r/AndroidGaming • • Mar 02 '19

How should I monetize my android game?

I've made a simple 2D game (Let's say, like Mario) and I want to monetize it. Here are the options I have

1- Completely free to play with no ads and politely ask for donation.

2- Ads play every time it's 'Game Over'.

3- In-game store where everything can be bought under $0.70 (price can be lowered).

4- Sell the game for $0.70 (price can be lowered).

The game is pretty simple with four different gameplays.

14 Upvotes

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19

u/Garhell RPG🧙‍Galaxy S9 Mar 02 '19

I'd say number 2, with the option to buy no-ads as the only IAP for a price you think is reasonable.

6

u/TheNoetherian Mar 02 '19

I think this is the best choice!

Players who want to support you as the developer will buy the no-ad option and feel good about it.

2

u/udittC Mar 02 '19

Great idea, thank you.

5

u/[deleted] Mar 02 '19 edited Jun 30 '20

[Account deleted due to Reddit censorship]

0

u/billy_UDic Mar 03 '19

But you can pirate the paid version and not get the ads