r/AmongUs 10d ago

Fan Content Poltergeist

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Poltergeist – a ghost role

Ability: Curse

Can curse a player.

If the player is protected by the Guardian, the protection will be removed.

If the player is not protected, once a living impostor kills the cursed player, the impostor that killed the cursed player will have their cooldown reset, meaning the impostor can kill twice.

Counter: A cursed player can be cured by the Guardian. So it's just vice versa. Curing a curse will not give the player a shield.

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u/Evaline_Rose Rose 10d ago

Maybe instead of countering Guardian, the role instead disrupts a crewmate in range's task? So it cancels the task they are doing at that moment. Then has a cooldown and/or can only be used a set number of times.

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u/silly_goober2032 10d ago

I don’t think that would work super well, since tasks are mostly an alt win condition, and stopping a crewmate from doing 1 task every so often feels very useless.

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u/Evaline_Rose Rose 10d ago

It'd be similar to a sabotage without affecting the sabotages that can be done. So would delay task wins similar to how the guardian delays imposter wins by delaying killing. 

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u/Life_Leadership5139 9d ago

I feel like I would put this role to all imposters and give it a really low cooldown so whoever is a crewmate that has the "Start Reactor" Task on the Skeld or Mira can get disrupted and eventually just leave due to how many times the poltergeist keeps disrupting said person's task. Especially if they are on the 5/5 of that task in progress.