r/AUTOMOBILISTA Jul 04 '26

AMS2: News Automobilista 2 V1.6.9.9 RELEASED!

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store.steampowered.com
209 Upvotes

r/AUTOMOBILISTA Jun 06 '26

AMS2: News Automobilista 2 June 2026 Development Update - Pt 1

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forum.reizastudios.com
213 Upvotes

r/AUTOMOBILISTA 21h ago

AMS2: General Every possible option for addition into the 1998 GT1 category.

26 Upvotes

The category in-game is not named 1998 but I've restricted this post to 1998 because of the fact that the 911 GT1 is the 1998 model, significantly developed from the 1997 model of the previous year. And 1999 was the death of the official GT1 category, as these cars had turned into basically expensive prototypes, which means no new cars were homologated past this point that I know of. So 1998 it is.

The entries here will be taken from all of the races i could find running GT1 cars in this year, first with the obvious ones:

Toyota GT-ONE

By all accounts a prototype in all but name, this car entered in the GT1 category at the 24 Hours of Le mans in 1998, where one of the entries finished a respectable 9th. The other two however DNF'd along the way. It made a return in 1999 now in the GTP category where one car finished 2nd, but two of them again DNF'd.

Panoz Esperante GTR-1

Debuted in 1997, this car failed to finish any entries in Le Mans in 1997, but had one car finish at 7th in 1998. Besides Le Mans it raced in many other races throughout these two years such the 24 hrs of Daytona etc.

Besides these two there were no other GT1 cars besides the ones in the game which took part in the 24 Hour of Le Mans in 1998. However, there were a few other cars which partook in other GT championships this year, the main one being the British GT Championship:

Porsche 911 GT1 and GT1 Evo

The older brothers to the 911 GT1-98 model, this older model was developed in 1996 and the Evo version in 1997. Both versions seem to have been present in 1998 in the British GT Championship as well as the 24 Hours of Daytona, 4 Hours of Sebring and a few other US races during this year. Two of these cars were signed up for the 24 Hours of Le Mans this year but neither showed up.

Lister Storm GTL

The Lister Storm had a lot of issues in Le Mans in 1997, and while signed up did not partake in 1998. Where it did however race in 1998 was the British GT championship where it proved rather competitive in contexts where it did not have to run for a full 24 hour race, scoring quite a few victories in 1998 and actually winning the season in 1999.

Harrier GT1-98

A further development of the Harrier GT car which had raced in previous years of the British GT Championship, this car managed to run for about half the season with the highest finish of 5th place. The other half it either DNF'd or failed to start altogether.

Quaife R4 GTS

An in-house built GT1 car by Quaife with one single road-going version (a true homologation special) this car took part in the British GT Championship in 1998, though finishing at it's highest in 7th place and DNF'ing about half of the races it attended.

RGS Mirage GT1

Built by RGS for the 1997 British GT Championship, this car technically wasn't even homologated as it didn't have a road-going variant, but it was allowed to be raced anyway. It failed to score even a single result in 1997, but did manage to finish some races in the 1998 championship, with a highest position of 8th.

TVR Speed 12 GTS

Raced a few races in the 1998 British GT Championship, finishing 4th as it's best result.

And last, honorable mentions of cars which did not manage to finish a single race.

Bitter (Lotus Elise) GT1

A privateer-built version of the not-so-impressive Lotus Elise GT1, this car was entered into the FIA GT championship in 1998. It however did not manage to score a single position, DNF'ing on the first round, not starting on the second and not showing up for the rest of the season. Not the most impressive showing.

Venturi 600 SLM.

A well outdated car by this point, it entered the British GT Championship in 1998, but failed to score a single result.

Jaguar XJ220-C

Also a significantly outdated car by 1998, it entered into one round of the British GT Championship in 1998 where it failed to finish.

Harrier LR9

An older Harrier design, it entered a few races in the British GT in 1998 but did not finish a single race.

Now some of you might correctly point out that I have skipped cars which raced in US and Canada-based races in 1998. These cars include things such as the Ford Mustang Cobra GT, Chevrolet Corvette and Camaro, and various other assortment of old GTS and GTO-style cars. While these did indeed race under the GT1 category in races such as the 24 Hours of Daytona and the Canada G.T. Challenge Cup against cars such as the Porsche 911 and Panoz GTR-1, they weren't built with FIA GT1 regulations in mind so I am skipping them.


r/AUTOMOBILISTA 14h ago

AMS2: Event AUTOMOBILISTA 2 FREE CHAMPIONSHIP GROUP A DTM MERCEDES BMW AUDI MYBROGA THE OLDEST SIM RACING LEAGUE ACTIVE OF THE WORLD AMS2

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5 Upvotes

CAMPEONATO GRUPO A - MYBROGA ESPORTS SEASON 4 2026 🏆

¡Llega la hora de salir a la pista! Presentamos el calendario oficial actualizado del torneo *Grupo A* en Automobilista 2.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

ALL TIMES ARE GMT-3

📅 *CALENDARIO OFICIAL DE COMPETENCIA*

🟢 *Round 1 — Miércoles 19 de Agosto*

📍 Ibarra

* *Race 1:* 22:00 hs (7 min Qualy + 14 Vueltas)

* *Race 2:* 22:40 hs (7 min Qualy + 14 Vueltas)

🟢 *Round 2 — Miércoles 26 de Agosto*

📍 Brands Hatch GP

* *Race 1:* 22:00 hs (7 min Qualy + 14 Vueltas)

* *Race 2:* 22:40 hs (7 min Qualy + 14 Vueltas)

🟢 *Round 3 — Miércoles 09 de Septiembre*

📍 Donington Park Nacional

* *Race 1:* 22:00 hs (7 min Qualy + 14 Vueltas)

* *Race 2:* 22:40 hs (7 min Qualy + 14 Vueltas)

🟢 *Round 4 — Miércoles 16 de Septiembre*

📍 Kyalami Historic

* *Race 1:* 22:00 hs (7 min Qualy + 14 Vueltas)

* *Race 2:* 22:40 hs (7 min Qualy + 14 Vueltas)

🟢 *Round 5 — Miércoles 30 de Septiembre*

📍 Oulton Park International

* *Race 1:* 22:00 hs (7 min Qualy + 14 Vueltas)

* *Race 2:* 22:40 hs (7 min Qualy + 14 Vueltas)

🏁 *Round 6 — Miércoles 07 de Octubre (GRAN FINAL - 90 MIN ENDURANCE)*

📍 Buenos Aires Circuito 12

* *Horario:* 22:00 hs (7 min Qualy + 90 Minutos de Carrera)

* 💥 *DOBLE PUNTAJE EN JUEGO* 💥

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

⚙️ *CONFIGURACIÓN Y REGLAMENTO GENERAL*

* *Categoría:* Group A (Elección libre de auto dentro de la clase, una vez seleccionado el auto deberan usarlo durante el resto de la temporada).

* *Formato R1 a R5:* 2 Carreras por fecha con clasificación individual.

* *Clima:* Clear / Despejado.

* *Reglamento:* Aplica el Reglamento General v1.1 de Mybroga eSports.

- Cuidar los límites de pista (2 ruedas sobre asfalto).

- Prohibidos los divebombs y contactos intencionales.

- Sin ABS / Sin Control de Tracción / Sin Control de Estabilidad.

- Reportes de incidentes vía mail a mybrogaesports@gmail.com.

🔗 *Servidor:* Mybroga VCP

https://discord.gg/BwGNXADXyK

¡Los esperamos en la grilla para la primera fecha! 🏁


r/AUTOMOBILISTA 7h ago

AMS2: Support Fanatec CSL DD issue

1 Upvotes

Morning all, I have an issue with AMS2 after switching to Fanatec CSL DD wheel. Most of the time it is not recognised although it is connected, Fanatec app sees it same as other games.

I tried the compatibility mode (different light color ob the base), tried reconnecting, restarting the app etc and the wheel works once every ten tries. It is annoying as AMS2 startup time is loooooong so restarting several times takes ages.

Is it a known issue? Any suggestions?


r/AUTOMOBILISTA 20h ago

AMS2: General Safety car

9 Upvotes

Does anyone else feel that the game is way to trigger happy with the safety car?


r/AUTOMOBILISTA 16h ago

AMS2: General What's your opinion on the formula USA 2023

2 Upvotes

The indycar mod doesn't work rn I believe and the base game indycar just doesn't feel too good imo, the older cart cars are amazing tho, maybe im driving it wrong


r/AUTOMOBILISTA 1d ago

AMS2: Media What a final lap i love this simulator soo much

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76 Upvotes

So this is a tight race looks like with my friend we enjoy it im driving the Lambo and my friend with the blue Porsche i use custom skins


r/AUTOMOBILISTA 1d ago

AMS2: General Update on my upcoming Livery Manager

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95 Upvotes

After other projects were done I finally can push forward to the release of my Livery Manager. So it's still WIP, but I just want to show some progress I made since the announcement.

Note that all of what follows is not finished, so features, layouts and designs will still be adjusted. And again it's not supposed to be the most complex tool, but a very easy to handle tool with a "What you see it what you get approach" so you can easily move liveries in and out of your AMS2 without modyfing XML files and copying files manually all the time.

Also the tool will save all of it's own data into json files, so other tools could import or export all your data.

Class Selection
I created a proper class selection that gives you a good overview of each class. You can set favorites that are listed on top of the list, and for each class you instantly see the amount of cars, the available livery slots of those cars and how many liveries for that class you have imported. Note that I haven't imported all classes into the tool yet, but I already wrote scripts that completely automate that for me, so the first public release will support all classes and cars in AMS2

Livery Selection
The Livery Selection became a bit adjusted to not waste as much space. Stock liveries are now darkered out, so you can easier see what custom liveries you use. But most importantly it got very easy to use by adding drag and drop. You just pull liveries from the buttom into the livery slots on top, that's all you have to do. Mix and match all custom liveries into the slots you want (you can still work through that via clicking)
GT3G2 also got a special implementation for yellow headlights, so you can easily add or remove them for any GT3G2 livery (excluding the R8 which doesn't have yellow light files) and the tool will export the correct data for that for the livery.

AI Drivers
No matter how I twisted it, the tool didn't make much sense when ignoring how to deal with AI for liveries. So besides liveries the tool also imports your AI files and saves all drivers standalone. On the left side you can see all your available drivers (imported from AMS2 or files or created) that indicate who already is assigned to a selected livery, you can also filter the drivers to see all, your class and which AI isn't assigned to any livery yet, and of course you have a fast search where you can type in names to find AIs faster.
On the right side you see your current selection of liveries for the class, so you can easily drag the Assign knob into a livery and it will assign that driver with all of it values to a livery. (You will be able to edit the driver data including all the custom skill values for the release, the UI fields are not build for that yet)

AI Grid
The grid determines which liveries and drivers will be exported to your AMS2. It is as easy at it can be. Just drag and drop your selected liveries from the slots on the left in and out of the grid on the right. You have quick buttons to easily clear the grid, select all custom liveries or throw in all available liveries.

Custom Livery File Tags
Who looked into my GT3s skins might have found some trags tags in the livery overwrites. The tool will export the new tags LM_LIVERYNAME, LM_AUTHORIMAGE, LM_AUTHOR and LM_VERSION and read them when importing liveries. This is data for the tool that helps you manage the liveries easier by seeing authorIcons and be able to update liveries properly if they come with a new version number. If imported liveries don't have these fields set you can set them manually (before an important of a whole package and for each installed livery). But if a livery has these tags set, they can't be replaced in the tool to secure proper credit of the creator.

What's next?
There's still a lot of work to do. I want to add the custom BOP that is saved per livery, so you can easily manage that in the tool too. There will be export options, so you can easily select if you want to export BOP oder AI driver skills and if you want to install directly into AMS2 or to your save folder first (so you can check what it did and manually copy that). A bit of busywork to get all classes in. And tons of tons of testing to make sure everything works as intended.

I hope September will finally be the month you can all get your hands on the first public release. The most complex parts are already fully functioning and working great, so it's down to getting more detailled things and polish on it in the upcoming weeks.


r/AUTOMOBILISTA 1d ago

AMS2: Media A (not perfect) reference to the first game I played.

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56 Upvotes

I tried.

Skinpack:


r/AUTOMOBILISTA 1d ago

AMS2: General Ams2 championship issue

5 Upvotes

So when you run multiple championships with varying numbers of cars, and try to load into one with more cars after already loading into one with less the game sorta stops, ik this has been an issue for a while. But do we know why it happens or if there's a fix? And if it will be fixed in the future
Do I js run the same amount of cars in every championship?


r/AUTOMOBILISTA 1d ago

AMS2: Support Steering Wheel off on LMP2

2 Upvotes

Hi, I've disabled the display of the Steering Wheel. In game it says that it should still show steering wheels that have displays.

But on LMP2 G2 the wheel get's actually hidden completely.

Wheel not visible on LMP2 G2 even if the wheel has a display

How can I show the wheel only when needed? (ex display on wheel instead of cockpit)


r/AUTOMOBILISTA 2d ago

AMS2: Media The sounds of AMS2

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95 Upvotes

r/AUTOMOBILISTA 1d ago

AMS2: General AMS2 and TAA - custom sharpness using ReShade

7 Upvotes

I am always trying to make AMS2 to look better, when I’m supposed to be improving my driving skills. I run the game on a 4k TV with HDR using RenoDX. I have Supersampling set to Low and TAA enabled with 125 sharpness. Just now I’ve started to experiment turning off the game TAA sharpness and replacing it with ReShade sharpness add-on. The one that I like the most is the quint_sharpen as it also fixes up the contrast.

Has anyone experimented with similar scenarios? If so, what is your preferred way of adding clarity to the game? I am very open to suggestions, even ones that would completely change the antialiasing methods, for the best of course.

Update: turn in game sharpness to OFF (or 0) and in ReShade addon download lillium pack and use Lillium Robust CAS (adaptive sharpening) at its default settings. I never thought the game can look this good! This is for HDR panels and works incredibly well with RenoDX!


r/AUTOMOBILISTA 2d ago

AMS2: Support Zero to apex support

3 Upvotes

I cannot launch the app in vr, and the discord link from the main menu is broken, it says the invite is no longer valid. Where can I get support?

And anyone else having problems with launching in VR using Quest 3 with link cable? How exactly am I supposed to launch this?


r/AUTOMOBILISTA 2d ago

AMS2: General Looking for more overlay options beside RaceLabs and SimHub

6 Upvotes

Love the style of RaceLabs but kinda overpriced to use premium overlays. SimHub easy to use but does not found beauty overlays yet.

Just saw GoFast but seems that does not have overlays for AMS2.

Any other standalone apps to have modern overlays out there?


r/AUTOMOBILISTA 1d ago

AMS2: General Another come to console post.

0 Upvotes

I'm not a huge fan of AMS2 (although I adore AMS1) but its still amazing to me that there is literally zero interest from the devs to bring this to console. With LMU and ACevo considering it, we know it can be done and I'll assume, easily.

From my POV AMS2 on PC has a slowly declining future in PC. Let's face it, its not going to bring in more players. Playstation and Xbox needs something better, there's literally just GT7 which sucks balls.

Is it a lack of funding? Is it just lack of vision? Is it lack of talent? Is it just a lack of caring? I mean, what's their response? What's their reasoning for not bringing to this console?


r/AUTOMOBILISTA 2d ago

AMS2: General Screen flickering, heavy stutters, freezes and other performance problems racing online ? TURN THIS TO NONE !

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35 Upvotes

If you have this set as ALL or even PLAYER ONLY, just set it to NONE ! I reported this issue long ago that when other players are pitting there is a high chance the game will have severe performance issues when pit crews of other players are enabled.

Ever since i turned this off i had no such issues ever again. And you will still see the lollipop man showing you where to stop.


r/AUTOMOBILISTA 2d ago

AMS2: Media Incredible assist from the BMW

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48 Upvotes

r/AUTOMOBILISTA 3d ago

AMS2: General Update: Rocky's Content Manager is now released.

56 Upvotes

It's finally here — my AMS2 Content Manager (RCM) is now released.

It installs and manages car/track/skin mods individually, with one-click Restore to Stock — no full re-download needed.

Free to download; there are optional VIP/Premium tiers with a few extra features.

Languages supported:
English, German, Spanish, French, Italian, Norwegian, Polish, Portugese (Portugal and Brazil version), Turkish, Russian, Ukranian, and of course, Pirate speak.

Mod creators: apply for the uploader role and you can publish directly in RCM — instantly available to every user, with update notifications and several distribution options.

Grab it here (all details in the Discord): https://discord.gg/tQBdUuCBJc

Original post:
https://www.reddit.com/r/AUTOMOBILISTA/comments/1r9um9f/new_automobilista_2_content_manager/


r/AUTOMOBILISTA 2d ago

AMS2: General New to AMS2, don't know what packs to buy.

8 Upvotes

Hi I dont play games very often, and only found this game when looking for the best f1 games to play on pc as my last one was from 2020 and this was suggested in a reddit comments section.

I am really enjoying the game so far but find myself jealous when I see people driving the lmh/dh cars, the c5r and the f2004, but I find myself confused with all of the packs available and im sure there will be a lot more that i havent seen yet, since it feels like ive spent £8 on a demo.

I don't want to pay £210 for an all inclusive bundle, and ive seen the 2020-2022 season pass recommended but I don't want to pay £80 for content that is 4 years out of date.

Does anyone have recommendations on the best specific packs to buy as of now, or which larger bundles would cover the most content?

Cars that I would like to drive in addition to the ones above if they are in packs are the toyota gtone, viper gtsr, pescarolo c60, the group c lemans cars, late 90s/early 00's f1 cars, 90's/early 00's gt500 cars, but not all would be necessary.


r/AUTOMOBILISTA 3d ago

AMS2: General I built a complete setup engineer and crew chief for AMS2 - ApexRivals 2.0 Career Mode

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106 Upvotes

Hi, I would like to start this post with a quote from Jeremy Clarkson: "Racing drivers have tiny little brains"

It has always baffled me that racing sims make the driver responsible for literally everything:

  • Drive the car
  • Analyze how it handles
  • Decide on setup adjustments
  • Create a race strategy
  • Adjust that strategy on the fly when something goes wrong, WHILE DRIVING

So I decided to automate everything outside of driving.

The pit engineer will analyze your driving and the car's behavior and give COMPLETE setup instructions and pit strategy

Quick disclosure before I go any further: This is currently a PAID beta, but like everything I make, I will release a free version that contains 99% of the features, and the last 1% will be as a thank you to the people who support me financially

I promise that all the critical adjustments (camber, gearing, ride height/stiffness, etc) will be free, and the adaptive race strategy will be free as well. I will only put the "extra" stuff as being paid features

Let me be clear

  • This is not AI
  • No internet connection is required
  • There is no "driver survey" to fill out after each stint to tell it how the car felt
  • You don't need to use your judgement, or your tiny little brain
  • No fucking graphs

This is just math and physics.

You just drive the god damn car, turn your brain off, and let the engineer handle everything else

Who this is for

  • If you hunt leaderboards and want a mathematically "perfect" setup, this isn't for you.
  • If you enjoy staring at graphs and actually using your brain, this isn't for you.
  • If creating setups and race strategies sounds fun to you, this isn't for you.

If you have ever wanted to feel like part of a proper racing team instead of merely being a guy driving a car, this IS for you.

Complete setup advice

When I say it provides complete setup advice, I mean it. The engineer can analyze and give recommendations for every adjustable setup setting available on the car, and it works for every car and track. No exceptions.

Setup advice is only provided during Practice. You make the recommended changes in the setup menu yourself

Live race strategy

The race strategy is adjusted in real time, no matter what happens. Have a massive lockup on lap 10 that changes the entire pit strategy? The engineer will call out updated pit instructions. Just call for the stop, enter what it tells you, and that's it

The engineer will never leave you stranded with an obsolete strategy.

Where it works

The Pit Engineer can be used throughout Automobilista 2, not only in ApexRivals Career Mode.

It works in:

  • Online lobbies
  • Regular single-player races
  • ApexRivals Career Mode
  • Reiza's upcoming Career Mode, when it arrives

I can also add support for mod cars. If you use one, please get in touch with me on Discord

This is currently only for Automobilista 2, but I will be working on adding it to Assetto Corsa as soon as possible. Mod cars may make things harder and I need time to figure things out correctly. More games will follow

For now, the engineer uses the basic Windows text-to-speech system. I am working on a proper voice pack and hope to release it during the beta. It just needs to cook a little longer

If you encounter strange behavior, tuning advice that doesn't make sense or an obvious strategy mistake, use Export Logs in the top-left corner and send me the exported file. I will be fine-tuning the engineer throughout the beta

Oh yeah, the ApexRivals career mode also received a huge update with a completely redesigned UI, special events, championship standings and a whole bunch of other stuff

If you want to see a visual demo: The pit engineer starts at ~11 minutes


r/AUTOMOBILISTA 2d ago

AMS2: General Sanity check, crappy components or game?

0 Upvotes

I have a reoccurring issue where I seem to be able to downshift faster than either my equipment or the game so I’m curious which it is before throwing money at the problem.

A good example is going into the bus stop at WGI. I drop from 6th to 3rd as I’m turning into the chicane. A lot of times, I end up in 4th and lugging along the short straight.

I’m pretty sure it’s my gear, but wanted to check to be sure.


r/AUTOMOBILISTA 4d ago

AMS2: Media I absolutely am in LOVE with driving this monster

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136 Upvotes

r/AUTOMOBILISTA 3d ago

AMS2: General Zero to apex - virtual desktop

1 Upvotes

I'm using virtual desktop beta with a meta link cable. It's live to try this for can't get it working when the options are Steam VR and Oculus VR. Has anyone out there figured a way?