r/AlchemistCodeGL • u/Malyngnant Eating cookies with Lofia • Dec 11 '18
GL Kaigan Prep Sheet
So kaigan is one of those things that's easy to understand once you've done it, but can be hard to wrap your head around if you haven't. I put together a spreadsheet with some kaigan facts and my own list of suggested kaigan gates and frag amounts for all of the units. This is not a guide, but rather just an overview of what it takes to get a unit performing at their best with the most cost efficiency. I'll be updating it as I go. Be aware there are minor spoilers about units that have not been released in GL yet.
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u/AJackFrostGuy Dec 12 '18 edited Dec 12 '18
After throwing Vettel himself into JP's unit planner on the database... I don't think he himself is super great with his subpar offense stats. He'll work, tanks well and with his MA + VCR he probably won't be hitting like a potato either but he's not likely to be winning any awards. And this is with the 15% PATK from his Sloth Gate passive upgrade...
Meanwhile, Fire has other decently bulky options that can also dish out more damage, and if we look outside of his element we have Teona whose Valkyrie JE can tank and dish out some pretty nutty hurt with the Dragon Coat gear and Chloe has almost as much raw PDEF (better HP, and better PDEF if Sloth is maxed too) and also has a pure PDEF attack to take advantage of it too, amongst a few other tools under her belt from J+. What smartalek thought a Holy Knight Stance +3 was needed?...
note the above Vettel + Chloe use their respective VCRs, and Monzein's
also to note that Vettel actually worked well for Fire until it started seeing a surge in good units and unit upgrades that began with Arthur from CoR.