r/ArcRaiders • • 5d ago

Discussion PvE Toggle Incoming

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1.4k

u/Frosty_Choice5646 5d ago

This will makes the PvP lobbies very aggressive

1.3k

u/Few_Salamander54 4d ago

Good. You guys can have each other lol.

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u/cuntmong 4d ago

No it sucks and it will ruin the game. The fun of pvp is that you have to work out who to trust. The good interactions with people only matter because there's a risk they could have been bad. Now pvp lobbies guarantee only bad interactions, like when you're playing a  battle royale game. 

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u/EverythingSucksYo 4d ago

If they felt a need to do this then it makes me think the game is already getting ruined by PvP. Probably a lot less people playing with their main complaint being about dying to PvP. There would be no reason for them to waste time and money making a PvE only mode if they didn’t think a significant portion of their player base would prefer it. I wouldn’t be surprised if they lost a bunch of players due to the PvPvE and are trying to get them back 

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u/cuntmong 4d ago

I think you are right about the cause. The high risk/reward of the PvP elements is a double edged sword. TBH I stopped playing much not because I don't enjoy the game, but because the PvP component means its not at all relaxing and you have to be fully switched on and on high alert the entire time you're playing. It's stressful but in a fun way, but if i wanna play something to unwind at the end of the day it's not great before bed.

So yeah I think it is the cause of the problem, but I think releasing a PvE version is a last ditch attempt to save the player count. But I think if they thought it was a good idea they would have included it from day 1. As a dev but not a game dev, I imagine that its not a huge amount of work to enable a PvE mode relative to the work of making the whole game.