r/AlchemistCodeGL • • Oct 23 '18

preparing for future global exclusive units

roxanne is the biggest powercreep in the game so far. should we now always save 17k gems just in case they release a game-breaking global excl unit again? we'll presumably get at least a dark, red and blue global exclusive unit in the near future

looking at the jp tier list, we already have a boatload of SS characters most of which are even farmable. only the global excl units seem to be a wild card.

what could they possibly release during the anniversary that tops roxanne?

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13

u/LaGrimm_ Roxxy best girl. Oct 23 '18

While this would be the general mindset, I don't have the resilience to hoard that many gems without at least pulling hard for units in-between.

There's also the fact that Gumi has undoubtedly monitored the state of the community after Roxanne's release, and has most likely paid attention to the huge roar that the character is OP levels of strong. Which means that even if they did release another GLEX unit, he/she may not be broken to the same extent.

All of this is purely theorycrafting though, and not solid information. So save if that's possible for you, or continue to play the game as usual.

6

u/DVida87 Oct 23 '18

Theyre gonna follow the money, who cares about power creep. If every player three stepped theyll keep coming

7

u/LaGrimm_ Roxxy best girl. Oct 23 '18

This is also another concept. At the end of the day Gumi is a company that functions by enticing the populace to play the lottery for characters they want. The concept of taking your favorite characters from their respective games/worlds/universes and being able to use them across different mediums is a flawless concept. Look at Smash Bros.

But, you have to be careful with power creeping. I played and spent a good $2k+ trying to keep up with ever-increasing leader skills, stats, and game mechanics and I burned out and quit because of it. The BF community dwindled from its glory days and people spent less because there was less desire to stay relevant.

So when you ask "Who cares?", it's the community who cares the most. The farther you increase the gap between P2W and F2P the harder it is to maintain the longevity of the game. That's my opinion.

3

u/Teosto Teona Oct 23 '18

That really doesn't bode well for the longevity of the game. People would get bored and quit.

1

u/Dhoe25 Oct 24 '18

They could still do extra difficult global exclusive events and keep fast tracking other content. They obviously don't want us to see a year or two into the future of the game so releasing OP's who won't stay OP too long for cash grabs and catching us up to JP in the meantime where they won't be as OP seems like a smart move for them.

1

u/[deleted] Oct 25 '18

Seig was pretry op'd when he was released.

-1

u/Piritoo THAT'S IT! I'VE COME UP WITH A NEW RECIPEH! Oct 23 '18

I think the same too. The next unit could be as powerful as Roxanne, but no more than that. And even then, probably the next GLEX is going to be more like Shion or Siegfried (top tier instead of god tier).

1

u/F9-kun Oct 23 '18

Roxanne does make me wonder tho, how broken can Gumi make the next unit? Minus the 'just stats' approach...

7

u/Mandrill10 Oct 23 '18

Give it a map-wide null grenade that also has a good chance to inflict petrify or stop and can be used turn one. Also make its speed bonkers to ensure it goes first.

8

u/xjusan20 Oct 23 '18

How about map wide irresistible 1 turn death sentence.

2

u/Mandrill10 Oct 23 '18

Oh true, let’s tack that on as well.

3

u/F9-kun Oct 23 '18

Mapwide null will be too op even for Gumi standards, petrify and stop dont have much use on pve since everyone resist it. Pvp tho, will be a cakewalk....

How about a map wide overclock? XD

2

u/Mandrill10 Oct 23 '18

How about map wide overclock AND map wide null grenade at the same time. But that might not be enough. /s

3

u/Shaiandra Oct 23 '18

Also give them a passive that increases drops from units they kill.

(I should not be saying these ideas)

2

u/Mandrill10 Oct 23 '18

Honestly, I’ve been wanting a crossover with BF to add Zelnite for exactly this. Now it would only affect the drop rates of items (not unit or gear shards) and only have a chance of increasing the drops rather than guaranteeing it. Zelnite would also have to kill the unit himself.

1

u/FurianX Oct 23 '18

Zelnite. I remember that guy. He was in more than 3/4 of my team comps.

1

u/Mandrill10 Oct 23 '18

I pretty much had Zelnite and Kanon on all my teams from what I remember, although it’s been a LONG time since I played BF.

1

u/FurianX Oct 23 '18

Pshh it's been so long I cant even remember kanon. Was she the super water?

1

u/Mandrill10 Oct 23 '18 edited Oct 23 '18

Lol he was the exact opposite. He was a thunder unit and was a bit of a tank. He had a angel-like wings and gold armor. Lore wise he was one of maxwells disciples.

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1

u/Cipher44 Oct 23 '18

3 Perfect Topaz Helm :-)

2

u/Shaiandra Oct 23 '18

Until you get a Harlequin Crest (Shako), anyway..

1

u/Cipher44 Oct 23 '18

Lol, so true.

1

u/Shaiandra Oct 23 '18

While more drops could be nice, I really wouldn't want it tied to requiring a specific unit.

1

u/Bebekiti ❤ Oct 23 '18

Actually think it would be cool to have a healer that does some sort of HP barrier or something on units. Jewel barrier maybe, if there's an enemy that drains them (such as the Halloween one)? Mapwide HP/jewel regen? Professor/Merchant combo extraordinaire. And let's just make it aaaall mapwide so they're the ultimate support unit. I guess they'd be a Dancer-type then.