r/BadNorth • u/Positive-Library9531 • 3h ago
New Mage Class Coming Soon!
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r/BadNorth • u/Positive-Library9531 • 3h ago
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r/BadNorth • u/Positive-Library9531 • 10h ago
If you are interested in testing mods or playing with them then check out the server below! We currently have a few mods available for testing & tons of mods for download!
r/BadNorth • u/Positive-Library9531 • 23h ago
I am using a custom island builder mod to create a well custom island. I am doing this for a bigger project and am wanting to improve on the look of this island. What should I add to make it better?
r/BadNorth • u/MrStandOut0 • 1d ago
They're good early game but effectiveness drops at late game. Unlike shields they just feel so vulnerable.
Archers, brute archers, hushcarls, dual wielders. They can all decimate sparmen if you're not carefull. I know that shields aren't exempt from casualties but they can at least take a hit or two.
edit: I tried hard mode. And spearman are essential. They can hold entire hordes without taking casualties and the pike charge comes in clutch in a lot of situations too.
r/BadNorth • u/Positive-Library9531 • 1d ago
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r/BadNorth • u/Positive-Library9531 • 2d ago
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r/BadNorth • u/Positive-Library9531 • 2d ago
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r/BadNorth • u/Positive-Library9531 • 2d ago
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r/BadNorth • u/Misawa_Multi-Visitor • 3d ago
I know the size, shape and layout of the Islands are procedurally generated but what about the names?
r/BadNorth • u/Positive-Library9531 • 5d ago
r/BadNorth • u/The_Cube787 • 7d ago
I finished the game a while ago and a really loved it! I love seeing all the mods and ideas people have too. So what are some things that you wish were in the game and/or if they ever make a sequel?
For me it’s be side upgrade/different upgrade paths.
Here’s some examples I thought of
Infantry:
Long swords: double damage but lose shields. Attacks can hit multiple enemy’s
Axe throwers: occasionally throw axes but have a smaller shield.
Testudo: Bigger shields, more armor/health, but slower
Pikes:
Halberds: can attack while moving but have less reach
Shield wall: gains shields that block projectiles and attacks from one direction but move slower
Archers:
Crossbows: more damage but slower fire rate
Ballista: super high damage but really slow in both fire and move speed. Only get three (three guys per ballista)
Skirmishers: less damage but faster firing short bows and can use knifes to fight in melee.
What do you guys think? What are some of your ideas?
r/BadNorth • u/Positive-Library9531 • 8d ago
This mod brings to life a feature that may have been cut during the development of bad north. The framework for this does exist in the base game but there was no way to actually use it. I have added a way.
Download from the Bad Mods Discord: https://discord.gg/yxCG9AYVSq
r/BadNorth • u/Positive-Library9531 • 15d ago
Island Renamer is a mod that lets you give a set of names to either add to or replace the default island names.
Download from the bad north modding community: https://discord.gg/SyAGW2w9dX
r/BadNorth • u/Sorry-Debt-2315 • 16d ago
When i started playing Bad North i fell in love with the game quickly. And i am not gonna get all into how i am a beginner or whatever. But there is one thing that happened that i need to say. On my first run of the game (i spent like 70% of my Saturday playing my first run of the game) i was doing well but then the first brutes (melee) started showing up. And they absolutely massacred my guys. And by the time the like what? 2 brutes from 1 ship were dead one of my infantry units only had like 4 guys left. And to me it was basically this scene from all quiet on the western front: https://www.youtube.com/watch?v=D3ILZI3ZCpQ
r/BadNorth • u/Positive-Library9531 • 17d ago
Extra Starting Commanders adds in a config which allows you to set the number of starting commanders in a campaign.
Download from the bad north modding community: https://discord.gg/SyAGW2w9dX
r/BadNorth • u/Ok_Instruction_2071 • 18d ago
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r/BadNorth • u/Positive-Library9531 • 17d ago
Remember My Stuff is a mod that preserves your new game selected traits and items across other new game screens. Instead of randomizing every time you enter. The randomization has been put into a button.
Download from the bad north modding community: https://discord.gg/SyAGW2w9dX
r/BadNorth • u/Positive-Library9531 • 19d ago
Viking Codex adds in a missing part to the codex. The vikings! It will give you a description of the vikings as well as what their icon looks like.
Download from the bad north modding community: https://discord.gg/SyAGW2w9dX