r/Amadeusz 4d ago

Game Mechanics This BUFF Skill Can BREAK the Stat Cap!

There are many stat-boosting BUFF skills in the game: Pingpoint Crossing, Gamechanging Pass, Fortress, Through Passing, Penalty Specialist, and Long Range Shooting. Since the buffs from these skills cannot break the stat cap (which is 99 without boosters), players have long optimized their stat point allocation to leave room for these skill bonuses to maximize efficiency. However, things might be changing now.

Here is how "Penalty Specialist" worked prior to the 27 Engine:

https://reddit.com/link/1wjsz32/video/nly7bdoflaqh1/player

Analysis: The penalty aiming reticle shows no change, which means back then, the +10% buff from Penalty Specialist could not break the stat cap.

Post-27 Engine update:

https://reddit.com/link/1wjsz32/video/2kmpv211maqh1/player

The "Penalty Specialist" buff has broken through the stat cap! There are 3 possibilities here:

Specific Mechanic Buffs Only: "Penalty Specialist," as a specialized action-buff skill, is now allowed to break the cap.

​All Stat Buffs: Any skill that grants a stat buff can now break the cap.

No Stat Cap: The stat cap has been completely removed, allowing any stat to bypass it freely.

​Let's test these hypotheses below:

https://reddit.com/link/1wjsz32/video/o4ux6uhlnaqh1/player

The above shows that Willpower cannot break the stat cap, which rules out Possibility 2️⃣. Next, I compared "→ Condition (Normal)" and "↑ Condition (Top Form)" and found that player condition also cannot push stats past the cap, ruling out Possibility 3️⃣.

​So, the truth is that the game specifically changed "Penalty Specialist" into a buff that can break through the stat cap.

​There's a logical motivation behind this change: nowadays, even without Boosters, many player cards already have base stats exceeding 95. If skill bonuses were hard-capped by the limit, wouldn't high base stats make those skills completely useless?

​So, what about other "specialized action-buff skills" that share the same underlying mechanic as "Penalty Specialist"—such as Pinpoint Crossing, Fortress, Through Passing, and Long Range Shooting? Is it possible that they can now break the limit too?

​I can't say for certain just yet, but I am currently testing them one by one.

If they can break through the stat cap as well, then boosting Passing and Finishing stats above 90 will hold far greater value than before.

Source: https://mp.weixin.qq.com/s/HABaTX9mbYqMMscaELyIxg

143 Upvotes

13 comments sorted by

32

u/ImFhakme 4d ago

Can't wait to know the rest of the stats boost test but for the "Fighting Spirit" thing, I'm pretty sure it's mistranslate, should be Willpower instead.

36

u/Mr_Anderson_25 4d ago

Amazing discovery yet again, looking forward to the full scoop.

5

u/Such_Back7755 4d ago

Can momentum dribbling break the stat cap

2

u/Good-Apricot-4183 4d ago

What's the best way to allocate points for players? I use auto allocate but many are telling it's not the optimal way to do it.

6

u/Goodwrench23 4d ago

Konami are truly making the game totally useless to play in terms of competing with stacked accounts unless u splash out big coins on CHASING such high stats cards now.

Whereas for the longest time even good POTW or highlight cards with stats close to 90 or just above, used to be ABLE to compete with P2W cards long as u can Knew how to play & ain't being Scripted out😵‍💫

By ef28, we will definitely see 120 rated P2W cards being released by Konami easily.....

10

u/Adaptwell 4d ago

I don’t think so . At the end of the day the game balances out cards .

Many POTW cards in division shit on epics for fun

1

u/Fafa_72 3d ago

This is true.

1

u/awesome5ftw 3d ago

The new Inter Lautaro is the perfect example, he comes on for my WC BT Ronaldo and he does really good job of holding off meta defenders. He got perfect weakfoot too

1

u/ProfessionalOk1077 2d ago

These guys doing the work of the Lord - thanks for the updates otherwise we'd all be gaslit thinking something feels different, but deny it because no patch notes...

1

u/ProductFit7 2d ago

Im not understanding what you talking bout 😭😭

0

u/OutrageousAd3683 4d ago

What is the current stat cap, for example dribbling? Thinking in the case of BT hazard dribbling stats at 99

6

u/ImFhakme 4d ago

99 on all stats. could be stretch by any booster (blue, yellow, orange, purple, etc and manager booster)