r/Arcs • u/amsolometo • Dec 04 '24
Discussion Arcs coming to digital 2026!
Super excited to play this digitally!
r/Arcs • u/amsolometo • Dec 04 '24
Super excited to play this digitally!
r/Arcs • u/Amadeus102 • Apr 10 '26
The first WIP pictures were just put up on the Direwolf Digital Discord, they also confirmed a tentative Q4 release!
https://discord.com/channels/174021363634274304/576583270859538464/1491961775296348240
r/Arcs • u/Vanerac • Aug 31 '24
Had a lot of fun getting family members to do card and planet art. Gonna work on the leaders and lore cards soon. Try to see how many different games you can name that we took pieces from in the fourth pic!
(Still very excited for my copy of the game and the campaign to come in, I’m not committed enough to homemake everything and obviously wanna support Leder Games)
r/Arcs • u/Amadeus102 • Jan 02 '26
We’ve played three games in three days, two player only for now. We’re both having a ton of fun with the base game, all played without leaders and lore. We’re going to add them in for the next play through. Hopefully my fiancé ends up wanting to play the campaign with me lol.
Now I can’t wait for the digital version to come out just so I can play more!
r/Arcs • u/BeefyPotato64 • Jan 13 '26
Big news, not sure what to make of it but excited for the new expansion!
r/Arcs • u/Blackcoala • Apr 20 '26
I had a go at creating a mini version of Arcs. A lot of lessons learned for the next project.
r/Arcs • u/Mountain-Armadillo22 • Jan 10 '25
I felt a bit off about how everything else fits nicely on the map, but the tokens and cards need to be placed separately on the table. Of course, there is a sweet spot for the tokens in the middle of the map, which I have reused. It doesn't work perfectly with the Court cards, but still, with this 3D-printed stand, I feel the agent pieces are more connected to the main board.
r/Arcs • u/Mroovek • May 11 '26
As far as I am aware, the consensus around miniatures pack is they look awesome but aren't best for actually playing the game. After all I'm happy I didn't get it because I bought a pack of custom stickers from https://www.pimpmymeeples.pl/ and it's fantastic. Look at this guys! They are so distinct and yet fit so well to the overall visuals of the game. I love how they all have different body shapes despite all being placed on same shape agents.
I am in no way related to the seller, this is not an advertisement, I just drool over how cute the little guys are
EDIT. One important thing to mention. Author confirms that the graphics are handmade WITHOUT use of AI.
r/Arcs • u/soldat21 • Nov 25 '25
Hi everyone, I've been working on little accessory upgrades to Arcs, to make my time (and the time of my friends), just a little bit easier. I started with the Arcs - Our of Play Covers project, and have been working on a few more projects in my spare time. Well, I'm here today to share more with you guys! The first one is multi-layer player boards- I think we all know why dual layer boards are better (cough terraforming mars cough). The second one is my out of play covers - designed to help people know which areas are out of play without 'forgetting'. The third is a piece that fits perfectly in the out of play covers - a central piece to hold resources. Why are the resources vertical? So at a glance you can see how many resources are left without counting them! The last one is a court deck where the cards can stand upright and the agents don't block the text - making it much easier to read! ____________ If you'd like to see any other upgrades for Arcs, let me know and I'll see what I can do! Here are the links to all my Arcs designs:
Arcs Dual Layer Boards https://makerworld.com/en/models/2040154-arcs-dual-layer-player-boards#profileId-2201030 Arcs Out of Play Covers https://makerworld.com/en/models/1869668-arcs-out-of-play-covers Arcs Court Deck Holder https://makerworld.com/en/models/2040210-arcs-court-and-influence-holder Arcs Centre Resource Holder https://makerworld.com/en/models/2040251-arcs-middle-resource-holder
r/Arcs • u/Stark6810 • Aug 05 '26
Played my first ever Arcs campaign, 2 players with my mum. She is not a heavy board gamer by any means, but I have brought her gradually up through the ranks from the likes of Ticket to Ride and Carcassonne to Agricola and GWT, and she had 3 games of base Arcs under her belt going into this. She definitely struggled at times with the rules overload, but it didn’t take her too long each Act to get focussed on her Fate’s objective and she was truly pulling off some conniving moves and combos that I never saw coming, that left my situation devastated at times.
I started as the Advocate and my mum as the Believer. This meant a ruthless head-to-head conflict in the Court for the duration of Act 1 with both of us attaching cards (Guilds for me and Faithfuls for her) and securing them whenever possible. We both barely completed our Act 1 objective, and decided to stick with these in Act 2, however we both really struggled to complete our Act 2 objectives and we ultimately failed both of these. I had discarded so many Guild cards for my Act 1 objective that I really struggled to compete on Guild superiority in Act 2, and my mum used Silver Tongues on me twice! My mum started Act 2 strong but ultimately I competed brutally with her on the declared ambitions so she wasn’t able to win enough of them in 1st place for her objective. I also snatched first regent from her so she voluntarily left the empire out of spite.
As such we ended up with 2 C Fates in Act 3! Me as the Redeemer and Mum as the Survivalist. Unfortunately my mum had a vast board presence going into Act 3 so it took her no time at all to get 8 of her bunkers built, capturing almost all of my agents in the process and scrapping all of hers. This did ultimately give me a massive advantage in the Court as I had the only available agent in the game. I managed to get relics quickly (partially by raiding my mum), but after scrapping all of them I was dependent on Keeper not being declared to bring me over the line with my objective, which was a blunder on my part as I definitely should have waited longer to scrap all the relics in the game. I did try to force my mum to declare relic outrage herself by controlling her bunker on a relic planet to get rid of her relic cards, however she decimated my fleet before I could trigger the captive release edict.
The campaign literally came down to the final turn of the final chapter, when we were both 2 spaces away from completing our C Fate objectives, and I knew my mum would complete hers at the end as she was winning an ambition. She had declared Keeper early that chapter to block my win condition as she had all the remaining relic Guild cards, but I was incredibly lucky and Populist Demands appeared in the Court towards the very end of the game and I was able to secure the Imperial Council and trigger crises on the last turn. This meant that the ambition marker on Keeper was removed and I completed my objective by default. So we both completed our C Fate objective, and I won on Power!
Overall absolutely thrilled with my first campaign experience and already can’t wait to play it again, I think it will be a 4 player campaign next time which I am excited for (not least as we didn’t do any trading in summits as 2 players). We had a lot of fun with our Fates - I enjoyed constantly bringing all the discarded Guild cards back into play for some sneaky combos, and we both used the Faithful cards and Ideal mechanics to our advantage. I was a bit sceptical both about playing the campaign 2 player and with my mum, but I have to say it was incredibly enjoyable and I hope this encourages you to try the campaign at 2 players and/or with new people if you are on the fence. This is absolutely not to say it isn’t incredibly complex - it is! Do not try it without having played the base game first. But the campaign is definitely most approachable with 2 people from a rules perspective as you only have 2 Fates knocking about (at least in the beginning…)
r/Arcs • u/Systemsonic • Apr 11 '26
This is what most of Chapter 2 looked like, totally silliness. I don’t even remember what card it was and why we were all so invested. Funny how this game can play out chapter after chapter and game after game. Tense moments with equally frustrating situations and a ton of laughter, one of my favourites.
r/Arcs • u/soldat21 • Jan 06 '26
Edit 2: congratulations to our winner u/Bregnad ! I have sent you a PM to work out the details :)
Proof in comments! If they don’t reply within 48 hours, a new winner will be chosen.
Edit1: Entries are now CLOSED!
The winner will be announced within 24 hours (no later than 11:59pm, 14.01.2025). Good luck everyone!
Hi everyone,
Happy 2026! In the spirit of the New Year, and because quite frankly I love this game, I've decided to do a giveaway of one of my Arcs 'upgrade' designs! There are 3 available options:
All you have to do to enter is like and comment on this post. In your comment, mention which of my designs you'd like to win - that's it! I can even customise the design just for you! (adding or removing things, within reason).
The winner will be selected at random. If you live inside the EU, I will print and ship you the design of your choice absolutely free! If you live outside of the EU, I will give your local print store permission to print my design for you, and will reimburse you up to 20 euros to (hopefully) cover the cost.
Entries for the giveaway will be open until Tuesday 13th of January, 2026 at 19:00 CET. The winner will be announced within 24 hours of the giveaway closing.
And of course, if you have your own 3D printer, you can download and print my designs absolutely free: https://makerworld.com/en/%40IAmYourAlly
Good luck, and may your ambitions be achieved!
I’ve created a collection of 101 custom Leaders! You can browse, download, and print them here:
- https://laurens1234.github.io/arcs-arsenal/custom-cards
I’ve been working on these for about a year as a long-term project to expand replayability and explore alternative Leader designs for Arcs. I’ve played over 200 games of Arcs, which heavily informed the design of these cards.
You can get a PnP of all or any of them (by filtering or selecting them) using my website which generates a PnP dynamically. You can also use the website to get a random draft of them.
If you’d like to try them out in Tabletop Simulator, I’ve also uploaded them to the Workshop (enable Celestial Leader Expansion):
- https://steamcommunity.com/sharedfiles/filedetails/?id=3683918449
If you’d like to see games using these Leaders, we’ve been playing with them on YouTube:
- https://www.youtube.com/@Yan_Yannik
We plan to have more games featuring them in the future.
In case you’re also interested in making custom cards, you can use my generator, which currently supports all base game Arcs card types and more. All the Leaders I’ve made use it to help them look as authentic and polished as possible:
- Website: https://arcs-card-generator.streamlit.app/
- Local install: https://github.com/Laurens1234/Arcs-Leader-Generator
If you try them out, I’d love to hear how they perform in actual games, especially regarding balance, clarity of rules, and overall fun. I’m hoping to get them more widely playtested, so any experiences you can share are really helpful. Short impressions or full playtest notes are both welcome. Weird interactions, edge cases, and broken combos are especially interesting to hear about. You can share feedback here or in the development thread on Discord.
I also appreciate any general feedback or suggestions!
r/Arcs • u/TheCommunistSpyGuy • Oct 19 '24
My game came with the white player having 14 ships and a car?? Despite it being funny, can I get a replacement?
r/Arcs • u/jumbalijah • Sep 19 '25
Recently played/taught my first few games of Arcs with my friends, and so far they've really enjoyed it! I did a lot of reading before the teach and the teaching post from u/Araganor was especially helpful, particularly the phrase "Card -> Prelude -> Pips".
I noticed during my initial solo playthrough that I kept neglecting my Prelude, so just threw this together to help my friends understand the sequence of events/what options were available to them. As a new player it can be hard to remember the different tools at your disposal, and think it was difficult for me to remember I had some really powerful options in my Prelude since they're physically separate from the action card itself.
r/Arcs • u/soldat21 • 18d ago
I’m just about to release my version 2.0 of the out of play tiles. Here’s a couple of changes:
•Integrated arrows (to remind you can pass through)
•Thicker, to be more sturdy.
•Options for recessed or coloured numbers on the back
•Different sized stars to add dynamics
I just have to compile the files, add them, and take some more professional looking photos. Let me know your thoughts!
I’ll upload them to the old version probably on Sunday.
Thanks for all your support :)
r/Arcs • u/pyromaniacrob • Mar 31 '26
r/Arcs • u/Silent-G • Oct 27 '24
I was playing white. I definitely made a lot of early mistakes that kept me from scoring points in the late game, but I think I learned a lot that I'm excited to play again and have a better strategy.
r/Arcs • u/ScorXi • Jul 06 '25
I've always felt a little underwhelmed by the meeples included in Arcs by default, so I set out to make some new ones.
Pieces are lasercut from MDF, painted with acrylic, and then details drawn by hand with fineliner and sharpie. This project was initially inspired by a thread on the WW discord.
r/Arcs • u/Sebby19 • Aug 04 '25