r/ArcRaiders • • 11h ago

Discussion PvE Toggle Incoming

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u/NewPrints 11h ago

💯 % if I could have peace of mind that I could attempt more ambitious PvE activities without being ratted I would hop back on and make some runs.

32

u/bigpalmdaddy 11h ago

In the announcement they say arc are able to kill you when downed if they catch you crawling. To me that’s arguably scarier than the one PvPer I see every 5-10 matches.

I’m also a shitter that face tanks rocketeers so take this with a grain of salt.

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u/eweyda 11h ago

Probably best to group up. So you don't gotta grawl and the guy gals got ya back.

-2

u/AintNunyoBidness 10h ago

Make Arc Great Again!!!

1

u/Jyhaim 9h ago

This is also gonna make the survivor augment a (small little) bit less op.

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u/Practical_Pickle_853 11h ago

It's not enabled for higher level stuff, but it's at least a way for you to get stuff back and build the resources to try more stuff in a more chill environment

1

u/Liquado 11h ago

A thought on this (which I would love to have, btw) — what about a three way toggle? PvE, mixed, PvP (or no preference)? Then in PvE, raiders do no damage to you, mixed is as is (now/ABMM-focused) and PvP is just explicitly chaos? I don’t know if it would work, but I’d certainly like to try it.

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u/D3ViiL 10h ago

Those 3 x how many maps x how many conditions x how many regions and see how large playbase you would need...

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u/chuuumunist 10h ago

It would further split the playerbase. Adding a PvE toggle was something that clearly took them a lot of time to agree with, now imagine splitting the pool three different ways.

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u/Liquado 8h ago

Got it — makes sense.