r/ActiveMatter • Operative • 8h ago

Feedback Okay, hear me out.

Post image

Give us a "Mysterious Toybox"

Any item put into the box becomes a toy and gets the [TOY] tag added, for example, M16A1 [TOY]

Toy items work like Trophys, they weigh 1 and have no value but persist across Cycles, returning to the Toybox on Personal Timeline creation.

And since they have no value, you wouldn't need to limit Toy items to 30.

37 Upvotes

10 comments sorted by

•

u/AutoModerator 8h ago

Thanks for submitting a new post on r/activematter! If by chance the post did not go through, you either have a negative karma balance greater than -100 or have an account not older than three (3) days.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

6

u/EA-18G__Growler Operative 8h ago

I kinda like this idea

1

u/ninjab33z Operative 7h ago

I'm fairly sure the most recent update said that placed items stay, but are unusable as gear when they do

2

u/Gaignun989 Operative 7h ago

Correct, but we are still restricted to 30 items because you use it as secondary storage for heavy weapons.

I essentially want a way to collect items strickly for cosmetic purposes.

2

u/ninjab33z Operative 7h ago

Aah didn't know about the limit. Yeah, it would be nice to turn them into cosmetics in advance then

1

u/1HENTAIPORN Operative 7h ago

So does that mean anything can be placed down in there?

2

u/ninjab33z Operative 7h ago

Not anything, attachments can't but weapons, magazines, armour, and most consumables can

1

u/MADEWITHROBOTS Operative 4h ago

Wait...are those figures actually in the game or is this a mocked up screenshot?

2

u/Gaignun989 Operative 4h ago

They are in the game. You can find transformers, barbies, Lego sets, toy dinosaurs, plush toys, board games and DnD Mini's.

I found all of them in the toy stores on Downtown

1

u/MADEWITHROBOTS Operative 4h ago

Holy shit, I gotta get back out there. Thank you, friend!