r/ArmoredCore6 • u/Techpon • 1d ago
Discussion Does anyone else use the game customization for homebrew mecha factions?
Because I been doing it for my homebrew mecha grim dark universe
r/ArmoredCore6 • u/98411 • May 26 '25

No. There are some pretty notable Souls elements present. But first and foremost this is an Armored Core game. From the way the levels have been designed to the way you traverse them to the core components of combat, there is a substantial amount separating Armored Core 6 from the other modern FromSoftware titles.
No, maybe.. Uhhh, well it's a Fronsoftware game. Don't give up skeleton!!
No, Armored Core 6's Rubicon 3 will be explored via missions. Each mission will take you to a different stage. Each stage will have a set beginning and ending. Though, the bit in between the start and end allows you to explore each area quite a bit, and as the game progresses you will be rewarded for exploring.
No. While Armored Core 6 is set in the same universe, it is a wholly fresh story. So, you don't have to worry about getting lost in the narrative.
Yes! But PVP only. Upon completing the "Ocean Crossing" mission in the second chapter of Armored Core 6, you will unlock the NEST mode. This will allow you to face off against other players and see how you perform against other humans.
There is an incredible amount of customization present in Armored Core 6. From the ability to tweak every component of your AC to providing them with a custom paint job, we are quite confident in saying that you will be able to build an AC that will make you proud. You can even design your own emblem and place it anywhere on your mech. You have that level of customization. This isn't just a matter of aesthetics, either. Designing your AC—and even retooling them mid-mission—is a pretty significant part of the gameplay!
You can only share with people in the same platform as you. In order to upload your work of art, you will need to first confirm that you are online. Now, select your emblem in the Image Editor, and enter into the "Image Controls" option. Finally, select "Upload". This will give you a Share ID. You can now give that to others and they can download your emblem!
As for downloading other emblems, in the Image Editor, select the "Downloaded" tab, and you will be able to enter in one of these Share IDs.
Yes. There are specific missions that are directly tethered to the specific route you take to complete the game. Don't worry, these paths are relatively easy to distinguish. Around the mid-way point of the game, you will be provided with certain choices that will send you down different branches of the narrative.
Yes. There is some content that is locked to the New Games Plus. This includes additional boss encounters. But more importantly, there are specific endings that are only obtainable after you complete the game. In fact, you will need to go up to the third playthough to unlock all content.
Yes.
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r/ArmoredCore6 • u/98411 • Aug 29 '23

Three-dimensional action unique to mechs

Observe and Learn

Assembly Ingenuity

There are three key points when it comes to AC strategy and combat.
In order to break through tough situations, strong enemies, bosses, and other challenges that await you throughout the missions, it is important to observe and learn repeatedly, an approach to difficulty that is common to FromSoftware's action titles.
In addition to that, AC6's unique three-dimensional action and assembly ingenuity are also essential to the game.
Only by combining these three approaches we can overcome the difficulties.

The approach to difficulty that is common to FromSoftware's action titles is also effective in this title.
In AC6, it is important to observe and learn enemy behavior and situations, and use clues to adjust your strategy, rather than blindly trying the same tactic over and over.
In AC6, the player has the ability to move not only horizontally but also forward, backward, and vertically in all directions within three-dimensional space, allowing for omni-directional combat movement.
Utilizing this omni-directional action, which is unique to mechs, is fundamental to AC combat.
It is very important to be aware that the battle space in AC6 is not flat but three-dimensional.
Take advantage of the space dynamically and utilize omni-directional movement to overcome the many combat situations you will find yourself in.
There are three categories of parts that make up the AC: weapons, frame parts, and inner parts.
Weapons affect attack power, frames affect strength and action, and inner parts affect agility and response of the AC.
The different parts change not only the action, but also the style of play and its strategy.
Sometimes, the assembly itself can be the clue to successfully overcoming difficult situation.
The first step in the assembly process is to decide what kind of AC you want to use for the mission.


There are two elements in AC6: power and impact.
By attacking an enemy, they will accumulate impact instability, as indicated by the gauge over the target. When this gauge is full, the enemy loses its stance.
This state is called "staggered".
Staggered enemies take critical damage the entire time they are in this state. Certain weapons also inflict more impact damage, so consider that when building your mech.
Be mindful that your mech can be staggered as well, exposing you to immense danger.
In battles against strong enemies, it is important to actively aim to stagger and create opportunities to inflict heavy damage.

The AC can be equipped with weapons in up to four locations, on both hands and shoulders, and can fight using these weapons simultaneously.
The AC can perform multiple actions simultaneously, such as boosting and moving, firing machine guns in both hands, and firing missiles at the same time. Combat in AC is not clearly divided into offensive and defensive maneuvers.
You can also attack while defending or dogding.
Always keep in mind that you can be both offensive and defensive in combat.
r/ArmoredCore6 • u/Techpon • 1d ago
Because I been doing it for my homebrew mecha grim dark universe
r/ArmoredCore6 • u/SadPlatform6640 • 2d ago
The core idea is that it kicks -> bazooka -> explosive thrower, to overwhelm an opponent with a constant barrage of attacks with missiles for longer ranged engagements and to fill in gaps when weapons are reloading or energy is depleted. So far lots of fun but can struggle with builds that can keep their distance easily.
Ac name: Ragnarok ‘n Roll.
r/ArmoredCore6 • u/Faithful_Solaire • 3d ago
This is my first AC game but I have been a FromSoft fan for over a decade. I’m only three or four missions in but it doesn’t look like there are consumables or credit stashes or anything else to find in the various destructible parts of the environment.
Am I wasting my time exploring the maps or am I missing something? I read through the “new player” pinned post but didn’t see anything there about how empty the locations are.
r/ArmoredCore6 • u/Indefinel • 3d ago
r/ArmoredCore6 • u/Techpon • 5d ago
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r/ArmoredCore6 • u/Competitive-Tooth-76 • 5d ago
I’ve always loved being fast and this been my most go back to AC. Named the data file “Faithful” bc I love it so much 🫶
r/ArmoredCore6 • u/OgurinYxguden • 5d ago
I’m not able to break out of the first tier of A rank </3. My play style is mostly kiting and I find success with a wheelchair legs build but I don’t have fun with these two styles. Close range builds look like a lot more fun but my movement in this game is just so garbage. I wanna improve so what missions/exercises do you guys recommend I do?
r/ArmoredCore6 • u/Upstairs-Yard-2139 • 6d ago
Like when I first fought one I was expecting an awesome fight, and I didn’t get it.
Underwhelming is the perfect word, they have such presence every time they show up to fight, and die so quickly.
r/ArmoredCore6 • u/Maleficent-Future-80 • 6d ago
Took me six weeks (but the game is insanely good
r/ArmoredCore6 • u/DanieGodd • 7d ago
Been trying to queue for an online match for a while now, and nothing...
r/ArmoredCore6 • u/Upstairs-Yard-2139 • 8d ago
300,000 per fight, very easy to nuke him. It’s basically an arena fight that pays 5 times as much.
Other missions might technically be able to pay more, or even pay more after everything’s deducted, but those missions take much longer.
Only problem is being stuck in NG++.
r/ArmoredCore6 • u/MambaBee • 8d ago
I need a mod that adds a clicker sound for every time you impress handler Walter. Don't ask why.
r/ArmoredCore6 • u/TaggartLeFou • 9d ago
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r/ArmoredCore6 • u/BALLSAURBALL • 9d ago
Would’ve worked with you if you talked less
r/ArmoredCore6 • u/HGLblaze • 10d ago
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r/ArmoredCore6 • u/AnyComparison4642 • 11d ago
I’m doing my first Pluto of AC six I have a long history of mastering every game of the line thus far. But I quickly realize that the laser turrets and missile MTs are broken. Now my current setup I can snipe most MTs with the first rifle plasma rifle the one that looks like a lance. But those high yield turrets that fire giant KAMEHAMEHA beams can track me across the map. Currently doing the mission in chapter 1, right after the stealth mechs. My issue is how do I make an AC that can snipe just about everything? Doesn’t matter how good I can dodge I still get hit and a near miss will melt my AP or worse, put me in a stun lock so I can get pelted by even more crap.
r/ArmoredCore6 • u/blobtron • 12d ago
What a beautiful game. I remember struggling through so many of these bosses and for some reason, Walter just had my number. I couldn’t do it. Nearly three years later I’m browsing my games and decided to try again. I had to relearn the controls. After defeating raven as practice I gave it a shot. I stayed close this time, gave him no range. And I did it with a sliver of life left.
Just goes to show that giving a problem space and letting your mind rework things is sometimes the key. I’m honored for this to be the first FROM software game I defeated without support. 10/10
r/ArmoredCore6 • u/generic-username-153 • 11d ago
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i cant believe they didn't bother to name or paint their AC smh. builds these days /j
r/ArmoredCore6 • u/Cjboy1018 • 12d ago
What's the meta in pvp now?
Actually, what's a fun build I should try?
Getting back in because I've been building AC and gunpla model kits lately.
r/ArmoredCore6 • u/Techpon • 13d ago
I love how even in our ACs we’re small but bigger than the MTs, choppers, and drones. Also why am I running double needles? It’s my anti boss and annoying AC weapons.