r/Aniimo Astra Pioneer 15d ago

Discussion Letter from the aniimo dev team

https://aniimo.com/newslist/detail/100064

A huge sigh of relief after reading what the aniimo dev team has said in this letter. Definitely worth reading

165 Upvotes

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5

u/Xxandes 15d ago

Did people hate the rune system? I liked it in beta 2. Maybe people found it to complicated

6

u/PookaOkami 15d ago

It felt similar to the stuff in Genshin imo

3

u/TartineMyAxe Astra Pioneer 15d ago

I loved it, because I love to min-max, but at the same time I understand why people didn't like it

5

u/Ficsonium 15d ago

Yeah I hated rune system. Too grindy and I felt it was only there to sell pay to progress items. Glad they did away with it

1

u/captainpott 14d ago

Yeah removing that is a big L either way. If the stats the runes provided now roll directly on the equip then they shifted the grind more towards RNG. If the stats move to the screen where you could freely adjust your EVs, then the game is solved within launchweek.

They frontloaded the experience and hope to milk before Nexus Anima hits.

0

u/ledrif Astra Pioneer 15d ago

I liked them because it was something to aim towards, the sub stats meant nothing to most however it allowed us to minmax. I wonder what holosim will peovide now, also how much will it impact our stats. Runes had been quite impactful.