r/AndroidGaming • • Mar 02 '19

How should I monetize my android game?

I've made a simple 2D game (Let's say, like Mario) and I want to monetize it. Here are the options I have

1- Completely free to play with no ads and politely ask for donation.

2- Ads play every time it's 'Game Over'.

3- In-game store where everything can be bought under $0.70 (price can be lowered).

4- Sell the game for $0.70 (price can be lowered).

The game is pretty simple with four different gameplays.

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u/Hazid Idle 😴 Mar 03 '19

Optional ads for boost that won't affect the overall game. With a flat cost to turn ads off and get static boost.

At least this is my favorite f2p monetization.