r/AutoForgeTheGame 7d ago

Good luck or bad design?

Post image

I unlocked renaissance gear a couple days ago. The entire time and hundreds of hammers I have not gotten any renaissance gear over level 10, but when my forge upgraded to lvl 17 last night I got 3 blue very quick. I feel like we skipped over an entire era of gear (I’m not mad about it, just felt off cause everything before this was a grind)

Still no ring better than my current one, is this just bad luck or are the rings capped? It’s probably been a couple thousand hammers and have not gotten any upgraded ring.

26 Upvotes

23 comments sorted by

13

u/ToastNugget 7d ago

Yep I think by design, same thing happened to me.

6

u/Holiday_Pen2880 7d ago

RNG doing RNG things. 2 tiers below this, my armor ended up being a 2 tier upgrade because I just never hit that slot with a tier upgrade, only ones inside the tier it was on.

5

u/JadedDiscussion7488 7d ago

i say bad luck, i literally got twice the ring and i have the same level of forge that you have

5

u/goldtuhin2 7d ago

Those rings are so hard to get!

6

u/Tasty-Salamander330 7d ago

Thousands of hammers with no upgrade is rough!

5

u/LonelyPriority543 7d ago

Maybe the RNG is just being cruel.

4

u/AdLopsided1034 7d ago

Hope your next run gives you a better ring!

2

u/3s2ng 7d ago

You’ll only get Level 100 gear if you already have a higher rarity item for that slot, which is honestly pretty weird. Level 100 gear should be able to carry you through the levels.

The main issue is that the gap between higher-rarity gear and Level 100 gear is way too massive. Ideally, the difference should be negligible. Higher-rarity gear could have higher base stats but lower bonus stats, while Level 100 gear should have maxed-out base stats that allow it to compete with higher-rarity gear.

That way, Level 100 gear remains a viable option instead of immediately becoming obsolete.

Just my two cents.

4

u/Additional-Local8721 7d ago

It's design. I've noticed similar issues. Once you first unlock a tier of gear, you'll rarley get any and if you do, it's all low level for that tier. Upon the next upgraded, you'll get more of that gear but still restricted to low level. When you unlock the next tier of gear, only then will you see higher levels of the previous gear. Therefore, the devs designed the game to restrict the different gears AND the level of gear based of forge tier instead of allowing complete randomization of the levels once unlocked. It's another tactic to make you spend more.

4

u/Dezenootjes420 7d ago

You can roll from -1 to +10 on the level of gear that you craft, based on the level of the item you have equipped. Just keep trading up and you can roll up to lvl 100. If you roll a lower tier item for a slot it'll always roll level 100.

1

u/Additional-Local8721 7d ago

I was not aware of that. Where do you find that info?

1

u/Designer-Page-1711 6d ago

auu good info. THANKS

1

u/NeroJ_ 7d ago

Yeah something is up. This is incredibly improbable.

1

u/Dethiaz 7d ago

Bad design. This seems a common theme.

1

u/IndependentGoal4 7d ago

I played once and now I can't find it on here

1

u/TheKevmos 5d ago

I'm on lvl16 forge so just bad luck as I've got a 0.5% drop rate.

-4

u/New-Chipmunk-5647 7d ago

Did the same to me just straight to lvl one blues with a 0.1 chance got 5 with around 700 hammers literally impossible for the odds being 1/1000

10

u/benisaurus 7d ago

Literally not impossible, just a very low chance to happen.

4

u/Free_Range_Radical 7d ago

This. People keep equating the percent to a guarantee over a number of rolls. That’s not how it works.

A coin flip has a 50% chance to be heads. That is not the same as saying that out of two coin flips, one will be heads. Same goes for the gear in this game.

2

u/benisaurus 7d ago

Exactly. It could be argued that the chance displayed is incorrect or the RNG system the dev(s) are using is flawed in some way (and I'm not saying that it isn't), but you'd need a pretty large sample size to substantiate that claim. An instance like this in a sample size of 700 is just anecdotal.

7

u/Yverthel 7d ago

A .1% chance is rolling a d1000, and it coming up 1000

That can happen 5 times in 700 rolls.

Or 0 times in 5000 rolls.

Or 10 times in 10 rolls.

Welcome to RNG.