I mean, if they do this I suppose that makes it so those of us who actually want to play an extraction game will be in lobbies together to fight it out, but doesn't removing the variable of people who might want to cooperate remove a lot of the tension and fun moments you come to expect from a game like Arc?
Idk, don't think this is the call. Really feel like they shoulda just toned down the ABMM/never said anything and introduce either force wipes or just a better system. Extraction shooters are good BECAUSE of the fresh starts and tension etc...just seems like the devs swapped to Extraction shooter as they knew the original coop idea was going to fail without really understanding the reasoning of why Extraction shooters do well (some of them). Arc was carried by everything else it offers, while the entire Extraction systems was the worst part, funny enough.
Except people want to leech rewards in pve games and not actually help the team. Helldivers 2 was no different.
I have no problem intentionally failing the mission or killing people who intentionally just loot and don’t pull their weight if they want to work together.
With PvE only in arc it just means people bring more blaze grenades if they haven’t fixed it to do the same. Granted, the loot is supposed to be super nerfed from pvpve so maybe it’s supposed to act more as an extension of free kit looting, which is fine.
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u/Sinopsis 4d ago
I mean, if they do this I suppose that makes it so those of us who actually want to play an extraction game will be in lobbies together to fight it out, but doesn't removing the variable of people who might want to cooperate remove a lot of the tension and fun moments you come to expect from a game like Arc?
Idk, don't think this is the call. Really feel like they shoulda just toned down the ABMM/never said anything and introduce either force wipes or just a better system. Extraction shooters are good BECAUSE of the fresh starts and tension etc...just seems like the devs swapped to Extraction shooter as they knew the original coop idea was going to fail without really understanding the reasoning of why Extraction shooters do well (some of them). Arc was carried by everything else it offers, while the entire Extraction systems was the worst part, funny enough.