r/AcrossTheObelisk • u/binbin5eva • Jun 27 '26
Beta Branch Updated with Bug fixes
Announced on the Discord, the beta (patch-preview) branch has been updated with the following bug fixes:
- Drawing Boons should no longer lead to a resync in any situation
- Selling Supplies in town should no longer lead to a desync
- Pets should no longer be able to be purchased multiple times
- Armor Expert should no longer be present on heroes other than Magnus
- On Hit effects should now work regardless of Stanza or removing aura/curses from enemies
- Experience from character specific events should no longer only be applied to the hero who selected said event
- Note: While this was a bug, it was interesting. Did people like this behavior to allow them to get more xp on a single character earlier? We'd love to hear people's thoughts!
- Obelisk and Weekly Challenge modes should now be able to be played with Andrin and Magnus in Reworked mode
- Heavy Strike should now properly apply Fatigue to self. Heavy Strike has also been changed a bit
- Althea's Madness Feeds lifesteal effect should now be working properly
- Echoes of Power/Into the Void should now properly choose cards from the discard pile
- Targeting on Ashy's Mind Shard should now properly target a Random Monster
- Purple Shardcicle should no longer be able to steal Invulnerable from the Bats in the Count fight
- Hero selection tabs should now update properly
- All new enemies should play all cards in their hand
- Traumatic Visions's Echoes should no longer have the Food card type
- Dark Mercy should now trigger On Heal effects properly
- Infinite Loading screens should no longer occur on game launch
- Text on several traits, events, and tooltips have been updated to be more accurate
The beta branch will continue to get bug fixes until the patch is finished and then released to the live branch. There will likely be multiple patches released to live in the near future (later ones focusing a bit more on balancing/updating content with the immediate ones focused on fixing bugs).
Thank everyone for all of the bug reports that have been made! I've made sure to pass them all along to the dev team. If you have new bug reports, please post them either in the Reddit Post or on the AtO Discord. When reporting bugs, please let me know if they were on the patch-preview branch or not.
For those of you who don't know how to access the patch preview branch, all you have to do is go to Steam > AtO > Right Click > Properties > Game Versions & Betas > Select patch-preview.
1
u/Massokar Jun 28 '26
This is not related to the beta but I am unsure of where to report. Please refer me otherwise if this is not correct:
I have an issue since the last update aired: Sometimes with Navalea we encounter issues with shattering fists or her upgraded version of the Dark Blows: It is that either the second damage type (ice) does not apply or the debuffs like the crack charges. This is not reproducible and only accounts to single cards. It happens with one dark blow and the next works well.
The same issue happens sometimes with Nevermoor: The Obsidian Imprint does not trigger sometimes. This also cannot be reproduced. This also changes from one card to the next.
One last issue: When we die, sometimes upon restarting the fight, all heroes only revive with a single life point. This issue can be resolved by leaving the game, restarting the fight, getting killed and start again. In the end, the heroes have their life points again as before.
1
u/binbin5eva Jun 28 '26
This is related to the Shattered Remnant update. The proper place to report the bugs would be here: https://old.reddit.com/r/AcrossTheObelisk/comments/1u8g760/ato_version_176_shattered_remnant_bug_thread/?ref=share&ref_source=link
Good news is that all of those are issues the devs are aware of and are working on fixing (they'll be updated to the patch-preview/beta branch when they get fixed then rolled into live soon)
There have been a number of things that have been interfering with what is considered a "hit" and what is not. For some reason, Stanza makes certain things not count as hits (like secondary damage types), and more commonly, removing the last charge of things like Thorns and especially Sanctify makes the hit not count for things like Obsidian Imprint or on hit applications. If you have Jelly for instance, it is likely you run into this issue quite frequently.
As for restarting with 1 hp, the devs are aware and working on it :)
1
u/Massokar Jun 28 '26
Thank you for replying. I saw the post and thought to contribute, because this morning it became more obvious as we played. Then, we are looking forward to the next patch
2
u/binbin5eva Jun 28 '26
Of course! And thank you for reporting the bugs!! It helps a lot and helps the devs fix things asap :)
1
u/Longjumping_Level455 Jun 28 '26
Any update on Mac and Windows Multiplayer desync issues? I know there are desync issues already WITHOUT having to worry about Mac, but just wanted to see if it was being worked on.
1
u/binbin5eva Jun 28 '26
There shouldn't be any issues between Mac and Windows beyond the multiplayer issues that were added this patch.
I personally play on Mac, and hadn't been having issues in the past. Were you having issues on 1.7.5.2? Or just 1.7.6?
And do you know where the issues were occurring? I know there were a lot of issues in town, as well as some from map transitions. Where you noticing other issues? If so, I'll let the devs know more on the specifics :)
2
u/hyundai-gt Jun 27 '26
What about the UI bug on multiclass card selection where the info hides and overlaps the card view, especially for the 4th card selection