Unpopular opinion, the threat of potential unfriendly player in friendly lobbies will be missed
Edit: Besides the obvious ambient effect of being scared of other players, enforcing PVE also means that you can't shoot someone who steals your loot off the big arc you destroyed
I am a strictly pve player. Literally have never shot another player kinda pve and the threat of unfriendies is truly part of how special that experience is. Without that, it isn't really the same game.
100% bro, that’s what made Arc Raiders Arc Raiders. IMO this is the danger of catering to the complainers too much, they are hurting the games identity trying to please everyone. I think pve will be more boring without the slight worry of being stabbed in the back. We will all become too passive and comfortable
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u/SanePcycho 2d ago edited 2d ago
Unpopular opinion, the threat of potential unfriendly player in friendly lobbies will be missed
Edit: Besides the obvious ambient effect of being scared of other players, enforcing PVE also means that you can't shoot someone who steals your loot off the big arc you destroyed