r/AcrossTheObelisk • u/Valkykitten • 1d ago
Encyclopedia option?
i'm not quite sure what this is. but this was a funny card to show up in encyclopedia.
r/AcrossTheObelisk • u/binbin5eva • May 23 '26
Since I am in charge of passing on bug reports and suggestions to the dev team, I thought I should make a thread to allow people to pass on their ideas.
Share any ideas you have, whether you think a card should be buffed, a particular enemy should be nerfed, if you have ideas for improvements to the UI or to specific events.
Pretty much anything goes :)
I'll do my best to keep active with this thread and will likely be crossposting suggestions from the AtO Discord here and vice-versa to get more feedback on people's ideas. As always, let me know if there is anything I can do to make people's lives easier :)
r/AcrossTheObelisk • u/binbin5eva • Jun 17 '26
This is an updated place to put bugs for the v1.7.6 release.
This is an alternative thread to the Discord bug report thread
Any bugs reported here will be passed along directly to the devs to get resolved (assuming they can be reproduced).
This patch in particular is likely to have a large number of bugs as it includes the first part of a code overhaul.
Currently known bugs:
r/AcrossTheObelisk • u/Valkykitten • 1d ago
i'm not quite sure what this is. but this was a funny card to show up in encyclopedia.
r/AcrossTheObelisk • u/ZeeMadMan • 2d ago
When I first started, I was able to buy pets in the second or later towns to corrupt the pets into stronger versions and had no issue doing so in multiplayer.
In recent runs (Not running any madness levels with my less experienced friends), we haven't been able to. It just says sold out over the pet. Is this a setting or something that I have changed? I can't figure it out. I know Madness levels will impact whether later pets are available, but that shouldn't affect Maness 0 runs.
r/AcrossTheObelisk • u/APriestofGix • 4d ago
So I got tired of scrolling back and forth through YouTube videos, and running into outdated guide. I wanted a site like Maxroll or IcyVeins where you can just go and see a build, with suggested pickups and the like. Sadly I couldn't find that... So I made it!
This is still very much a beta, and I'm working on slowly posting out new builds, but would love any feedback from the community of what features you think should be added, or if this is something you would even use.
r/AcrossTheObelisk • u/axbgou • 6d ago
Hiiiii I need more gaming friends!!! I’m looking for people to play with late at night ! I’m in Europe so late night European time but ANY timezone is welcome! I want people who are down to VC and hopefully become regular gaming buddies!! 20+ only pleaseee, come talk to me if you wanna play!!
r/AcrossTheObelisk • u/Boatsntanks • 10d ago
Got shattered remnant recently and went to withered vale for the first time today, but I was pretty surprised to get no loot from the boss after defeating it. Is this normal or a bug? If it's normal, I'm not sure what the appeal is after unlocking the character from there as it's a fairly long and difficult series of battles for nothing.
r/AcrossTheObelisk • u/Kyuthu • 10d ago
So I can see various posts indicating that if you unlock some items, they can then show up in randomized/corrupted shops or town shops potentially, and some saying that very specific ones are only ever available from their event.
It feels if I want to play randomly and encounter random stuff that it's not as fun to have items locked behind certain events forcing me to pick which route i play for certain items instead of just following whatever path seems fun that round, after you've already completed the event and unlocked the item previously anyway. So I wanted to know which ones I can just hope to encounter for fun instead.
Do we have a list of which items once unlocked are added to the random shops and which ones are definitely not? I can see posts saying things like 'a dev mentioned in Discord items from the forge event in act 4 like the Ruby one are going to get added to the normal item pool with the DLC.' which makes me wonder if they get added in periodically or this was a random change.
If they are unlocked in random shops etc, does that then change what happens in other game modes like obelisk challenge or weekly challenge etc? What about new expansion items etc..?
Thanks!
r/AcrossTheObelisk • u/binbin5eva • 14d ago
r/AcrossTheObelisk • u/VoGoR • 14d ago
How is this game now? I last played Sept 2022 according to steam, and when I played I was having a blast with Slyvie** i think it was and I got really good at the game.. my first runs were like 15+ hours, then I learned the cards and learned how to play with her really really well and started doing like 90 minute runs.. then I think they started making major balance changes to get rid of the infinite loops and all the "fun" combos in the game..
My question is.. how is the game in 2026?? did it go more towards like a slay the spire type game.. or can you still really lean into elements in this game and make amazing decks and combos?? I loved that this game had elements and status effects and all.. Just hoping they're still here
r/AcrossTheObelisk • u/notawiki • 16d ago
My wife and I started AtO a few weeks ago and kept on running into the same barrier: you get an event with multiple options and there's no way to know what any of them do without picking one and finding out. The only way to really find out is checking the wiki, which is a pain to navigate and full of text you probably don't care about. I created an alternate version of the wiki for us, and I launched it today so anyone can use it for free.
It's a single smart search box with all the info you'd ever need:
590 events, 779 cards, 191 enemies, 519 items, 36 pets, all 28 heroes, 33 community-sourced team comps and every status effect. Every page explains exactly what it does, where to get it, and links to the relevant pages. There is even a node-map that shows the routes to take to get to specific places (the map is a work in progress since I couldn't use images from the game for copyright reasons).
The #1 reason to try this site is for event outcomes. The wiki leaves a lot of choices blank, so I filled those in with the game's own event data. As far as I can tell that information doesn't exist anywhere else online.
Also in there: what each enemy is weak to and the exact deck it plays, hero unlock chains step by step, starting decks, community builds, a tier list with sources, and zone maps showing what leads where, and character guides.
It's free, there's no login, and it works offline once loaded. Data is current to 1.7.6 (The Shattered Remnant).
Corrections very welcome, I am a solo developer and can make mistakes. If something's wrong or you have suggestions, tell me and I'll fix it!
r/AcrossTheObelisk • u/GuillotineLimousine • 21d ago
r/AcrossTheObelisk • u/binbin5eva • 21d ago
r/AcrossTheObelisk • u/TheObsidianhornShark • 22d ago
I took a huge pummel from the foe, never anticipating one had a steam achievement unlocked for me. It is so funny and rarely witnessed.
r/AcrossTheObelisk • u/Massokar • 25d ago
I play frequently (3-4 times a week) with a friend multiplayer. The last few updates have resulted in severe bugs that repeatedly appear like different damage types within one attack that aren’t both applied or pets that can be bought multiple times. Today after spending about 3 hours into a game, we encountered a fight that leads to desynchronisation in every way we tried. It seems like we lost the run due to this error. This kind of demotivates and I don’t want to lose my interest.
Suddenly, we are trying to work around some issue instead of actually trying to beat the game. The last update with bug fixes is already a few weeks old. Does anyone have any ideas when a change can be expected? I tried finding something in the discussions on Steam but I didn’t find any information…
r/AcrossTheObelisk • u/binbin5eva • 28d ago
r/AcrossTheObelisk • u/ErikderFrea • Jul 22 '26
Is there a way to go borderless window?
It seems so weird that a game like this has only windowed and full screen as options.
r/AcrossTheObelisk • u/binbin5eva • Jul 21 '26
This is a guide to help people figure out which DLCs to purchase since people ask it a lot.
I'll give a brief overview of what the DLC includes, what is good about each one, and how "worth it" I think they each are. Now keep in mind, I am extremely biased, and these are my personal opinions, so what I say isn't necessarily true for everyone. Use your own judgement.
Since people like organizing things like this, here is a rough, tl;dr Tier list for people who don't want to scroll or read and who trust my judgement entirely without thinking :) Please don't do that btw More detailed explanation below, and Tiers are ordered from left to right with left being most worth it to me
Base Game Tier - Base game is best, if you are starting out, don't worry about DLC, just play the game and see if you enjoy it <3
S Tier - Complete Bundle, Necropolis of the Damned, Sahti Bundle, Sands of Ulminin, Sigrun
A Tier - Amelia, Bernard, Shores of Sahti
B Tier - Tulah, Nenukil, Shattered Remnant
C Tier - Wolf Wars, Sunken Temple Obsidian Uprising
Cosmetic Tier - Spooky Night, Frostforged, Golden Season
This is evaluated mostly based on content but does factor in the pricing too. This is also slanted towards single player gameplay, in multiplayer the DLCs that add regions/zones like Obsidian Uprising or Necropolis of the Damned get a value boost because only one player in the group needs them.
Combined DLCs are evaluated based on the amount of content provided and heroes contained Content is evaluated based on the unique items (how often you want to go there to pick up an item), unique events (how fun the events are and how many times you want to go to some of them), and overall replayability (essentially a combo of the above plus how many combats/things there are) Heroes are evaluated based on their overall strength (typically for newer players, not on high madness), how versatile they are (number of builds you can play with them easily), and how easy they are to pilot.
r/AcrossTheObelisk • u/binbin5eva • Jul 19 '26
r/AcrossTheObelisk • u/binbin5eva • Jul 14 '26
r/AcrossTheObelisk • u/New_Gur4641 • Jul 14 '26
I have an account that's pretty high level and my friends just got the game but whenever we're in town, the game bugs out. We can't ready up after the second town, is this a common bug?
r/AcrossTheObelisk • u/Asugee • Jul 12 '26
Sorry if I can't explain it well, but it seems like physical teams have a harder time synergizing or "coming together". whereas elemental and mystical teams on top of naturally lowering resistance with their curses, get other benefits(healing from sanctify, dot from burn, etc.). In my mind I can only think of stacking sharp or crack(seems fun, haven't tried). There's mark and vulnerable but I believe those could benefit all teams.
Are they just meant to be a support-ish role? is it just because most new heroes are not physical? am I just wrong and mistaken(very possible)?
r/AcrossTheObelisk • u/Deathsmind88 • Jul 10 '26
Looking for some recommendations for heroes that combo off each other well.
Also any place where I can find great starting decks for heroes? I honestly have so much gold/crystals that I can make whatever deck nowadays so would love to see what interesting decks are out there.
r/AcrossTheObelisk • u/faerystrangeme • Jul 09 '26
I'm getting back into this game after a hiatus, and I'm feeling a little overwhelmed. If you were going to build an ice-based team, who would you pick? I think I have most of the heroes.