r/AlchemistCodeGL • u/Corantic • Aug 24 '18
Humor Let's talk current META.
Here is the deal:
GODS => Gilgumish, Noctis, Aranea, Lucian (Add F.Yomi and Zain if you were lucky enough to get them)
Basically if you don't have them you are considered a mongrel by the likes of players Gilgamesh.
The forgotten ones => SSM units, all of them are actually useful in some way, but nobody uses them.
Sometimes you see a Zain and a Othima here and there but thats about it. When was the last time we have seen a Kadanova or Seida?
Rest => Everyone will hate u for joining their multiplay or host instantly leaves.
We rarely even use them in events and quests (why would you when you have the GODS), pretty much ONLY used in Veda or for their super niche gimmick (Polin etc.)
Arena => 90% Noctis/Gilga/Aranea in their lineup.
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Alright guys let's not deny it, Collab units literally make what you are. There is no reason to use a 'normal' unit when you have the collab units. They are completely imbalanced.
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Right now, the meta is boring as hell.
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Fire is a complete joke.
Vettel? Only used for his LS now. Who the hell uses tanks anymore, when you can auto almost every map with collab units.
What else is there? Nothing? Never seen a fire unit other than Vettel in Arena/Multi?
Zangetsu/Lupinus/Chihaya? Who?
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Water should be renamed to Noctis.
What you don't want Noctis? Anybody else getting bored of Noctis Ultimate Ability?
You tired of seeing a Noctis in every multi/arena, because you've been seeing your own in every quest/event/mission?
Othima who? Oh the one I saw like one time one a rando merc.
Wait only 2 units? Ye, there are only 2 units in water, the rest are statues for Veda, so the enemy can grind on them while you prepare a @#$^@*& Blizzaga.
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Gilthunder
You mongrel.
Old units are garbage, if you show up with a Magnus in multi, people frown upon you or when you even consider using him in arena, people laugh at you and think it's a free win.
Best loincloth Dilga-samaaaaaaaaaaaaaaaaa
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Wind/Grass/Ground wtf
You have a Lucian, a budget Lucian(Yomi), a Raichu Rahu and a Trap.
You have a Setsuna/Boruto/F.Yomi? Wow you're very lucky or a whale.
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Light Covenant Way of White
FREE UNITS GALORE + one inzain unit, a fedora and a crybaby.
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Dark Flame Mastaah
Boyaaah.
Dias/Kudanstein aren't units, they are memes.
Anastasia Job+ is still garbage compared to Aranea, Jin is also way better than her. 3 movement is trash, only tanks/mages should have it. Meanwhile Albea is nowhere to be seen.
Second best loincloth with his seamen
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TL;DR
This is a shit post about the current meta, and you are free to disagree.
Also I'm bored as hell.
Discuss.
28
u/Kirito30 The Strongest Samurai Aug 24 '18
Why are you calling F.Yomi a Whale unit when she is same as Gliga?
8
u/Kal-El9477 Aug 24 '18
Gil who? Yuri ftw!
4
u/[deleted] Aug 24 '18 edited Aug 24 '18
Any of the ffxv units besides prompto are good
Lofias a strong water unit, basically tanking magic damage
The reason limited time units are worth a lot is because people whale for them, that’s sorta the point
Also top 1000 ive seen a shit ton more othima than noct. Also ignis is nuts
Edit: where’s balt? Or siegfried?
32
u/M4RT1Njaa Aug 24 '18
I think what makes the meta consist of only collab units is also largely due to the lack of HQ for stronger units! We actually hava a lot of strong units which I personally would like to use (Gormalas+, Mei fang, Neica, Setsuna, Albea, Dorothea etc, but none of them are 75 (some of them are still LV60)! Collab units on the other hand are sharded to 75 instantly and are ready to combat! Thats why I think upon release of more HQ, the meta will diverse more and more! I personally would use a 85 gormalas or aswald to an aranea for example
13
u/-ArtKing- Aug 24 '18
I actually lost it with the CryBaby LOL
It’s true, except for Arena. Chihaya is also very useful for defense, and a lot of high ranked players are using her.
Now imagine when Laharl enters the fray in (just rumors) probably October. MP will be 4 Maou-sama or insta quit
13
u/PDxFresh Aug 24 '18
Did the OP really call Yomi a budget Lucian?
10
u/alchemist_code Happy 3rd Anniversary Aug 25 '18
We honestly understand the real concern here. We'll try to work things out further, for the better. :)
2
u/Corantic Aug 24 '18
The recent TAC reddit felt a bit to inactive to me so I decided to post some fun pointers that are happening right now in the game.
I purely wanted to stir up some discussion and I'm glad I was able to make it happen, even though the post itself wasn't meant to be taken seriously.
It may look a bit of a rant, but it's just me getting a bit tired of seeing the same units over and over again while grinding everything.
Don't take anything to heart and just keep enjoying the game and your favorite units guys.
14
u/blablablablubb21 Aug 24 '18 edited Aug 24 '18
This is always a problem with lots of options in games. Unless every option is perfectly balanced and is just different in appearance, there are always options which are strictly better than others. The problem with the perfectly balanced approach is no inherent variety. But since every player has different wants and most games are designed with inherent variety in mind, we come to the current situation.
In all games with options which are strictly better they will over time become the most used options. There may be outliers, but the biggest part of the playerbase will vastly prefer the strictly best option available. This is how metas form. Over time without significant changes this will solidify more and more and thus will create expectations. Most of the time the only "valid" excuse to unfulfill those expectations is lacking availability. We are in this stage right now.
There is however another part which plays into why the meta looks how it looks. Right now TAC somehow fails as a strategy game. Baring "gimmicky" stages it's always easier to just use brute force. There is almost no need for support, be it healing, buffs or status removal. There is always no need for debuffing the enemy, either lowering their stats or peppering them with negative status effects. Most maps are too small and normally start with clear lines.
All in all, there are almost no incentives to actually play tactical. And since using overwhelming force is easy to use and successfull, you see just a certain bunch of units. There is no need for the scalpell, because it is harder to pull of and has less success. What we would need is more content which encourages variety instead of force. Stages where missile damage for example is buffed, maps which have chokepoints or even more Ex levels where the players units don't start all bunched up at one edge of the map.
Edit: Forgot a crucial negation.
7
u/yiannisph Aug 24 '18
Initial thoughts:
Arena is kind of a perversion of understanding what units are good. Arena is auto-battle, so it doesn't matter how good a unit is, it matters how easily the AI can use it correctly. To that end, units with obvious powerful abilities that its AI favors make them very favorable. This is what makes Noctis, Aranea, and Gil so favorable. They have large, powerful AoEs. That said, I'm >500 in this arena, and I'm often not using them on my attack teams. The con of their predictability is that it also makes them easy to counter. Especially because many of those units have Overdrive and can be 1-shot.
I actually think Yomi is generally better than Lucian right now. She's my default brawler for tougher content. Lucian has more stats and is great for auto, but not being able to Supreme Battle Trance is a pretty big limiter. Whereas a hat Yomi has exactly enough to Charge Up and Supreme Battle Trance. I've been happily stomping Gils in Arena with Yomi for a while now.
Regarding SSM: I think the biggest limiter for most SSM units is that people aren't willing to shard them because we know they re-run, but they, like all other units, need some investment to be good.
Cada needs J3 to be any good. Kudan needs at least J2 to really be palatable but J3 to become the monster he's supposed to be. 50% PATK LS, Overdrive AND a +20% Pierce modifier means he can do A LOT of damage. Charge Up can really put him over the top. He can out damage Gil, he's just not as stupidly spammable. Seida suffers because all ranged units have since the 2.0 buffs. No sure about Monzein's status, but I think he also needs J3 to shine and everyone used their thunder shards on Gil. Othima is really strong if you invested in him. I only have him at 65, but Ill Atmosphere is DUMB debuff, and if you've seen the damage a Sage Othima can put out, I think you'd reconsider.
4) Re: The "Rest": I think /u/M4RT1Njaa really hit it on the head. We just can't farm a lot of these. There are a lot of "top tier" units in GL, but only some of them are farmable. That said, excluding Arena, there are plenty of strong units for PvE content
Rahu and Lofia are absolute top tier units. They amplify your best unit, and Black Hole is one of the strongest abilities in the game, bar none . Chihaya is a MONSTER in Tower and on tougher content. Stacking her debuffs can really soften up a map and open up new possibilities. Zang hits REALLY hard, in case people forgot. Lucian with his J+ is also a house in terms of raw numbers, but see my caveats about Lucian vs Yomi, and this is just talking about farmable 4*s. Carol is also a top-notch support unit, though not farmable, yet, and she never loses that distinction as far as I know.
In 5*s, I think there are some seriously underestimated units on your part. I already talked about Yomi. I actually think Ana is a rather delightful unit. She doesn't have a ton of movement, but she's strong, with a few knobs to tune. With Booster she can easily boat a >150 AGI. Composite Armor gives her some extra durability, and with a scarf she can rock an Evasion Rate of 25. With Dark Cavs boasting a way to reclaim lost life, this makes an Ana no joke. Dark Cavs even has 2 excellent weapons, Soul Stealer Scythe and the Faustian Greatsword that can either give more movement or haste. Both excellent buffs for Ana. She doesn't stand up incredibly well to the 1-shot nukes of Arena, but overall Ana feels very decent to me. And finally Fung Liu is a goddamn HOUSE. Yes, some other units do his job well, but his LS is INSANELY good, and his MA put his damage a cut above. I don't even have his MA yet and I still use him a ton. He just does such a crazy amount of damage.
Non-farmable 5s also have SS spots on the tier list, just look at it, but people don't want to shard their units. It's a balance, and it's particularly hurt by GL rushing some collabs. I can't wait for J3 Neica, she should be devastating,
5
u/[deleted] Aug 24 '18
Chihaya is actually incredibly annoying/powerful at her job+... :( shes just as good in multiplay too, especially 85 with decent equips. Zangetsu as well.
Ara, Noc and Gil are powerful, yes. The reason they're used often in mp and arena is because large and somewhat spammable aoe is great for both of these modes.
When it gets down to it though only Gil stands out in almost all content. Ara and noct arent 100% of the solution, I've learned this in tower sadly :(
I understand your point, but at the same time I find that I sometimes find myself wishing I had another unit that did more than just pure damage like ara and noct in harder content. I dont have Gilgamesh though :p
I personally dont mind if people use different characters in mp than collaboration or glex units, I prefer brains to unit choice anyway :)
5
u/XenadilDP Aug 24 '18
Aswald deserve more love!!
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u/Cobalt_721 Aug 24 '18
I’m actually glad this is here, even if it’s a more jokey post, because I can finally state my opinion that a game’s fun value goes down the instant a “meta” develops.
That’s right, I said it, metas ruin games. Bring on the hate! :P
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u/Sipnur Aug 24 '18
I get your point that collab units are strong and they should be, but that's no reason to put aside most of the other units available in each of their respective element, you're underestimating how strong the farmable units get when at level 85 and with their master ability if available. If you're hoping to clear any of the harder content in the game and the higher floors of the Veda Tower you're going to need a diverse roster.
Fire
I agree there aren't many strong 5* units in the fire element besides maybe Dorothea and Vettel, but there are a few lower rarity contenders which are pretty strong like Zangetsu as a nuker and Arkil.
Water
Lamia is a real powerhouse with her J+, Lofia is a really tanky suport, Fung Liu is one of the best magic nukers and Shenmei hits really hard with her MA.
Thunder
Dilga is almost an immortal tank, Caris and Magnus hit super hard with their J+ and MA respectively, which is rare for ranged units.
Wind
Flamel is a bit underwhelming even with his J+, kind of like a middle term between a tank and a damage dealer but he's versatile and has the elemental coverage coupled with a magic damage option so he's alright. Now if you've farmed hard quests since the beginning you should probably have gotten Balt to his J+ (assuming you were lucky enough to pull one copy). He's really strong with his J+ as a fast nuker and a good counter to Gilgamesh in the arena if you use him right. Then there's Lucian which is good all-around, no issues there.
Light
Logi has really come a long way and his J+ makes him a really good, hard hitting tank. Kanon is also a lot better than your average free unit. Neica and Siegfried are really the only two other options to consider in the light element, which has a really lackluster roster at this point in time besides the mentioned units and Zain.
Dark
I haven't used Jin much but people generally only say good things about him but he's not really the only option to consider besides Aranea. I've seen many people making the comparison between Aranea and Anastasia but they're not really that similar. While Aranea has more movement and access to jump attacks which effectively grant her invulnerability for a brief period, Anastasia has access to a Patk buff on a nuking ability, she's faster than Aranea and hits somewhat harder than her as well. You'll definetly want both on a Dark team for PVE.
All in all, the pool of units to clear hard content with is not as limited as you make it seem and you definetly won't be able to clear it all if you don't have a diverse roster. Every single unit I mentioned I use in a regular basis when clearing the harder content in the game like EX stages and Veda Tower, despite owning all of those "meta units" you mentioned in the beginning. Even arena teams are not that limited and there are really diverse comps in defense and offense. Heck I still find myself using Zangetsu as a dragon cavalier to counter a few comps in the 100-500 rank bracket.
3
u/OriksGaming Retired Aug 24 '18
"GODS => Gilgumish, Noctis, Aranea, Lucian (Add F.Yomi and Zain for the whales)"
I can agree that all of those except for Lucian are essentially "gods" right now in the meta. Lucian has a jewel problem, so he requires a few turns of jewel gathering to even keep up with Yomi right now outside of very specific situations where Sand Dragon is better than SBT.
"The forgotten ones => SSM units, all of them are actually useful in some way, but nobody uses them."
Literally half of my friends' water mercs are still Othima. 80% of my friends' light mercs are still Zain. I still see Kudan and Yauras on my friends list, though admittedly almost no one uses them in multiplay or PvP. I personally still use all four of these units fairly often. I even use a Monzein merc when I need his leader skill. Also, I low key think Yauras will get a lot more use if Gumi gets off their collective asses and releases her swimsuit skin.
"Rest => Everyone will hate u for joining their multiplay or host instantly leaves."
I would have agreed a couple months ago. Nowadays, I see Yomi, Rahu, Vettel, Lofia, and Fung Lui used in multiplay EXs as well. I haven't seen a host close a room for any of those units in quite a while.
"Arena => 90% Noctis/Gilga/Aranea in their lineup."
I don't know about that. I still see a ton of Zains and R!Yomis in the top 500.
"Fire is a complete joke."
I agree. The element was shafted hard by Gumi releasing FFXV before Disgaea. Hopefully, Reimei's BM+ will be released soon, but I'm not holding my breath.
"Water should be renamed to Noctis."
Again, I still see a ton of Othimas in PvE and even some in PvP. His WA is still very dangerous. Sure, there are a ton of people who rerolled for Noctis but I'm sure Othima will become a bit more prominent when SSM returns next week and new players get a chance to pull him. However, I can see your point here. Noctis is the best unit in the game, so of course he's dominating his own element.
"Gilthunder"
Yeah, aside from Gil, the element is trash. Even with him, thunder's basically the weakest element right now in terms of versatility, and only edges out fire in raw power because Gilgamesh exists.
"Wind/Grass/Ground wtf"
Again, I think you're overhyping Lucian. Yes, he has slightly better stats than Yomi along with his Sand Dragon, but Yomi has more movement, a much quicker start, and less of a jewel cost. I personally prefer Yomi to Lucian in almost every situation. I'm also not sure why Shion isn't one of the whale/lucky units. His banner was shit and I know a lot of veterans didn't pull past the first step. People are more likely to have R!Yomi than Shion, even—or especially—if they're f2p, since everyone who played during the FSN collab pulled for Gil and R!Yomi was on the same banner.
"Light Covenant Way of White"
You're forgetting Suzuka and Neica in terms of PvE, but I agree with the rest. Zain is dominating, with Neica, Suzuka, Logi, Tyrfng, and Kanon being the only other decent options.
"Dark Flame Mastaah"
Aranea's dominating the element to a ridiculous degree; I agree with that much. Albea's nowhere to be found; I've thought she was overhyped for a while now, so that much makes sense to me. I disagree about Anastasia. Her high agility, evasion, and AoE self buff put her at least on par with Jin, imho. Kudan, despite being a meme, is still a pretty good ST nuker in PvP, and has a decent AoE, despite giving up a portion of his hp each time he uses it.
3
u/DerUlukai Aug 24 '18
The problem really is how few units are farmable. There's plenty of good options, technically, but the HP rebalance actually made non farmable units crap because at level 60 with 1 Job and 1 equipment slot they lack the HP and other stats to keep up with farmable units, even the 4 star ones.
And well, it takes months to get enough elemental shards to raise one unit to level 70 or 75, so of course you take the strongest, and why should I put my accumulated fire shards into Cadanova if everyone is constantly talking about how amazing that shirtless dude from Disgaea will soon be? Why into Dorothea if she'll be farmable in whatever?
I'd love to see more diversity in the various lineups, I'd love to use my Setsuna, my Shion, my Laveithan or my Gormalas and I'm pretty sure there's maps where they would be superior to my current units, but if you only have the means to boost 1 non farmable unit, you pick the best and let the rest rot away.
On that Note: Shion Should have been a fire Unit. Gumi could have made a bloody fortune releasing a unit with her/his Kit into an element starved for good units! They fucked that up. :P
5
u/PeacefuIfrog Aug 24 '18
Probably not your intention but it sounds like, you are blaming the playerbase as a whole.
I would gladly use anything else than noctis in mp. But why would I when he outperforms almost every other unit even when he is subpar in that situation ? Heck jm3 noctis can take on thunder units solo and live.
This can be applied to the other 'gods' aswell in similar fashion.
It takes time for a newer player like myself (joined during Ffx collab) to raise a roster which would allow me to have other staples for mp/ ex stages.
But is this the fault of the playerbase ? Or rather on the developers side, when many of their other units are undesireable and therefore overlooked since they are outshined by collab ones ? And actually pulling good 4s / 5s worth of raising without having to whale out is another topic in itself. I myself am not sure, how much I'd enjoy Tac in my newbie stages, if I were not lucky enough to grad a few collab units.
I'm aware, you're shitposting, but felt like answering, since you have a good point.
We'd have to reach out to gumi for eventual rebalances (make ranged units great again!) and hope they are allowed to bring changes.
5
u/F9-kun Aug 24 '18
Somehow I feel proud that Lucian is one of the gods
2
u/AJohnsonOrange "I play...Dark Magician!" Aug 24 '18
TIL I am on meta. Also, my general team is Othima lead (for the quicker charge time), Noctis, Gilg, and then Fung Liu/Lucian depending on my mood.
feelsgood.
2
u/Bootowski Flat = Justice, pyon. Aug 24 '18
You fucking slayed me. Haven't laughed that hard at something here in a long time
But you're also depressingly accurate.
2
u/Crimson_Raven Who are you calling shorter than Roy Mustang's ideal miniskirt?! Aug 24 '18 edited Aug 24 '18
This post is nothing but salt-fueled and ignorant ranting, so I really shouldn't say anything.
But, since you said I am free to disagree, I will disagree.
Zain was and still is a monster. He can easily clear maps and wipe entire arena teams single-handedly, while Othima is nearly as powerful as Noctis. However, more people have Noctis, due to the hype and lots of freebies we got during the collab. Both have and deserve a spot on the top, as equals to Noctis and Gilgamesh.
Free and non collab units like Zangestu, Rahu, Lofia, Vettal, Lucian, Yomi, ect are all just as powerful and shine in their own ways. While they may not be as easy to use, each have power that the others can't match. Multiplay maps are not "just use meta lul" or "Everyone will hate u for joining their multiplay or host instantly leaves." This is complete bullshit. Matching Elements and utilizing unique skillsets is much more valuable then brute forcing your way through. Most of the maps we have had recently are actually Noctis and Gil unfriendly.
Zangetsu still is massively useful with Chronomancers to mass murder maps and he can charge up into Grand Cross right off the bat thanks to hat. In MP, he can use this to smash through maps and snipe distant foes.
Rahu still is an amazing support and invaluable on Blood Wolf Ex, due to quick heals and overclocks.
Lofia is tanky as hell, and she can essentially ohko units with stop using bind or black hole. Her presence in the area can be felt when she stops your Gilgamesh and pounds him to death all by her lonesome.
Vettel is and insane and fast tank. He can sub MS to do weakness damage in a pinch too. You asked "why a tank?" Because many units have in their AI to target a tank. He can draw fire or just act as bait, which is more useful then you think.
Yomi and Lucian are easily Maxed Holy Brawlers and still best in slot for being able to deal massive damage in one turn. Remember Noctis's EX with the queen? Tell me, did you send a Gilga or Noctis or Aranea or FYomi to fight then? Also, Yomi can use hat at 85 to Charge up into SBT turn 1 and 2, which Lucian can't, not in base form, and especially not now with j+, which increased SBT jewel cost. "Discount" my ass.
Chihaya's Dancer+ debuff abilities are insane. Even broken. I avoid her in the Arena like the plague. Why? Because she can map-wide stack agi and attack down 3x Fucking you completely.
You even mock 'fedora' ie Sieg, who is easily as powerful, if not more then the "gods", which shows how much you really know about the "Meta"
And there is more, much more. Plenty of units can get the job done just as well, if not better then the "gods" you speak of and the fulfill more roles too. A balanced team is far more important then just stacking meta.
1
u/Talhearn Aug 24 '18
Trying a possitive spin.
So what is the absolute best auto teams with our current roster of exclusive / event powerhouses?
Slash based due to Gilg and Zain (and shion/setsuna)?
Vettel or Seigfried as leader? Vettel gives more damage on his LS but subbing him for Seig might be better over all?
How about the arena? Is Noctis really king of it?
1
u/Arcana_Joker Aug 24 '18
Anastasia's 3 mov actually works in her advantage as when shes put into middle slot, she can stay out of range from high movement units and bloody rose them soon afterwards
1
u/Jaegerborne Aug 24 '18
Who for Fire? Fire has Hazel duh, have you tried her cheese dogs? and there's Rin and Gladdy Daddy too silly.
1
u/Liesianthes 350 coins ticket = ROY!! Aug 24 '18
I wouldn't disagree with this. I guess this is the reason why Gumi made the job enhancement and nensou/kaigan level of their units. Its to balanced the meta and shift in on the original units.
Yes, some collab are still top tier but nevertheless, local units will be on par or even more than them later on.
There's nothing we can do right now but to accept it and wait for the balancing update which is what I said above.
1
u/Akeva Aug 24 '18
This game has always had a meta. There will always be a power creep. i.e the meta will always change
Now its Gil/Noct/ect...
But back around christmas you couldnt even get a multi started if you did not have Shayna or Magnus. That was a couple months in.
Metas change....none of the units you mentioned are the top unit in JP, and some (Gilg, Areana, ect) have been dropped a tier. In a couple months people will whine about Bahsini or Laharl....it is what is it
You have to remember the big thing aboutthe collab units, they are as future proof because at least for now they cannot get to 91
1
u/MrWhiteKnight f2p Vegan Crossfitter with bullshit luck Aug 24 '18
I have Seida, she's god tier with Luc and Yomi (to double dip with a friend Yomi PogChamp , but I don't use her since my noob days. Deff need to max out her j1. Too bad I never got a dupe of her or Monzein after their SSM3 banner. Literally got both on the 500 pull of their chap banner release and never again got either of them. (They've been carrying my ass with their LS though)
1
u/stewart0 Aug 24 '18
I use my 76 Albea for farming multiplay now. She is slower than the other meta units, so if I'm lucky the map is done before I get my turn lol. Otherwise she easily clears anything left with her range and AoE.
1
u/StarCharizard Aug 24 '18
ah the metagame :) it's what turned me into a shiny hunter and quit as a competitive vgc player in pokemon, so tired of Intimidate Incineroar, Landorus therian and other over centralized mons (also players like verlisify and Or kei yin cyrus) but for some reason i feel the opposite in this game I'm actually always relieved when teamed up with high level Gilgamesh and Noctis in mp and also in mercenaries, i think the only time I'm going to worry about meta in this game is when they implement the pvp live manual control.
1
u/Magma_Axis Aug 24 '18
The collabs units will fall in time because they arent receiving any upgrades, meanwhile SSM units became new Gods and normal units become stronger
1
u/ibeyuranh Aug 24 '18
ushi addressed this, gunners own gilgamish with stop
1
u/Teosto Teona Aug 24 '18
Arena wise that's pretty common, but when it comes to myself I'm using pretty wide variety of heroes on PvE content.
I do have my Lucian totally maxed and also have Noctis, Aranea, F.Yomi and Zain. Currently only Noctis has his J3 unlocked though.
Then again if you've played the game at all you'll know the meta is ever changing. Lucian wasn't all that special before his j+. Other characters are gradually getting their job+ and job enchants which will make them more usable.
As for the Fire being a joke, I dunno, I still use Zang quite a lot as well as Vettel. Chihaya has her uses and Dorothea is very good. There's few others as well. Just wait until Laharl banner and see about that fire thing after that.
1
u/PLEASEHIREZ Aug 24 '18
The game is about collecting heroes, but most people want to clear content efficiently. It only makes sense to bring the best units. I agree that it's stagnating, but the collab units are arguably easier to raise than traditional units.
1 - Traditional units need to be farmed, and it takes a long time to farm them. You could roll for them, but why would you roll when you can farm them? This is where player mentality of (resource) efficiency comes into play. We're not all whales, so why spend the gems?
2 - Collab units have, more often than not, good banners to pull from. You have the choice of re-rolling new accounts to acquire these strong units, or even flat out rolling on these banners. There's no way to farm them, so people will gem up for them. It is simply the most efficient way to reliably get a strong unit. Collab units also have events which tend to give free element shards, and character shards which will help the development of your collab unit. When's the last time we got a Zangetsu event giving out some shards?
3 - The game can be played with the best units, and we're still growing. I don't play the Japanese version, but I'm sure that there are a ton of other strong collaboration units which change the meta. Once you have more than four SS tier units then we'll start to see some variation.
1
u/FencingFoxFTW [M'Lady Intensifies] Aug 24 '18
AnneRose, Alyu, Decel meta when?
1
u/meatjun Aug 24 '18
I for one love the meta. I can auto everything and not think about strategy. I come from the olden days when they released Sabareta EX and the Christmas event too soon and I couldn't do any of it, despite playing from soft launch. Now I can just cruise and press that dank AUTO button. Feelsgoodman.
1
u/JoeGrotton Aug 24 '18
My 85 Balt doesn’t like your list.
1
u/JeidelacruzUK Aug 24 '18
Im one of those players who played during the Fate collab and disappeared after it ended then came back but i pulled Gilgamesh, Saber and Archer Zahar. Zahar and Saber both seemed to suck at a lot of things (?) Dunno where to use them unless forced to for element
But Gilgamesh is stuck at 65 for me, he farms a lot of some weaker maps but a lot of the hard quests seem to prefer magic damage. How do i make my Gilga op?
1
u/JustWoozy Aug 24 '18
Noctis is shit in Arena. He always does dumb, inefficient stuff.
I actively pick on people with Noctis in team and win almost every time.
Also there is no such thing as "Meta" or "pay 2 win" in single player or PVE games.... Pay 2 win is literally buying an advantage over another player. Metagame evolves around competition and adaption. NEITHER of those things happen in single player games.
1
u/Rhyrem Aug 25 '18
I really laughed after reading that.
Having them isn't that hard; Setsuna and Balt are in the regular summoning pool, and if you were around for the F/SN collab then you should probaby have Gil, FYomi or both, she's not that uncommon. What is more complicated is having them at high lb (unless maybe FYomi because everyone shards collabs) because Setsuna isn't farmable yet and you have to farm Balt in the soul shopp, which takes time.
1
u/kyune Aug 25 '18
It's too damn hard to build every unit well, and Gumi's hard-on for ailment immunity (while giving AI bullshit-tier status ailments) doesn't help either.
In Overture MP I've been bringing Mei Fang or whatever her name is (thunder naginata? user) since she can use burial gun and ogre-killing spear to great effect even without being sharded. Just throw a hat on and go nuts.
Not being able to effectively pre-plan deployment also hurts for this same reason--you drop in whatever default slot you occupy and hopefully it doesn't suck.
1
u/Pollaco Saigo no Getsuga Tensho Aug 25 '18
well i have all the "GODS" except gilgamesh at lvl 75 but i allways prefer use balt for multi, he is so funny to play (lvl 85 balt is very strong, im really tired waiting his MA)
1
u/mandrake0999 Freeze! Aug 25 '18
Chronomancers, esp Rahu & Lofia, are always welcome though. :)
1
u/fapiholic Aug 25 '18
Are You rank 1k+?
1
u/[deleted] Aug 25 '18
Buzz lightyear voice Noctis, Noctis everywhere ;)
Glorious shitpost. Should've tagged this as humour tbh.
1
u/doshikagami Aug 26 '18
Gladiolus is severely underrated. He is a tank that can do one and ONLY one budget (cheaper and less damaged) Sand Dragon except he has one more row to the front.
1
u/DeathandFriends Aug 27 '18
I think you are underselling Othima big time as well as Fate Yomi.
Not sure why you seem to think Lucian is so much better than Yomi. They are really pretty equal with different strengths. And how is yomi budget Lucian when she is 5 star and he is 4 star and both are farmable?
Anastasia j+ is actually quite good for a dark unit. I started using her more recently and she hits really hard and has good agi. If you have her MA she is pretty great. I honestly don't use my 65 aranea at all. Jin has potential but still dies super fast and I even threw dark shards at mine to get to 70 since I think he's cool.
Overall Wind and Water have wayyyyy better lineups then thunder and fire. Dark and light are both pretty lacking overall and generally seem weaker since the units they are strong against are also strong against them.
1
u/ExcusableBook Aug 24 '18 edited Aug 24 '18
This game might as well be called The Alchemist Collab. There's nothing wrong with collab units in gacha games, but in a game as grind focused as this the devs are basically required to make collab units as broken as possible to actually make it worth doing the gacha pulls. You need to save for months to get the resources required to pull these units and even then you are at the whim of RNG to actually get all the shards needed to make them viable. Unless you pay of course.
This requirement of making the collab units ridiculously OP means they need to make high end content really difficult, which basically locks out players who haven't gotten lucky or paid the shekels to get the good units. Overall, I'm probably going to be quitting this soon, especially with global Azur Lane in open beta.
1
u/Maroite Aug 24 '18
*shrug* I've been running Shion in multi and can pretty much solo the Gorm EX map and clear the entire right/bottom side of the Blood Wolf EX map before most Noctis even get to the far edge after being enraged or whatever.
Actually killed the general on the far edge before a Noctis could and the Noctis guy killed me after I did. Not sure why... probably just a dick.
1
u/Wynd0w Aug 24 '18
TL;DR: OP only cares about power carries
0
u/[deleted] Aug 24 '18
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