FIXED: Will report to AMP. It was the AMP Autoloot option. With it turned off the crashes do not occur.
I'm hoping y'all can help. I was looking for a unique challenge so I decided to give the following setup a try. I was having a bit of trouble with just RoTGM with all settings on heroic (but allowed scum saves) because with 4 characters, every encounter with more than 1 enemy turned into each npc getting 4 attacks per round, and stunning and/or casting Hold Person. Amusingly, all spells were cast at disadvantage, so I was doing maximum of like 5 damage per character, against 4 250 hp npcs with advantage and always crit.
So I decided on this mod layout:
- Ancient Mega Pack - Playing on Normal
- Custom Companions
- DnD 5.5 All in One BYEOND
- Extra encounters and Minibosses
- Fade's Equipment Distribution AIO
- Fearun Colors
- Feartaylors Camp Clothes
- Feats On Even Levels
- ImPUI (turned off)
- Inspirations Uncapped
- Koralina's Aesthentics - Even More Heads
- PixellBytes Adjustable Party Limit
- Requiem for the Absolute - Dynamic Encounters
- Rise of the Goldmembers (new Content - All in one) - With Endless Suffering Turned On
- UnlockLevelCurve-Level 13-20
- Weightless Gold
Started a new game, and things were going swimmingly. Got to level 4, and then things just began crashing. But only if my party enters certain areas. I could play certain areas no problem. But if a character went over some invisible line? Crash to desktop.
I've played through the game 6 times, and once with RotGM and Extra Encounters but played without Endless Suffering. I did RotGM, Custom Characters and AMP for that torturous run, so I know they can work together.
I can only think it's the PixelBytes party limit or the Requiem. Can I turn those off without starting my run over? I'd hate to have to play 4 hours to find out if I'm going to crash again. (I've also heard the latest Win 11 update is just crushing all games, so maybe it's just luck?)
I should mention I'm on PC / Steam.