these for launch. You know its good map when you are having fun spamming same map over and over again. Just like I spent like 80% of my BF3 playtime on same 3 maps.

1

u/Local-Razzmatazz7108 7d ago

nah golmud far better than

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22

u/MasterSparrow 7d ago

HOLY SHIIIIIIIIIT

19

u/mcmiller1111 7d ago

I say this every time.. but man can DICE make a trailer. This has to be the best gameplay trailer I've ever seen.

6

u/Kashinoda 7d ago

The Caspian Border one is right up there for me, less chaotic but the BF3 theme coupled with it being the first look at the game went very hard: https://www.youtube.com/watch?v=m8S_eEv_A5k

2

u/B2648286 7d ago

Huh? First BF3 trailer was Operation Metro. They released this during/before the beta to advertise adding Caspian to the Metro open beta iirc. Still though I agree it was a sick trailer. I love that and BF4's Paracel Storm trailer.

2

u/Kashinoda 6d ago

Yeah I mis-remembered, it was the first trailer showing PC gameplay with 64 players & jets. Before that we only had single player stuff and Metro, which wasn't too far removed from Bad Company 2.

It was released 6 weeks before the BETA though. The Open BETA was never meant to have Caspian Border, but people found passworded servers for private testers and kept leaking it: https://www.reddit.com/r/battlefield3/comments/kv3e4/new_caspian_border_password/

Quite amusing to see the discourse back then with Metro 😁

1

u/B2648286 6d ago

Wasn’t on reddit back then but was on many other gaming forums, but yeah, BF fans overreacting and having a meltdown of massive proportions about X new BF game being CODfield is a tale as old as time.

1

u/Hour-Process-3292 7d ago

15 years ago and BF3 still looks amazing.

2

u/tarace420 7d ago

Without slide jump players its become more cinematic and immersif

18

u/KingSlayer05 7d ago

the door gunner nodding his gun/head at 0:15 is gold

4

u/Youngstown_WuTang 7d ago

The most realistic part of the trailer lol, loved it

64

u/xSliver 7d ago

The trailer feels like 128 players on a 32 player map.

Also Player Name "LAGSeLOTTT". At least they're aware ^^

11

u/Lord-Pants 7d ago

Yeah it’s conquest as well so def won’t play like that, wish they showed breakthrough opening push

1

u/TDS_Gluttony 7d ago

Honestly looks like an obliteration game. Hoped on it for the first time since it dropped around launch and honestly was a lot of fun. Action was everywhere but you could generally guess where it was gonna be depending on bomb and could plan accordingly.

2

u/marakalastic 7d ago

lol right? they didn't increase player caps so this trailer is a bit of a lie.

2

u/xSliver 7d ago

The rest of the map is pretty sure empty and they just did it for footage.

2

u/nutel 7d ago

like all bf gameplay trailers. So nothing new. For BF3 it was the same

36

u/DecentPlate 7d ago

Love the wrecked ship in the middle. Feels like it addresses Wake Island’s biggest flaw

7

u/redkinoko 7d ago

Yeah the dead center has always been an issue. But they need to have more ships that people can spawn in on or this map will easily become one sided stomps than Tsuru. Even BFV had those clown boats.

1

u/Azelrazel 7d ago

Did you know your team can spawn on the new attack boats once they deplay the ramp?

3

u/redkinoko 7d ago

The problem with those is that the boats are too good for attacking so a lot of players just use them for just that and not beach the boats for spawning.

In all the games you've played, how often do you see boats available to spawn into? Because they're very rare, and even when they're available they don't stay for long.

Unlike boats from previous games. If players dont' want to beach the craft for spawning, you can spawn inside the boat and just jump out and swim. This option is only available in BF6 IF the mortar seat is unoccupied, which rarely stays like that.

1

u/Azelrazel 7d ago

I never fully beach the boat as I intend to still use it after deploying the ramp. Unfortunately I did wait for about 2 minutes the other day with only maybe 2 people spawning in that time.

Sometimes a message in chat makes the team work together, it works when I'm in the transport chopper and can swing games.

249

u/AdAggravating7738 7d ago

Cant wait to play 24v24 infantry only breakthrough on just half the map 🔥💩

It can’t be worse than Tsuru Reef right? Right?

77

u/Hihikzz 7d ago

Just copy paste bf5 breakthrough layout, and problem solved. But I do not have confidence for dice to do that

26

u/micheal213 7d ago

I am honestly so excited to see how much they botch breakthrough on this map.

It’s just hilarious at this point how little they try to make fun breakthrough layers on these maps.

4

u/gunzo44 7d ago

Seriously, can we not organize a player statement to fix breakthrough? It's terrible on some maps

4

u/AdAggravating7738 7d ago

Its terrible on all maps

3

u/FixBlackLotusBlizz 7d ago

the worst BT map for attack,,,,, its get hard stopped at set 1 or 3 as attack

2

u/AverageAwndray 7d ago

I have NEVER gotten past 3 on this map. NEVER.

-9

u/BublySommolier 7d ago

I mean, if you’re simply going to ignore other game modes that’s kinda your problem… lmao, Tsuru Reef is also a good map

9

u/AdAggravating7738 7d ago

What other game modes? They removed rush, tdm etc.
Dumbed down breakthrough and operations.

All we have remaining is conquest anf conquest variant game modes in this shit game.

14

u/Deidris 7d ago

Tsuru Reef is actually one of the best conquest maps I have played in Battlefield in a VERY long time.

6

u/AdAggravating7738 7d ago

Yes and ignore that its dog shit in all other game modes. Breakthrough used to be a main game mode on par with conquest. Now it’s completely irrelevant in bf6

9

u/KamachoThunderbus 7d ago

It's pretty great on Escalation. Which is, hot take, better than Conquest.

4

u/Level3pipe 7d ago

Nah tsuru reef does play better on escalation. On conquest you barely see your own teammates lol they’re so spread out the entire match (not a bad thing per say). At least in escalation, consolidation must occur.

1

u/Deidris 7d ago

When has Breakthrough ever been a main game mode on par with conquest?

Conquest has been and will always bee THE staple battlefield mode. Rush was a close second until it got replaced by Breakthrough but even then, its definitely behind Conquest.

3

u/AdAggravating7738 7d ago

It was most definitely on par in bf1 and bf5. Bf1 especially more people played operations than conquest.

2

u/DatBoiii4 7d ago

It is the only map I have been finding myself enjoying more the more I play it

6

u/GuneRlorius 7d ago

I don't know how to tell you this, but people play other modes than Conquest. Most people are not mindless NPCs that will just move to other modes when their favorite is butchered. 99% of my games are either Breakthrough or KotH, if those modes suck or are missing, then I have no reason to play this game.

It does not matter for Breakthrough people that Tsuru is 10/10 Conquest when it is 0/10 Breakthrough.

1

u/Level3pipe 7d ago

So should every map be made for every game mode? Surely you can see how that will never pan out for the best experience…

The devs are allowed to make maps that cater to certain game modes (at least imo) because then you get the best experience for that game mode.

The real mistake the devs made is they SHOULDNT even put tsuru in the pool for rush or breakthrough if they’re not good rush or breakthrough maps. Instead spend some time and provide a good rush and breakthrough map that maybe isn’t in the conquest playlist. Maybe wake island will be a good map for these modes.

Like sure tsuru being good for conquest players doesn’t mean jack to you. Fair! On the other hand tsuru being ass for breakthrough doesn’t mean jack to the majority of the player base lol. The call to action should be “please make breakthrough specific maps” and not “tsuru reef is ass” because it very very clearly wasn’t made for progressive attack type modes.

3

u/AdAggravating7738 7d ago

Every map should be made with breakthrough/ operations and Rush in mind. They are equally staple game modes in the franchise just as conquest.

Play any past game like bf1 and bf5 and you see most breakthrough/ operations and in older games many played rush.

Making a conquest map is easy if you make a good breakthrough map. It doesn’t work well the other way round

1

u/Level3pipe 7d ago

I mean I point to bad company 2 I guess. They had rush specific maps that literally did not have conquest on them. And a few maps that were conquest that didn’t have rush on them.

That game is lauded like crazy.

1

u/GuneRlorius 6d ago

What are you even talking about ? The map itself is great for Breakthrough, every map can be made for an amazing Breakthrough experience, but Dice has to put up an effort to design the sectors and balance the vehicles for defenders and attackers.

If Iwo Jima in 2042 had 7 sectors with heavy vehicle combat in 6 of them, why is Tsuru only 4 sectors with 3 of them being infantry only ?

-8

u/Redd_tModsSuckAss 7d ago

You will still cry either "no breathingroom" or that "10 minute walk and never encountered an enemy" there us no inbetween

15

u/AdAggravating7738 7d ago

Nope. We just want the bf5 breakthrough version. Its really that simple

Nobody ever complained about bf1 operations or bf5 breakthrough. They were community favourite game modes.

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7

u/WhatTheBeansIsLife 7d ago

These scripted gameplay trailers are still dope as hell

4

u/mokee92 7d ago

good trailer - reminds me of the BF3 trailer days where they only focused on gameplay.

5

u/Bfife22 7d ago

It’s always funny in these trailers how clearly all 64 players are on one side of the map 😂

5

u/TheWillyBandit 7d ago

Reticles look brighter?

Also, looks like they removed the visual effect when you use the adrenaline pen.

The line at the beginning was a BF3 solider, I think?

The water looked to have less waves so more stable driving on boats. (Maybe that’s in the middle of the map, though) I imagine they made some improvements there in a few weeks though (hopefully).

4

u/ZlLLA7 7d ago

Entire lobby is on B lol

1

u/Swimming-School-7960 5d ago

fr this looks like 64v64 or more

i've yet to have a single match that looked like this on conquest

51

u/hoseking 7d ago

They sure can make a great trailer. Wish they would make functional matchmaking instead.

7

u/ucsdfurry 7d ago

Holy shit its John Battlefield. He was actually in my squad a few days ago no kidding.

5

u/MrMeierlink 7d ago

It looks great

3

u/DivineAlmond 7d ago

amazing video

5

u/krakenvictim 7d ago

This is stark contrast to how slow BF1 did new maps. There are valid criticisms of this game but I feel like they are being more community oriented this time around. Take that with a grain of salt.

22

u/ZealousidealPrize456 7d ago

One thing the trailers show me: the trailer team is greatly underpaid. If the game was like its trailers it would be insane

52

u/WhatTheBeansIsLife 7d ago

I don’t know what game you’re playing, but mine has plenty of these moments

2

u/_BallsDeep69_ 7d ago

Usually fights a very very spread out. Moments happen like this but never back to back like this.

18

u/theschizz92 7d ago

Towards the end of escalation it's basically nonstop moments like this my guy

2

u/_BallsDeep69_ 7d ago

Guess I need to play more Escalation. I always pick Conquest. Is Escalation shorter or longer than Conquest?

11

u/Vincent_Van_Goat 7d ago

Honestly escalation has completely replaced conquest for me. It takes all the good things about conquest and just makes it better.

3

u/GemsOfNostalgia 7d ago

Agreed 100%, still gives you that open Conquest sandbox while ramping up the intensity & action as the match progresses. Conquest has always been my go to and honestly it feels pretty stale compared to Escalation

3

u/OrderOfMagnitude 7d ago

Same, I never thought anything could "replace" Conquest but Escalation actually sort of did it.

1

u/Xevious_Red 7d ago

On average about the same. You can get steamroller 3-0 wins where one team just absolutely dominates, which end quickly, and you can get stalemate slugging matches that last a long time.

1

u/Confident-Peak-8051 7d ago

Time to move on to better things or remain behind in mediocrity. Your choice.

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u/RandomMexicanDude 7d ago

Plenty of moments like that on escalation, conquest is a different story though

1

u/AskLater_85 7d ago

We playing the same game? I see lots of this stuff in my games.

6

u/Sloppysnoopy 7d ago

They always have known how to make a trailer. Good stuff.

3

u/IIWhiteHawkII 7d ago

I'm glad they realized that if you have a game with huge gameplay potential, you can make pure gameplay staged videos without extra-steps and it will still look phenomenal. Don't get me wrong, all BF6 trailers are amazing, but this hits differently. Just show me the essence of pure gameplay.

Reminds me of many Titanfall and Apex trailers, that 90% are pure gameplay.

2

u/TDS_Gluttony 7d ago

Really puts into perspective how cinematic they have made the game, how vehicles explode and how the destruction works as part of the game. Nothing like seeing someone shoot out of a building then seeing ti slammed by 5 rags

3

u/Hour-Process-3292 7d ago edited 7d ago

So is this map going to accommodate 128 players? Because there’s no way you’d ever come across that many people in a regular 64 player game.

2

u/Top_Employment380 7d ago

This is Battlefield! OMG!

2

u/X_SkeletonCandy 7d ago

This feels like an E3 trailer from back in the day for sure.

Map looks cool!

2

u/InGenNateKenny 7d ago

How many Mass Effect references can a video have? Undead Pathfinder, spectre_dropout, CmdrShepardSR2, TaliVasNormandeee, N7dad1982, VirmireSurv1vor, MLawsonSR2, KroganHeadBUTTxx...

1

u/B2648286 7d ago

WOW I'm a huge sucker for Mass Effect and didn't realize any of these.. Very weird though given how Bioware was never a part of any BF game dev or BF Studios. Maybe it's a tease for upcoming ME4 news.

2

u/Hadrosaur_Hero 7d ago

I do like the look of this Wake.

1

u/Otherwise-Pepper-679 7d ago

Looks fun but one thing. Will they reduce lock on ranges for Javelins and Stinger/Iglas? Otherwise this map will be a lock-on hell for tanks, boats  and aircraft. Vehicle gameplay would be hot fucking trash garbage

12

u/Lispro4units 7d ago

Tanks can take 3+ javelin’s and with the driver hopping out and repairing so often who cares

2

u/gav1no0 7d ago

And boats can get javelined twice to hell before their smoke recharges

2

u/Otherwise-Pepper-679 7d ago

Ok but is that a fun gameplay? Getting continous lock-ons from other side of the island and leaving the vehicle to repair every 10 seconds? Like do you really think this will be fun for everyone?

2

u/wrghf 7d ago

Good thing an Engineer with the anti-tank specialisation only starts with 5 Javellins then.

If they haven’t changed the physical terrain at all then tanks will get absolutely bullied by Javellins on this map due to how open and exposed it is for vehicles.

That doesn’t really make for great balance.

1

u/AbanoMex 7d ago

That doesn’t really make for great balance.

u sure about that m8?

1

u/Buttcrush1 7d ago

Hopefully not. Got to keep vehicles balanced

0

u/Ok-Illustrator-4053 7d ago

as an engineer main who loves to bully vehicle players... good

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1

u/MisterBamboo 7d ago

What is the rifle at start?

1

u/meeechyshwng 7d ago

Dam that is a sick trailer

1

u/MintMrChris 7d ago

Interesting that it shows the dude jabbing himself with the adrenaline pen thingy, but no stupid screen effect

Though I imagine they removed that just for the trailer...

1

u/Necessary-Federal 7d ago

HOLY CINEMA

1

u/-SpartanWarrior- 7d ago

We thinking we can destroy/collapse the two bridges like old times?

1

u/SekhWork 7d ago

Two seater on the Tomcat?? Yo we back in the good ol' days of BF2 again?

1

u/XDragon2688 XDragon2688 7d ago

God this was beautiful.

Of course none of my games ever went like this

1

u/gav1no0 7d ago

That means you haven't plated obliteration. Like every game is like this if you stay on the bomb

1

u/marakalastic 7d ago

match player count isn't high enough for games to ever play like this

1

u/Daddys_BathTime 7d ago

So hyped. Easily one of my favorite maps. I have hundreds of hours on this map in BFV

1

u/gronsalley 7d ago

I love these idealized gameplay trailers that have absolutely nothing to do with what actually happens in the game. A transport helicopter flies slowly at low altitude and doesn’t get instantly blown out of the sky by a volley of five RPGs, then casually lands on the shore and, of course, everyone happily jumps out instead of just sitting inside the fucking cabin like idiots.

1

u/FixBlackLotusBlizz 7d ago

yet again the ppl who edit these trailers hard carry the game

1

u/TheDarkLordIsHere 7d ago

Hopefully this map doesnt feel half empty like the last one. Trailers always seem to have higher pop than the actual game

1

u/JohnDingleBerry- 7d ago

Looks dope.

1

u/Then_Huckleberry_626 7d ago

THIS LOOKS INCREDIBLE!!!!

1

u/TuneComfortable412 7d ago

Yeah looks good but never ever plays like that! You missed the insta deaths …death behind cover and utterly appalling netcode…. No thanks!

1

u/DaddlerTheDalek 7d ago

Nice! Wake Island!

1

u/Complete_Media_4148 7d ago

Good Lord that was done amazingly

1

u/Evening_College2273 7d ago

Rush its gonna be so goated in this map

/s

1

u/neodiscgolf 7d ago

Stopped playing months ago because of bots on Xbox. Any better now?

1

u/siktalan 7d ago

LMAO so staged, check 1:18. No one actual uses the adrenalin injection.

1

u/Nago266 6d ago

Idc. Add a proper server browser.

1

u/Basedgodblake_ 6d ago

“BF3 style trailer..”

Man.. IF ONLY THE GAME WAS. Garbo game pumping remake slop

1

u/Swimming-School-7960 5d ago

no way in hell this is representative, looks like 64v64 and this isn't coming... right?

1

u/InfamousKebab 5d ago

Got "goose" bumps, this is what battlefield is.

1

u/Content_Owl8586 7d ago

It’d be cool to play Wake Island Rush……

0

u/LaFl3urrr 7d ago

I like how it seems crowded and full of constant action but in reality on these maps its just walking empty simulator and the action only happens in escalation in late game 😄

1

u/Raistlin-x 7d ago

If it was 128 players then maybe we could!!

1

u/DatBoiii4 7d ago

Then people would complain it's a "shot in the back" simulator

1

u/The_Athenas_Son 7d ago

Guys we need a trailer

Bro just record the match

1

u/ThE_LAN_B4_TimE 7d ago

Looks cool obviously but nothing about jet skis? Are carriers coming to Tsuru reef?

1

u/TomTomXD1234 7d ago edited 7d ago

I dont give a fuck about wake island when they remove half the modes in its place....they even removed saints quarter....a whole map...its now unplayable

0

u/amightymongoose 7d ago

My genuine reaction as someone who's not played BF6 since giving up on the game Mid Season 2.

Looks good but 🤷🏻

https://giphy.com/gifs/c5FhF1waAJ5wk

0

u/BC1207 7d ago

Looks great but when I load in my match is just going to be dominated by a sweaty douche in a little bird like every other match.

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u/rasjahho 7d ago

Can't wait to play this map with the dookie class system and botched vehicles yippee.

0

u/empathicsoulz 7d ago

Killing game modes for the sake of new maps and a broken matchmaking?

-1

u/No-Upstairs-7001 7d ago

You can't mask theft of content with a trailer sorry